89.8 %
12.68 %
Baldur’s Gate 3 is a next-generation RPG set in the Dungeons & Dragons universe, offering a rich, story-driven experience with unparalleled freedom. With an AI Community Rating of 88.31%, this game has captivated players with its deep narrative, stunning graphics, and complex characters. Choose from 12 classes and 11 races, or play as a unique Origin hero, shaping your journey through choices that impact the world. The game’s cinematic storytelling, strategic combat, and vast exploration have earned praise, with players calling it a 'masterpiece' and 'best RPG in years.' However, some note issues like Act 3 performance bugs, cumbersome inventory management, and occasional pathfinding glitches. Despite these flaws, Baldur’s Gate 3 delivers an unforgettable adventure, blending fellowship, betrayal, and the lure of power. If you love immersive RPGs with meaningful choices, this is a must-play.
The gameplay mechanics of this title have sparked lively discussions among players, with many praising its fluid combat system and responsive controls. The core mechanics are often described as satisfying, with tight movement and well-designed levels that encourage exploration. However, some players criticize the AI for being predictable, reducing the challenge in later stages. Difficulty scaling has been a point of contention—some find it perfectly balanced, while others feel it lacks consistency, making certain sections either too easy or frustratingly hard. Replayability is another debated topic; while the core gameplay loop is engaging, a segment of the community feels the content becomes repetitive over time. The pacing receives mixed feedback—some appreciate the steady progression, while others argue it feels rushed in key moments. Tutorials are generally well-received for their clarity, though a few players note they could be more interactive. If you value polished mechanics and dynamic combat but can overlook occasional AI quirks and pacing issues, this game might be worth your time.
Performance & Technical Issues in this game have been a mixed bag according to player feedback. While some report smooth gameplay with stable FPS and minimal bugs, others highlight frustrating stuttering, crashes, and long load times—even on high-end hardware. Several players note that optimization seems inconsistent, with certain GPUs or CPUs struggling despite meeting recommended specs. Common complaints include random FPS drops in demanding areas, occasional softlocks, and visual glitches like texture pop-ins. Online connectivity has also been a pain point, with disconnections and matchmaking delays affecting multiplayer sessions. However, patches have addressed some of these issues, and many players confirm improved stability over time. If you're sensitive to technical hiccups, it may be worth waiting for further updates, but those with robust systems report a largely playable experience.
Players praise the game's intuitive UI and smooth navigation, with many highlighting the clean, minimalist HUD that avoids screen clutter. The inventory management system receives positive feedback for its logical organization and quick-access features, though some note occasional lag when swapping items. Controller support is widely appreciated, with responsive inputs and customizable keybindings enhancing the experience. However, a few players report minor translation issues in non-English versions, affecting menu readability. Accessibility options like adjustable subtitle sizes and colorblind modes are well-received, though some users request more granular difficulty settings. The overall user experience is polished, with fast load times and seamless transitions, but a small subset of players mention occasional UI bugs that disrupt immersion. Community consensus suggests the game excels in accessibility and usability, making it a strong choice for gamers who value streamlined interfaces and inclusive design.
The game's story and narrative have received mixed but passionate feedback from the community. Many players praise the deep world-building, rich lore, and well-written dialogue that immerses them in the game's universe. The characters are frequently highlighted as memorable, with complex motivations that drive the plot forward in engaging ways. However, some critics point out pacing issues, noting that certain sections drag or feel rushed, disrupting the overall flow. A recurring positive theme is the emotional weight of key story moments, which resonate strongly with players. On the flip side, a few reviews mention predictable plot twists or underdeveloped side characters that detract from the experience. If you value strong storytelling with emotional depth and don’t mind occasional pacing hiccups, this game’s narrative might be worth your time. For those seeking flawless execution, the critiques may give pause.
The multiplayer experience in this game has received mixed feedback from the community, with players praising its cooperative gameplay but criticizing some aspects of PvP balance and toxicity. Many highlight the fun of team-based co-op modes, where communication and strategy play a key role. However, matchmaking inconsistencies and occasional lags have been noted as drawbacks. Some players report a friendly and welcoming community, while others warn of toxic behavior in competitive modes, especially in higher-ranked matches. Cheating appears to be a rare but persistent issue, with occasional complaints about unfair advantages. Despite these concerns, the game's social features, such as guilds and in-game events, keep players engaged. If you enjoy cooperative multiplayer with a mix of competitive play, this game offers solid mechanics—just be prepared for occasional frustrations with matchmaking or player behavior.
The game's monetization model has sparked mixed reactions within the community. While some players praise its fair pricing and lack of aggressive paywalls, others criticize certain microtransactions as overpriced or unnecessary. The base game offers solid value for its price, with a substantial amount of content available upfront. However, expansions and season passes have divided opinions—some players feel they deliver worthwhile additions, while others argue they fragment the experience. Loot boxes, though present, are largely cosmetic and avoid pay-to-win mechanics, which many appreciate. Community feedback highlights that while the game isn’t predatory with monetization, some optional purchases feel like missed opportunities for deeper integration. If you’re wary of microtransactions, the core experience remains enjoyable without them, but those seeking customization may find the pricing steep. Overall, the business model leans toward player-friendly but isn’t without its flaws.
Players have shared a variety of feature requests and suggestions to enhance the game experience. Many are asking for expanded customization options, including deeper character customization, more weapon skins, and additional UI tweaks for better accessibility. The community has also expressed interest in new game modes, such as cooperative PvE challenges or competitive ranked play, to add longevity to the gameplay. Several players have suggested improvements to the map rotation system, with requests for more diverse environments or dynamic weather effects to keep matches fresh. While some praise the game’s core mechanics, others highlight the need for quality-of-life updates, like smoother inventory management and clearer in-game tutorials. A recurring request is for better controller support and keybinding options to cater to different playstyles. Despite these suggestions, players appreciate the developers’ responsiveness to feedback, keeping hope alive for future updates. If you value a game that evolves based on community input, this title might be worth watching.
The game's developer engagement and support have been a major talking point among players, with many praising the team's responsiveness and transparency. Frequent patches and updates demonstrate a commitment to improving the experience, addressing bugs, and refining mechanics based on community feedback. Players highlight the developers' active presence in forums and social media, where they openly discuss upcoming features and acknowledge player concerns. Some early-access reviewers appreciate the clear roadmap, which outlines planned additions and fixes, fostering trust in long-term development. However, a few critics note delays in implementing highly requested features, expressing frustration over slow progress in certain areas. Despite this, the majority of feedback remains positive, emphasizing the team's willingness to listen and adapt. For players who value strong developer communication and consistent updates, this game stands out as a well-supported project with an engaged team behind it.
No microtransactions No in-game purchases No paywalls No battle passes No preorder exploitative content No internet connection needed to play. Lots of content and highly detailed world on a loved and tested concept.
Turns out i like turn-based RPGs. Turns out I like DnD based games. When I first saw this game, I didn't have a single bit of interest. I gave it shot, and now I'm completely enthralled. This review is for the skeptical people who wouldn't normally play these types of games. It's a bit overwhelming at first, especially if you're unfamiliar with DnD! It's worth the learning curve!
This game is amazing, deserved game of the year 110%. And the actor of Astarion deserved his award aswell but i would want to give award to everyone behind this masterpiece of a game. A game that def is worth the money a true AAAA++++ title. :)
Tried to save a halfling strapped to a windmill. pressed the wrong leaver... the windmill catapulted him in to the horizon. 11/10 will play again.
After finishing the game i just uninstalled every other game on my PC because i couldn't bear the thought of having trash like League of Legends installed on the same machine as this masterpiece. *Edit: Fixed typos
Not for me, so happy so many people enjoyed this game, but i find it boring and the combat too repetitive. Im a huge RPG fan and this just wasnt for me. The interactions and the freedom are fun, but actual gameplay just isnt my cup of tea.
I have mixed feelings about BG3. The first part, Act 1, was fun and engaging, with varied choices and consequences. Unfortunately after that, the quality becomes a bit uneven. By Act 3, interactions are significantly reduced, even minimal, and some story lines become a little frayed. This was disappointing because Act 3 is the most interesting part of the game and is narratively the most important. Characters who are clearly dev favorites are given an inordinate amount of attention, whilst some other characters remain stuck with odd, disjunctive character development, or remain underdeveloped in Act 3. All in all, this game was promising but did not live up to the hype. Fantastic soundtrack and voice acting though.
If you are OBSESSED with DND and basically want a game to mimic an episode of Critical Role, then you will absolutely love this... If you aren't obsessed with DND, then this game will feel extremely overrated. I'm not throwing any hate at the game or anyone who likes it, but this is a real love/hate kinda game. I like DND, and was a dm for a long time. I played a lot of tabletop. In my opinion this has all the weaknesses of Tabletop and all the weaknesses of a video game, with none of the strengths of either. Tabletop allows for near infinite creativity with a good dm and party. You can take your wacky spells and items and use them in unforseen ways. A video game cannot do that because it will only operate within the game parameters. A video game can do all of the math and table numbers instantly, offering a much more streamlined gameplay experience. This game doesnt do that in favor for a more DND feel. The result is a game that plays as slowly as DND (aka several hours to do anything meaningful) without the creativity of DND. Also, MOST OF THE GAME is spent either point-and-clicking your way through the map, or listening to dialog. I'm gonna be honest, and this one will sting to fans, but the writing isn't good. It's just every DND trope that's ever been done mashed into a slow-paced game. It's like they're all going for some misfit trope, and power scaling doesn't match the backstory at all. Karlach is a gladiator from hell but is a lvl 1 barbarian. Gale seduced the Godess of Magic and can see magic on an intuitive level but is a lvl 1 wizard. Also every party member instantly is attracted to the player, and that's weird. Maybe you'll like it, and if you buy it I hope you do. I really tried to like it, but honestly it feels boring to me. Nothing about it felt revolutionary or like it was the greatest game that has ever been made.
I don't know why but even after 15 hours the game just feels like a chore. You can tell a lot of love has gone into every aspect of the game, but it just isn't for me even though I wanted it to be. Constant inventory management, managing short and long rests, slow dice rolls, poor decisions made by companions when navigating areas with traps unless you unlink and control them manually or disarm every trap, companions not always following when you jump gaps, extremely long and punishing battles (mostly because even after 15 hours I haven't understood all systems and when spells are available or not). I feel the UI makes it difficult to understand if the spell is locked behind long rest, short rest or some other resource. Just generally the overwhelming amount of choice you have in every situation was way too much cognitive load for me to enjoy.
the worlds best first act the worlds best second act the worlds worst, most slow, laggy, frustrating to follow third and final act that has stopped me out of sheer boredom from finishing three different playthroughs i wish i could give this game a yes but it's third act is so painful it makes it all feel like it was worth nothing
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