Brotato

Brotato game image

Overwhelmingly Positive

Total: 23.7 ThousandPositive: 22.9 ThousandNegative: 755
97%
3%
Steam review score: 9

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AI Review

Brotato is a fast-paced, top-down arena shooter roguelite where you play as a potato wielding up to 6 weapons simultaneously to fend off hordes of aliens. With an AI Community Rating of 90.17%, this indie gem offers addictive gameplay, quick runs under 30 minutes, and a variety of characters, items, and weapons to create unique builds. Players praise its fun, engaging, and value-packed experience, with achievements and fast-paced action keeping them hooked. However, some note repetitive enemy types and maps, as well as steep boss difficulty spikes. Despite minor flaws, Brotato’s accessibility options, local co-op for up to 4 players, and hundreds of customization choices make it a standout in the roguelite genre. If you’re seeking a chaotic, potato-powered adventure, Brotato delivers a spud-tacular time!

What the community wishes

Add more enemy variety
The game lacks enemy variety, making the bestiary feel repetitive. Adding more unique enemy types with distinct behaviors would enhance gameplay depth and keep it engaging.
Improve enemy animations
Enemies lack animated feedback, relying on simple sprite stretching and spinning. Adding more dynamic animations would make combat feel more immersive and polished.
Expand map visual diversity
Maps are visually monotonous, mostly consisting of dirt. Introducing more varied and visually interesting environments would improve the overall aesthetic and player engagement.
Balance boss difficulty spikes
Bosses have a steep difficulty curve, often overwhelming players even with strong builds. Adjusting their mechanics to better match player progression would improve fairness.
Add more turret-focused items
There are limited items affecting turrets or secondary stats. Expanding item variety to support turret builds would add more strategic depth and build diversity.
Increase gameplay flashiness
The game lacks the flashy power fantasy seen in similar titles. Adding more visually impactful upgrades and effects would make victories feel more rewarding and exciting.
Introduce more map diversity
The game lacks map diversity, relying on randomized graphics. Adding more unique maps with distinct layouts and challenges would enhance replayability.
Add more story elements
The game lacks a narrative, scoring low in story. Introducing light story elements or lore could make the experience more immersive and engaging.
Expand character uniqueness
Some characters feel like variations of existing ones. Adding more unique mechanics or abilities to each character would increase their individuality and replay value.
Add longer round options
Rounds are short, limiting gameplay variety. Introducing longer rounds or endless modes with scaling difficulty would cater to players seeking extended challenges.
Improve music variety
The soundtrack, while decent, feels mediocre. Adding more dynamic and varied music tracks would enhance the overall atmosphere and player enjoyment.
Add more visual feedback
The game lacks visual feedback during combat. Adding more impactful animations and effects for attacks and upgrades would make gameplay more satisfying.
Expand modding support
While Workshop support exists, expanding modding tools and features would encourage community creativity and extend the game's longevity.
Add more difficulty customization
Difficulty sliders are present but limited. Adding more granular difficulty customization options would allow players to tailor the experience to their skill level.
Improve tutorial clarity
New players may struggle with mechanics. Adding a more detailed tutorial or tooltips would help players understand the game's systems and strategies.
Add more post-game content
After unlocking everything, there's little incentive to continue. Adding more post-game challenges or rewards would keep players engaged long-term.
Expand co-op features
Co-op is fun but limited. Adding more co-op-specific content or mechanics would enhance the multiplayer experience and encourage group play.
Add more weapon variety
Weapons feel repetitive with slight stat variations. Introducing more unique weapons with distinct mechanics would add depth to gameplay.
Improve UI readability
The UI, while functional, could be more intuitive. Improving layout and readability would enhance the overall user experience, especially for new players.
Add more achievement variety
Achievements are straightforward but lack variety. Adding more creative and challenging achievements would increase replayability and player motivation.

Reviews

Toxicity trend

N-Grams

highly replayable evennew curse mechanicsmooth gameplay experiencenice soundtrack thatmust have infun little arenahighly replayable withall freaking amazingtons of newsurprisingly well balancedfast paced roguelikehighly addictive gameplayease of accessrepetitive but decentvery basic itquick rounds forlittle to noaddicting and verysimple but welllarge character rooster

Keywords

What the community loves
fun
27
unique
9
addictive
9
recommend
8
value
5
engaging
5
better
4
achievements
4
fast-paced
4
good
4
replayability
4
meaningful
3
simple
3
positive
3
variety
3
Where the community is undecided
characters
12
achievements
7
weapons
6
mechanics
5
DLC
5
roguelike
5
progression
4
difficulty
4
builds
4
hours
3
items
3
prioritize
3
gameplay
3
waves
3
basic
3
What the community dislikes
repetitive
6
boring
4
bored
4
frustrating
3
balancing
3
mediocre
3
waste
2
controls
2
difficulty
2
RNG
2
negative
2
frustration
2
unbalanced
2
progress
2
shallow
2

In-depth analysis of most impactful community reviews

Positive

The new DLC is really good. The new Curse mechanic is very nice and fun to play. There is a bunch of new characters, but tbh some of them feel like a variation of something already existing, but there are also some innovative ones. There is a lot of new content. New weapons, new items - that's always good. Tons of new achievements to do - basically DLC asks you to finish the game again with all the characters on the new map. In general in my opinion this DLC is everything you would expect, I don't know why people are complaining.

  • Sentiments

    • I think the new DLC is really good, and I enjoy the new Curse mechanic, which is very nice and fun to play.
    • I appreciate the addition of a bunch of new characters, even though some feel like variations of existing ones, while others are innovative.
    • I am pleased with the amount of new content, including new weapons, new items, and tons of new achievements to complete.
    • I find it exciting that the DLC encourages replaying the game with all characters on the new map, which adds to the overall value.
    • In my opinion, this DLC meets all expectations, and I don't understand why people are complaining about it.

Positive

Brotato ..what the hell is this? I'll try to share my experience I had in the following review. My experience with roguelite survival games was pretty good in past, i had a lot of fun with Nomad or Reinfield so this genre is nothing new for me. Brotato" features a minimalistic and cartoony art style,a small and simple map ,at first glance nothing impressive but rather a clean board where can see everything even when you fight horde of enemies. The character rooster is large and this is what i liked most ,every character brings something different and new strategies however is that enough to be a good game and original? It depends ..for me it was repetitive but decent enough to make me spend a lot of hours on it. This game runs great on Steam deck or older hardware,also If you like potatoes just play it.. In conclusion my feelings for Brotato are kind of mixed but i still recommend for the fans of the genre. Pros -Large arsenal of weapons ,items and upgrades -Large character rooster -Smooth gameplay Cons -Repetitive My Scores Story - 1 Gameplay - 8 Graphics - 7 Sound - 8 Overall - 6

  • Sentiments

    • I found the minimalistic and cartoony art style of Brotato to be clean and functional, allowing me to see everything clearly even during intense horde fights.
    • The large character roster was one of my favorite aspects, as each character introduced new strategies and variety to the gameplay.
    • I felt the game was somewhat repetitive, which detracted from my overall enjoyment despite its decent qualities.
    • Brotato runs smoothly on older hardware and the Steam Deck, which I appreciated as it made the game accessible and enjoyable on different platforms.
    • The large arsenal of weapons, items, and upgrades added depth to the gameplay, which I found engaging and rewarding.
    • While the game was decent and kept me playing for many hours, I felt it lacked originality and could have been more innovative.
    • The small and simple map design, while unimpressive at first glance, provided a clean and functional playing field that I grew to appreciate.
    • I had mixed feelings about Brotato overall, but I still recommend it to fans of the roguelite survival genre.
    • The gameplay was smooth and enjoyable, which made the repetitive nature of the game somewhat bearable.
    • I gave the story a low score of 1, as I felt it was lacking or not a significant focus of the game.

Positive

As someone who never really got into the hype behind Vampire Survivors and their genre-like titles, I am sitting here with 100% achievement completion on Brotato thinking of how I can ever try the other titles after playing it. Brotato just did something to my brain that I didn't think was possible with these kind of titles. The ease of access getting into it and learning during each run really captivated me and kept me going for 100% completion, which I don't usually do for video games. I could go on, and on about the character designs, the enemy designs, the items, the stats, hell, even the music. (It's all freaking amazing, by the way.) But I will just say, to anyone that plays these Vampire Survivor-like titles, Brotato is a must-have in your library. I played so much on Steam Deck, which ran perfect, and also on my PC and I always played with a sense of fun and a smile on my face. Brotato is my all-time favorite survivor-like title and I am super hyped for the upcoming DLC! I fully recommend!

  • Sentiments

    • The music in Brotato is fantastic and added to my overall enjoyment of the game.
    • I was initially skeptical about Vampire Survivors-like games, but Brotato completely changed my perspective and captivated me in a way I didn't expect.
    • I achieved 100% completion in Brotato, which is something I rarely do for video games, showing how much I enjoyed it.
    • The ease of access and learning curve in Brotato kept me engaged and motivated to keep playing.
    • I found the character designs, enemy designs, items, and stats in Brotato to be absolutely amazing.
    • I played Brotato on both Steam Deck and PC, and it ran perfectly on both platforms, enhancing my experience.
    • Brotato consistently brought me a sense of fun and put a smile on my face while playing.
    • Brotato is my all-time favorite survivor-like title, and I highly recommend it to anyone who enjoys this genre.
    • I am super hyped for the upcoming DLC for Brotato, showing my excitement and anticipation for future content.
    • Brotato is a must-have in the library of anyone who enjoys Vampire Survivors-like games.

Positive

Brotato is an arena roguelike game with no story and addicting and very fast paced gameplay: survive 20+ short rounds with harder and ever increasing numbers of enemies. Tons of different stats that can all be individualized through level completion bonuses and the dozens and dozens of different weapons and items available. Dozens of different classes that may make better use of certain stats and/or weapon types. Multiple difficulty levels, plus the option for automatic or manual aim, as well as an option to change enemy handicap/bonuses, make the game fairly customizeable to everyone's tastes. There game also supports Workshop where a number of mods is available. All these make the game highly replayable, even though the arena itself and the enemies remain the same. Simple but well polished and cute 2D graphics, and decent soundtrack and effects to boot. To finish, plays beautifully in the Steam Deck. Overall, a gem that is a bargain at full price, and worth every penny of it. 10/10

  • Sentiments

    • I find the gameplay of Brotato to be highly addicting and very fast-paced, which makes it incredibly engaging and fun to play.
    • I appreciate the variety of stats, weapons, and items available, which allows for a highly individualized and customizable gameplay experience.
    • I like the inclusion of dozens of different classes, each with unique strengths that cater to specific stats and weapon types, adding depth to the game.
    • I find the multiple difficulty levels and customization options, such as automatic or manual aim and enemy handicap adjustments, to be very accommodating to different player preferences.
    • I appreciate the Workshop support, which offers a variety of mods, further enhancing the game's replayability and customization.
    • I think the game's simple but well-polished and cute 2D graphics are visually appealing and add to the overall charm of the game.
    • I find the soundtrack and sound effects to be decent, complementing the gameplay experience without being overly distracting.
    • I am impressed by how well the game plays on the Steam Deck, making it a great option for portable gaming.
    • I consider Brotato to be a gem of a game, offering excellent value for its price and being worth every penny.
    • I note that while the arena and enemies remain the same, the game's high replayability is maintained through its variety of gameplay elements.

Positive

COOL GAME. Nicely drawn design. As you complete levels, new characters and mechanics are unlocked. Quick rounds for 20-30 minutes, just enough to get you into a good mood in the evening without any problems for your family. I recommend it to all fans of survival games and Crimsonland

  • Sentiments

    • I find the game to be cool and enjoyable, which gives it a strong positive impression.
    • I appreciate the nicely drawn design, which adds to the visual appeal of the game.
    • I like that new characters and mechanics are unlocked as I complete levels, which keeps the gameplay fresh and engaging.
    • I enjoy the quick rounds that last 20-30 minutes, as they fit well into my evening routine without causing disruptions.
    • I feel that the game is a good way to get into a good mood in the evening, which enhances my overall experience.
    • I recommend the game to fans of survival games and Crimsonland, as it aligns well with their preferences.

Negative

An [Okay] game. Mediocre rogue lite survival-like shooter, with the biggest downside being very basic, it is still fun to come back from time to time to complete a run on every character but it is minimal and has little to no variety, same old thing, same scenario, same weapons with slight stat and schtick variation per each character. More variation of challenges, different levels or mobs, longer rounds, etc. would make it better as it heavily lacks core gameplay variety. ULC Update: doesn't really change much, new map, you can beat it with each character for achievement, but no other reason than that. The game has move weapons and a bit more reason to play the hardest difficulty (more rewards), but other than that it is still quite shallow, doesn't feel like there's any other reason to beat it other than getting achievements.

  • Sentiments

    • I find the game to be okay, but it feels mediocre as a rogue-lite survival-like shooter, lacking depth and variety.
    • I enjoy coming back to the game from time to time to complete runs with each character, but the experience feels minimal and repetitive.
    • I feel the game is very basic, with little to no variety in scenarios, weapons, and character abilities, which makes it feel stale.
    • I think the game would improve significantly with more variation in challenges, different levels, mobs, and longer rounds, as it currently lacks core gameplay variety.
    • I find the ULC update underwhelming, as it only adds a new map and achievements without significantly enhancing the gameplay or depth.
    • I appreciate that the update introduces more weapons and a better reason to play on the hardest difficulty, but it still feels shallow overall.
    • I feel there is no compelling reason to replay the game beyond earning achievements, which makes the experience feel unrewarding.
    • I think the slight stat and schtick variations per character are not enough to make the gameplay feel fresh or engaging.

Negative

I did try to play it, but it's just annoying to endure such a boring gameplay based on walking in circles in a square with little to no effort on making the game provide some unique or fun experience. The "dopamine" effect of this game is similar to Vampire Survivors or circling through endless videos on TikTok/Instagram.

  • Sentiments

    • I find the gameplay to be extremely boring and repetitive, as it involves walking in circles in a square with no unique or fun elements.
    • I feel that the game lacks effort in providing a unique or enjoyable experience, which makes it unappealing to play.
    • I compare the 'dopamine' effect of this game to Vampire Survivors, but I find it similarly unsatisfying and monotonous.
    • I find the game's mechanics to be as mindless and unengaging as endlessly scrolling through TikTok or Instagram videos.
    • I tried to play the game, but I found it too annoying to endure due to its lack of engaging content.

Negative

The game itself is good and does many things better than other games in the genre. BUT when developers go anti consumer, deny owners of the base game the bundle that includes the dlc to at least get a 10% discount on an overpriced dlc (which was resolved after a few hours), overpricing it due to greed and then the dlc itself breaks the game and save files on release day and is still an unbalanced mess days after - how can anyone rate it positive after this? A classic case of success made developers show their true bad nature, bottling the next release (in this case the "big" dlc) and completely ruining their reputation for the future. Im personaly not supporting this and wont buy any future product of Blobfish! Good luck.

  • Sentiments

    • I think the game itself is good and does many things better than other games in the genre.
    • I feel the developers went anti-consumer by denying owners of the base game a bundle that includes the DLC for a discount.
    • I believe the DLC was overpriced due to greed, which left a negative impression on me.
    • I am frustrated that the DLC broke the game and save files on release day, which is unacceptable.
    • I find it disappointing that the DLC is still an unbalanced mess days after release.
    • I cannot rate the game positively after the issues with the DLC and the developers' actions.
    • I think the developers' success made them show their true bad nature, which is disappointing.
    • I feel the developers ruined their reputation for future releases due to their actions.
    • I personally will not support this developer or buy any future products from them.
    • I wish the developers good luck, but I am no longer interested in their products.

Negative

Update has entirely killed the game for my laptop, going into a character's weapon selection crashes the game. Edit: Bought a new laptop, game still doesn't work. Tried the help in the discussion forums, still didn't work. Had a friend try the game on their computer, still didn't work. I have no idea how anyone else is playing this update but clearly I just have an aura of making technology not function

  • Sentiments

    • I feel extremely frustrated because the recent update has completely broken the game on my laptop, causing it to crash when I try to access a character's weapon selection.
    • I am disappointed that even after buying a new laptop, the game still does not work, which makes me question the quality of the update.
    • I feel helpless because I tried following the advice from the discussion forums, but it did not resolve the issue, leaving me without a solution.
    • I am confused and annoyed that my friend also couldn't get the game to work on their computer, making me wonder how others are playing the update.
    • I feel like I have bad luck with technology, as nothing seems to work for me, which adds to my frustration with the game.

Negative

This used to be the greatest bullet hell of all time, but they screwed up the balancing and now it just plain sucks. This used to be the absolute king, and I've played them all : VS, HoT, DMD, Scarlet Tower, Lazurus, Boneraiser, Bounty, Deeprock, 20 Mins, Army, Nordic, Genesia, Yet another... They're all vetter than what Brotato is now and Brotato used to absolutely demolish all of them. I'd love to see this game rebalanced because it was something special.

  • Sentiments

    • I used to consider this game the greatest bullet hell of all time, which reflects a very positive sentiment about its past quality.
    • I feel that the developers screwed up the balancing, which has led to a significant decline in the game's quality.
    • I now think the game just plain sucks, which is a strong negative sentiment about its current state.
    • I used to believe this game was the absolute king of its genre, which shows a very positive sentiment about its past dominance.
    • I have played many other games in the genre, and I now find them all better than the current state of this game.
    • I used to think Brotato absolutely demolished all other games in the genre, which reflects a very positive sentiment about its past superiority.
    • I would love to see this game rebalanced because it was something special, which shows a positive sentiment about its potential if improved.

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