Black Mesa

Black Mesa game image

Overwhelmingly Positive

Total: 61.5 ThousandPositive: 58.5 ThousandNegative: 3 Thousand
95%
5%
Steam review score: 9

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AI Review

Black Mesa is a fan-made reimagining of Valve’s iconic Half-Life, blending action, adventure, and stunning visuals into a modernized experience. With an AI Community Rating of 88.25%, this indie gem offers a refined single-player campaign where you step into the shoes of Gordon Freeman, battling interdimensional aliens and military forces. The Definitive Edition (Update 1.5) brings 15 years of improvements, including mind-blowing graphics, expanded Xen levels, and a new soundtrack. Fans praise its beautiful atmosphere, challenging achievements, and immersive gameplay. However, some note repetitive Xen puzzles, performance issues on Linux, and occasional crashes. Multiplayer features 10 iconic maps, while the Steam Workshop allows for endless modding possibilities. If you’re a fan of Half-Life or love action-packed adventures, Black Mesa is a must-play—just be prepared for a few rough edges.

What the community wishes

Improve Xen puzzle repetition
Xen's puzzles are repetitive and tedious, often feeling forced. Simplify or diversify puzzle mechanics to reduce monotony and improve pacing in the Xen section.
Fix Gonarch fight mechanics
The Gonarch fight is artificially prolonged by ignoring player damage until scripted moments. Make the fight more dynamic and responsive to player actions.
Optimize Linux performance
The Linux build has severe performance issues, including stuttering and crashes. Improve optimization and conduct thorough playtesting for Linux compatibility.
Reduce Xen platforming sections
Xen has excessive platforming that disrupts the flow of the game. Reduce or streamline platforming to maintain a better balance with combat and exploration.
Fix collision detection issues
Collision detection on rocks and props is inconsistent, causing bullets to stop mid-air. Improve collision mechanics for a smoother gameplay experience.
Shorten Xen's length
Xen is overly long and exhausting, with too many puzzles and enemies. Consider shortening the Xen section to maintain player engagement.
Improve controller auto-aim
Controller auto-aim is poorly implemented, often locking onto non-enemy entities. Refine auto-aim mechanics for better accuracy and usability.
Address multiplayer lag and crashes
Multiplayer becomes laggy and crashes after 25 minutes. Optimize multiplayer performance and fix stability issues for longer sessions.
Reduce forced animations
Forced animations (e.g., waiting for walls to explode) disrupt pacing. Minimize or make these animations skippable to improve flow.
Add more backtracking options
Backtracking has been reduced compared to the original, limiting exploration. Reintroduce more open backtracking opportunities for a richer experience.
Diversify Xen's puzzles
Xen's puzzles are repetitive and lack variety. Introduce more diverse puzzle mechanics to keep the gameplay fresh and engaging.
Improve Vortigaunt city pacing
The Vortigaunt city section, while visually stunning, feels drawn out. Streamline this section to maintain momentum and player interest.
Fix ragdoll physics glitches
Ragdoll physics sometimes cause strange movements. Address these glitches to improve immersion and visual consistency.
Optimize Xen's performance
Performance in Xen degrades over time, requiring frequent restarts. Optimize Xen's performance to prevent slowdowns and crashes.
Balance Xen's difficulty spikes
Xen's difficulty spikes, especially in puzzles and platforming, can frustrate players. Balance difficulty to ensure a smoother progression.
Add more narrative depth
While Xen's visuals are stunning, its narrative feels thin. Add more lore and storytelling elements to enrich the Xen experience.
Refine Interloper section pacing
The Interloper section in Xen feels overly long and repetitive. Shorten or diversify this section to maintain player engagement.
Improve enemy AI responsiveness
Enemy AI sometimes behaves unpredictably, especially with auto-aim. Enhance AI responsiveness for more consistent and challenging combat.
Add skippable cutscenes
Some cutscenes feel unnecessary and disrupt gameplay flow. Allow players to skip cutscenes for a more seamless experience.
Expand multiplayer stability testing
Multiplayer crashes and performance issues suggest insufficient testing. Conduct extensive stability testing to ensure a smoother multiplayer experience.

Reviews

Toxicity trend

N-Grams

excellent game I’depic soundtrack duringunforgettable journey plusjaw-dropping skyboxes atgreat remake offantastic game thatloving tribute thatperfect in everybreathtaking visuals thefan-f♥♥king-tastic remakemasterpiece btdubs theincredible remake ofgold standard ofamazing visuals graphicsstunning reimagining ofcool survival atmosphereincredible job givingremarkable experience thatwonderfully done remakeamazing experience I

Keywords

What the community loves
great
12
fun
9
fantastic
9
recommend
8
graphics
7
amazing
7
experience
6
beautiful
6
atmosphere
5
stunning
5
improvements
5
visuals
4
love
4
awesome
4
good
4
Where the community is undecided
remake
20
graphics
9
gameplay
7
puzzles
6
play
5
developers
5
Xen
5
mod
4
combat
4
puzzle
4
fix
4
FPS
3
Steam Deck
3
platforming
3
Black Mesa
3
What the community dislikes
crashes
9
bugs
6
crash
6
repetitive
6
unplayable
5
tedious
5
long
5
broken
4
performance
4
issues
4
AI
4
boring
4
pointless
3
chore
3
recommend
3

In-depth analysis of most impactful community reviews

Positive

Black Mesa is a wonderfully done remake of an old classic, and you can see the developers put their passion into remaking Half-Life 1. But if you guys can play the original first, that way you can really appreciate just how much progress video games have made.

  • Sentiments

    • I feel that Black Mesa is a wonderfully done remake of an old classic, which shows the developers' passion and effort in recreating Half-Life 1.
    • I appreciate the progress video games have made, and playing the original Half-Life 1 first helps me understand and value this progress even more.
    • I can see that the developers put a lot of passion into remaking Half-Life 1, which makes the game feel special and well-crafted.
    • I think playing the original Half-Life 1 before Black Mesa enhances the experience and allows me to fully appreciate the remake.
    • I believe the remake highlights how far video games have come, which is a positive reflection on the evolution of the gaming industry.

Positive

Black Mesa is a fan-f♥♥king-tastic remake of classic Half Life that stays true to it’s predecessor while introducing significant improvements to both graphics and gameplay. Crowbar Collective did an incredible job giving old environments a modern makeover, including the addition of some really cool cinematic and narrative set pieces (mainly of HECU getting absolutely creamed), while keeping the essence of the original intact. The real standout feature of the remake is the Xen overhaul. This was the weakest point of Half Life, but Black Mesa transforms it, someway, somehow, into an actual enjoyable experience with really breathtaking visuals. The conveyer belt section still sucked though, but a little bit of tedium is part and parcel for Xen.

  • Sentiments

    • I feel that Black Mesa is a fantastic remake of the classic Half Life, staying true to its predecessor while introducing significant improvements to graphics and gameplay.
    • I appreciate how Crowbar Collective gave old environments a modern makeover, adding cool cinematic and narrative set pieces while keeping the essence of the original intact.
    • I find the Xen overhaul to be the standout feature of the remake, transforming what was the weakest point of Half Life into an enjoyable experience with breathtaking visuals.
    • I think the conveyer belt section in Xen still sucked, but I understand that a little bit of tedium is part of the experience.
    • I believe the HECU getting absolutely creamed in the cinematic set pieces adds a lot of excitement and engagement to the game.
    • I feel that the improvements in graphics and gameplay make Black Mesa a worthy successor to the original Half Life.
    • I acknowledge that the remake successfully modernizes the game while respecting the original's core elements.
    • I think the Xen overhaul is a significant improvement, but it still has minor flaws like the conveyer belt section.
    • I appreciate the effort to enhance the narrative and cinematic aspects, making the game more immersive.
    • I feel that the remake captures the essence of Half Life while elevating it with modern enhancements.

Positive

When I was but a young boy and we got our first house computer in the mid 2000s, my uncle came to help us set up the computer and downloaded a few games for me and half life was the first game i played. To re-play this game in better graphics and improved gameplay brings a tear to my eye and great flashbacks to the good old days of a young boy playing this on a old Pentium 4 house pc that barely played the original half life at 30 fps. This is amazing!

  • Sentiments

    • I feel a deep sense of nostalgia and emotional connection when re-playing this game, as it reminds me of my childhood and the first time I played it on an old computer.
    • I am amazed by the improved graphics and gameplay, which enhance my experience compared to the original version.
    • I have fond memories of playing this game on an old Pentium 4 computer, which adds to my appreciation of the updated version.
    • I feel a sense of joy and excitement when recalling the good old days of playing this game as a young boy.
    • I appreciate the effort put into updating the game, as it allows me to relive my childhood memories in a more polished way.
    • I feel a tearful emotional response when reflecting on how far technology has come since I first played this game.
    • I am impressed by the fact that the game now runs smoothly, unlike the original version, which struggled on my old computer.
    • I feel a strong connection to the game because it was the first one I ever played, making it special to me.
    • I am grateful to my uncle for introducing me to this game, as it holds a significant place in my gaming history.
    • I feel a sense of awe at how the game has evolved while still retaining the essence of the original experience.

Positive

Oh finally a game I wanted to write a review about for a long time. Black Mesa is the perfect remake for the original Half-Life game. It has amazing visuals, graphics and it's much bigger than the original. What I loved most about this game is Xen world. I won't lie if I say that I bought this game because of the Xen world screenshots :) The soundtrack during the fights or when you encounter something in the game is amazing, it's epic! Some of my friends disliked the Black Mesa game because it's too long and "sometimes boring". I played the original 3 times and gotta be honest Half-Life was my first serious game. My brother downloaded it for me when I was 5-6 yo. For me it was an amazing experience, I loved everything about this game. Old shooters are the best shooters and this game proved that for me one more time. I definitely recommend it and I'm looking forward to play the next project from the Crowbar Collective developer team (if I'm not mistaken it'll be Half-Life: Opposing Force remake)

  • Sentiments

    • I found Black Mesa to be the perfect remake of the original Half-Life game, with amazing visuals and graphics that surpass the original.
    • I loved the Xen world in Black Mesa so much that I bought the game primarily because of the screenshots of it.
    • The soundtrack during fights or encounters in the game is amazing and epic, adding to the overall experience.
    • Some of my friends disliked Black Mesa because they found it too long and sometimes boring, but I didn't share this sentiment.
    • I played the original Half-Life three times, and it was my first serious game, which holds a special place in my heart.
    • For me, Black Mesa was an amazing experience, and I loved everything about it, reinforcing my belief that old shooters are the best.
    • I definitely recommend Black Mesa and am excited to play the next project from the Crowbar Collective team, likely a Half-Life: Opposing Force remake.

Positive

As a girl who doesn't often explore the gaming horizons, I can't remember a game I played that was perfect in every way from game mechanics, graphics, story, difficulty, music, even memes until I played Black Mesa. It is THE game to start out with when trying to get into the more "classic" games. The balance between action and exploration keeps you hooked, it's a masterpiece. Btdubs the first half life is a snore (40yo fanboys don't come for me) I recommend this version for a better, reimagined experience.

  • Sentiments

    • I feel that Black Mesa is a perfect game in every way, from game mechanics to graphics, story, difficulty, music, and even memes, which is rare for me to experience.
    • I believe Black Mesa is the ideal game to start with when trying to get into more 'classic' games, as it provides a great introduction.
    • I find the balance between action and exploration in Black Mesa to be incredibly engaging and well-executed, keeping me hooked throughout.
    • I consider Black Mesa to be a masterpiece, as it excels in all aspects and delivers an exceptional gaming experience.
    • I think the first Half-Life game is boring and uninteresting, which is why I prefer Black Mesa for a better experience.
    • I recommend Black Mesa over the original Half-Life because it offers a reimagined and improved version of the game.
    • I appreciate the reimagined experience in Black Mesa, as it enhances the original game and makes it more enjoyable.
    • I feel that Black Mesa is a great way to experience the classic Half-Life story with modern improvements.
    • I acknowledge that Black Mesa is a game that even someone like me, who doesn't often explore gaming, can thoroughly enjoy.
    • I find the first Half-Life to be unengaging and a 'snore,' which contrasts sharply with my experience with Black Mesa.

Negative

I adored this game until I got to Xen. I loved Xen in Half-Life. They took way, WAY too many liberties with Xen. Also added many repetitive, tedious 'puzzles' that no one asked for. They're all so backwards and tedious. Oh btw, the squishy explodey plants they tell you not to go near or touch? TURNS OUT THEY EXPECT YOU TO CLIMB ON THEM LATER, GOOD LUCK FIGURING THAT OUT. Everything was going fairly smoothly until they decided to throw all the game design rules of Half-Life out the window with Xen. And They absolutely ruined the Gonarch. Dragged out fake fights and custcenes, just ignores your damage. You can't kill it until they let you kill it. But they won't let you know it's simply ignoring all your damage, and that you're wasting all your ammo you've been saving up. They want you to think that you can hurt it, because you did earlier. It's all fake. Top tier deadly sins of game design, you guys of all knew better. Comparing it with original, the fight originally had 3 stages. The damage wasn't ignored. And ultimately the fight goes fairly quickly. Black Mesa's version takes 10x longer and cheats you. Massive disappointment. Edit: Cleared the game. The Vort city is somewhat neat, Nihilanth fight was interesting. Same problems the Gonarch fight had though. Bullet sponge damage ignoring behavior, even after you destroy the {REDACTED} protecting it. Trippy tho. Wouldn't recc though. Original HL is the way to go.

  • Sentiments

    • I adored this game until I got to Xen, which was a massive disappointment due to the liberties taken with its design and the addition of repetitive, tedious puzzles.
    • I loved Xen in Half-Life, but in this version, they took way too many liberties with it, making it feel less enjoyable and more frustrating.
    • The squishy explodey plants were confusing and poorly designed, as they initially tell you not to touch them but later expect you to climb on them without clear guidance.
    • The game design rules of Half-Life were thrown out the window in Xen, which made the experience feel inconsistent and poorly executed.
    • The Gonarch fight was ruined with dragged-out fake fights and cutscenes, where damage was ignored, making it feel like a waste of ammo and time.
    • The original Half-Life's Gonarch fight was better designed with clear stages and no damage-ignoring mechanics, making it more enjoyable and fair.
    • The Vort city was somewhat neat and visually interesting, providing a brief positive moment in an otherwise disappointing experience.
    • The Nihilanth fight was interesting and trippy, but it suffered from the same bullet-sponge, damage-ignoring behavior as the Gonarch fight.
    • Overall, I wouldn't recommend this version of the game, as the original Half-Life remains the superior experience.
    • The game had moments of potential, but the poor design choices in Xen and the boss fights overshadowed the positive aspects.

Negative

I did not care for Black Mesa. Don't get me wrong, this is a well made game and if you are looking to experience Half-Life in a different way, then by all means play this game. But after a while it felt like the game was like "Did you enjoy that puzzle? Well it is again. And again." Honestly, just play the OG Half-Life and experience it that way.

  • Sentiments

    • I did not care for Black Mesa, which indicates a negative sentiment toward the game overall.
    • I acknowledge that Black Mesa is a well-made game, which shows a positive sentiment toward its quality.
    • I recommend playing Black Mesa if someone wants to experience Half-Life in a different way, which is a neutral sentiment about its purpose.
    • I felt that the game became repetitive with puzzles, which is a negative sentiment about its gameplay design.
    • I suggest playing the original Half-Life instead, which is a negative sentiment toward Black Mesa in comparison.

Negative

Linux version is unplayable - massive graphical issues. Certain areas of the game are impossible to navigate as the flashlight is broken and shaders are wonky - many players report this and no fix. You have to run the windows version through Proton. Edit: There's a crash in "Surface Tension" - "failed to lock vertex buffer DX8". Can't progress past this point, reloading saves, changing graphic settings, etc. Guess I'm done with the game now....

  • Sentiments

    • I am extremely frustrated with the Linux version of the game because it is unplayable due to massive graphical issues.
    • I find it impossible to navigate certain areas of the game because the flashlight is broken and shaders are not working correctly.
    • I am disappointed that many players have reported these issues, yet there is still no fix available.
    • I am forced to run the Windows version through Proton, which is an inconvenient workaround.
    • I encountered a crash in the 'Surface Tension' section of the game, specifically with the error 'failed to lock vertex buffer DX8'.
    • I am unable to progress past the crash point despite trying to reload saves and change graphic settings.
    • I feel like I have no choice but to stop playing the game because of these unresolved issues.

Negative

I'm a big fan of the whole franchise and absolutely admire the dedication and persistence of Black Mesa developers. That being said, I can not recommend this game because of the combat flow and difficulty. I consider myself fairly competent when it comes to pointing the crosshair and clicking, I have played a ton of shooters (always on Hard). I like a good challenge. However Black Mesa is different. HECU (the marines) start shooting at you before you even leave the cover. They always know where you are (even if you're walking and not making any noise). And when they shoot, they lay shot after shot in your face without fail. You can run or stand still, it doesn't make much difference. It's like having a match with a bunch of kids with aimbots. The only way to win in some encounters is to execute several perfect headshots with the Magnum in a row. Unless I'm missing something here, this is bollocks.

  • Sentiments

    • I am a big fan of the whole franchise and absolutely admire the dedication and persistence of Black Mesa developers.
    • I can not recommend this game because of the combat flow and difficulty.
    • I consider myself fairly competent when it comes to pointing the crosshair and clicking, and I have played a ton of shooters (always on Hard).
    • I like a good challenge, but Black Mesa is different in a frustrating way.
    • HECU (the marines) start shooting at you before you even leave the cover, which feels unfair.
    • The marines always know where you are, even if you're walking and not making any noise, which feels unrealistic.
    • When the marines shoot, they lay shot after shot in your face without fail, making combat feel unbalanced.
    • Running or standing still doesn't make much difference in combat, which feels unrewarding.
    • The only way to win in some encounters is to execute several perfect headshots with the Magnum in a row, which feels overly punishing.
    • Unless I'm missing something here, this is bollocks, and the combat mechanics feel broken.

Negative

If you plan on playing this on Linux (or Steam Deck), then do not buy it. It has game-breaking bugs on the Linux build that make it nearly impossible to play through completely. It is very blatant that the developers did not even try to play-test the Linux build.

  • Sentiments

    • I feel extremely frustrated because the game has game-breaking bugs on the Linux build, making it nearly impossible to play through completely.
    • I am disappointed that the developers did not play-test the Linux build, as it feels very blatant and neglectful.
    • I strongly advise against buying this game if you plan to play it on Linux or Steam Deck due to its poor performance.
    • I find it unacceptable that the Linux build is so poorly optimized, which significantly impacts the overall experience.
    • I feel let down by the developers for not ensuring a functional experience for Linux users.

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