Celeste

Celeste game image

Overwhelmingly Positive

Total: 48.6 ThousandPositive: 47.3 ThousandNegative: 1.23 Thousand
97%
3%
Steam review score: 9

Sorry!

This game is not fully supported yet!

AI Review

Celeste is a critically acclaimed indie platformer that combines tight gameplay, a heartfelt story, and stunning visuals. With an AI Community Rating of 90.2%, this game has captivated players with its challenging yet rewarding mechanics. You play as Madeline, a young woman battling her inner demons while climbing the treacherous Celeste Mountain. The game features over 700 hand-crafted screens of platforming challenges, devious secrets, and brutal B-side chapters for the bravest players. The narrative-driven adventure is praised for its touching story of self-discovery and charming characters. Fans rave about the game's beautiful soundtrack, which includes over 2 hours of original music blending live piano and synth beats. However, some players note the difficulty can be frustrating, with deaths being a frequent but educational experience. The controls are simple—jump, air-dash, and climb—but mastering them requires precision, especially with diagonal dashes. While the game is challenging, its lightning-fast respawns keep the momentum going. Community suggestions include expanding Assist Mode options, adding more post-game content, and improving hidden area hints. If you love platformers with emotional depth and a rewarding challenge, Celeste is a must-play.

What the community wishes

Improve diagonal dash precision
Players using controllers report difficulty with diagonal dash inputs, leading to frequent deaths. Consider refining input detection or offering alternative control schemes to improve precision.
Expand Assist Mode options
While Assist Mode is appreciated, some players feel it could offer more granular customization to better suit individual skill levels and preferences.
Add more visual character detail
The game's environments are praised, but character designs lack detail compared to the scenery. Enhancing character visuals could improve overall artistic consistency.
Include more advanced tutorials
While the game introduces mechanics well, some players suggest adding optional tutorials for advanced techniques to help players master complex moves.
Optimize golden feather controls
The golden feather mechanic is challenging to control with a joystick. Consider refining its responsiveness or offering alternative control options.
Add more post-game content
Players love the game and want more content after completing it. Adding new levels, challenges, or modding support could extend replayability.
Improve hidden area hints
While hidden areas are well-designed, some players suggest making hints slightly more intuitive to reduce frustration without making them too obvious.
Expand story depth
The story is praised, but some players feel it could delve deeper into certain themes, such as mental health, to enhance emotional impact.
Add more accessibility features
While Assist Mode is helpful, additional accessibility options, such as colorblind modes or customizable difficulty sliders, could make the game more inclusive.
Include a death counter reset
Some players want the ability to reset their death counter for personal challenges or to track progress more accurately.
Add multiplayer or co-op mode
Players suggest adding a cooperative or competitive multiplayer mode to enhance replayability and social interaction.
Improve controller vibration feedback
Some players feel that controller vibration could be better utilized to provide feedback during gameplay, enhancing immersion and responsiveness.
Add more save points in Farewell
The Farewell chapter is particularly challenging, and players suggest adding more save points to reduce frustration without compromising difficulty.
Include a replay system
A replay system to review completed levels or share gameplay moments with others would be a welcome addition.
Expand soundtrack variety
While the soundtrack is praised, some players suggest adding more tracks or dynamic music to enhance the experience in longer play sessions.
Add more character interactions
Players enjoy the characters and suggest expanding interactions or dialogue to deepen relationships and storytelling.
Include a practice mode
A dedicated practice mode for specific mechanics or challenges could help players improve without the pressure of progressing through levels.
Add more visual customization
Players suggest adding options to customize character appearance or visual effects to personalize the experience.
Improve level editor tools
While modding is popular, players suggest enhancing the level editor with more tools and features to encourage community creativity.
Add more lore collectibles
Players enjoy the story and suggest adding more collectibles or lore items to explore the world and characters in greater depth.

Reviews

Toxicity trend

N-Grams

challenging and takeslovely story it'llreally well balancedbeautiful and hasvery good gameplayprecision platforming isbeautiful and cuteextremely fun challengingpersonal growth andabsolutely gorgeous andreally good andvery hard youextremely enjoyable packageextremely talented andfantastic soundtrack well-designedvery good storymost rewarding gamingabsolutely brutal butextremely enjoyable and

Keywords

What the community loves
story
13
music
12
fun
11
amazing
9
beautiful
8
soundtrack
6
challenging
6
recommend
6
best
5
good
4
satisfying
4
gameplay
4
perfect
4
smooth
4
rewarding
4
Where the community is undecided
platformer
15
difficult
8
achievements
6
strawberries
6
precision
6
story
6
controller
6
assist
4
gameplay
4
difficulty
3
review
3
controls
3
game
3
challenging
3
Celeste
3
What the community dislikes
deaths
7
hard
6
hate
3
impossible
3
recommend
3
frustrating
3
fun
3
depression
3
bad
3
difficulty
3
awful
2
annoying
2
confusing
2
luck
2
toxic
2

In-depth analysis of most impactful community reviews

Positive

Awesome game! Rating: 11/10 (10 points + 1 moon point) MtF here, I couldn't pass up the opportunity to play this game! Short summary: - Beautiful and cute 2D pixel art style - Fantastic soundtrack - Well-designed characters - Very good story - Lots of secrets and details - Many challenges with different levels of difficulty - Strawberries I highly recommend this game!

  • Sentiments

    • I found the 2D pixel art style to be beautiful and cute, which greatly enhanced my visual experience of the game.
    • The soundtrack is fantastic, adding depth and emotion to the gameplay, making it more immersive.
    • The characters are well-designed, with unique personalities and traits that made them memorable and engaging.
    • The story is very good, with a compelling narrative that kept me invested throughout the game.
    • There are lots of secrets and details to discover, which added a layer of depth and replayability to the game.
    • The game offers many challenges with different levels of difficulty, catering to both casual and hardcore players.
    • The inclusion of strawberries as collectibles added a fun and rewarding element to the gameplay.
    • I highly recommend this game, as it exceeded my expectations and provided an overall enjoyable experience.
    • The game received an 11/10 rating, which reflects my overwhelming satisfaction and enthusiasm for it.
    • As a MtF individual, I appreciated the opportunity to play this game, which felt inclusive and welcoming.

Positive

---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☑ Difficult ☑ Dark Souls (depends lol) ---{ Grind }--- ☑ Nothing to grind (If you don't count trying over and over) ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average (normal player) ☐ Long ☑ To infinity and beyond (If you wanna do everything) ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale (Goes on sale super often) ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10 Great game, even if you don't like super hard games. The masochist stuff is optional :)

  • Sentiments

    • I find the graphics of the game to be absolutely beautiful, making it a visually stunning experience.
    • The gameplay is very good, offering a satisfying and engaging experience that keeps me hooked.
    • The audio quality is exceptional, providing an eargasm that enhances the overall immersion of the game.
    • The game is suitable for teens and adults, making it a versatile choice for a wide audience.
    • The PC requirements are minimal, as it can run on a potato, making it accessible to a broad range of players.
    • The game size is old-fashioned, meaning it doesn't take up too much space on my hard drive.
    • The difficulty is challenging, which I find rewarding, especially for those who enjoy a tough gaming experience.
    • There is nothing to grind in the game, which I appreciate as it allows me to focus on the core gameplay without unnecessary repetition.
    • The story is lovely, adding depth and emotional engagement to the overall experience.
    • The game is a 10/10 for me, as it offers a perfect blend of challenging gameplay, beautiful graphics, and a compelling story.

Positive

I will leave a cat here, so that everybody who passes by can pet it and give it a thumbs up.       />  フ       |  _  _ l       /` ミ_xノ      /      |     /  ヽ   ノ     │  | | |  / ̄|   | | |  | ( ̄ヽ__ヽ_)__)  \二つ

  • Sentiments

    • I feel a sense of warmth and positivity from the inclusion of a cat in the review, as it suggests a playful and lighthearted tone.
    • The act of leaving a cat for others to pet and give a thumbs up conveys a sense of community and shared enjoyment.
    • The ASCII art of the cat adds a creative and whimsical element to the review, which I find charming and engaging.
    • The review does not contain any direct critique or negative feedback about the game, which I interpret as a neutral sentiment toward the game itself.
    • The focus on the cat rather than the game suggests a lighthearted distraction, which I perceive as neutral in terms of game-related sentiment.

Positive

Celeste is a must-play masterpiece. Its precision platforming is flawless, with each level ramping up in difficulty in a way that challenges you yet constantly motivates you to push forward. Beyond its exceptional gameplay, Celeste delivers a story about personal growth and inner struggles—something you wouldn’t expect from a platformer, but it adds a layer of emotional depth that makes the experience more memorable. Completing the game at 100% was tough, but it stands out as one of the most rewarding gaming experiences I've ever had. If you're after a challenge with a good level design, Celeste offers a satisfying adventure.

  • Sentiments

    • I found Celeste to be a must-play masterpiece, with its precision platforming being flawless and highly enjoyable.
    • The game's difficulty ramps up in a way that challenges me but also motivates me to keep pushing forward.
    • Celeste delivers a story about personal growth and inner struggles, which adds emotional depth and makes the experience memorable.
    • The gameplay is exceptional, going beyond typical platformers by incorporating a meaningful narrative.
    • Completing the game at 100% was tough, but it stands out as one of the most rewarding gaming experiences I've ever had.
    • The level design is good, offering a satisfying adventure for those seeking a challenge.

Positive

This game is absolutely brutal, but in a *mostly* good way. There is a LOT of precision required to beat this kind of game. I'm not the biggest fan of precision platformers, but this is a fun one, albeit very hard. You will die countless of times, and you will really have to master the movements. Respawns are almost instant so it's not really a pain in the ass to die over and over, and most sections are short so you will not respawns way back. There is an assist mode that can alter the game to make it a bit easier, which to be honest, I use a lot, since I'm not a skilled player. Some people may call it cheating, but the devs put it there for a reason. If you want to use it, it's there, and there is no "punishment" for using it. The story is really good and heartfelt. Personally it really hit home with the mental health theme. I really like the games theme, it is an important one and one so many people will relate to in one way or another, including me. The writing is very good as well. The pixel artstyle is absolutely gorgeous, and the colors pop. The music is amazing as well, with a wide variety of soundtracks. Lena Raine is extremely talented, and you can find her work in this game as well as minecraft among many other games. I want to go for 100% completion on this, but it is so difficult I might not be able to do it, at least not with a heavy use of assist mode. But it is certainly fun to try. An amazing game worth a try. Don't give up!

  • Sentiments

    • I find the game to be absolutely brutal, but in a mostly good way, which makes it challenging yet enjoyable.
    • I appreciate the precision required to beat the game, even though I'm not the biggest fan of precision platformers.
    • I enjoy the game despite its difficulty, as respawns are almost instant and most sections are short, reducing frustration.
    • I use the assist mode frequently because I'm not a skilled player, and I appreciate that the developers included it without any punishment.
    • I find the story to be really good and heartfelt, especially with its mental health theme, which personally resonated with me.
    • I admire the pixel artstyle, which I find absolutely gorgeous, with colors that pop and enhance the visual experience.
    • I think the music is amazing, with a wide variety of soundtracks, and I recognize Lena Raine's talent in composing for this game.
    • I want to go for 100% completion, but I acknowledge that it is so difficult I might not be able to achieve it without heavy use of assist mode.
    • I consider the game to be an amazing experience worth trying, and I encourage others not to give up despite its challenges.

Negative

Music is amazing. Neat environments. Could never justify putting in enough time to beat it without assist as it is mostly bashing your head against the wall unless you are already good at these kinds of games. Sure you have assist mode, it makes it easier HOWEVER that just takes away the only gameplay there is. I beat quite a few stages without it, and it got to the point where it was just not fun and when I DID beat the levels I had the feeling of "thank FUCK I never have to do that ever again" rather than anything near a sense of accomplishment. TLDR; only get it if you like difficult platformers.

  • Sentiments

    • I find the music in the game to be amazing, which adds a lot to the overall experience.
    • The environments in the game are neat and well-designed, contributing positively to the atmosphere.
    • I could never justify putting in enough time to beat the game without assist mode, as it feels like bashing my head against the wall.
    • The game is mostly frustrating unless you are already skilled at difficult platformers.
    • Using assist mode makes the game easier, but it takes away the only gameplay there is, which feels unsatisfying.
    • I beat several stages without assist mode, but it reached a point where it was no longer fun.
    • When I did beat the levels, I felt relieved rather than accomplished, thinking 'thank FUCK I never have to do that again.'
    • The game only feels worth it if you enjoy difficult platformers, as it caters specifically to that audience.

Negative

Is it a good game? According to the reviews YES. Did I have fun with it? Unfortunately, NO. That's why I can't recommend it. I'm an older guy. My reflexes aren't what they used to be. But I can still play and gitgud in some challenging games, like [url=https://store.steampowered.com/app/1293170/BZZZT/]this amazing precision platformer[/url]. In Celeste I tried and failed..... The first few chapters were fine. Then I struggled too much and stopped having fun. Somewhere around the seventh chapter I started using the slow down assist. I finished the whole core on slow down. Now, halfway through the B-sides, the game got so hard even slowdown isn't enough to get through and I'm unable to progress. There's also something wrong with the controller controls, at least for me. Even after almost 30 hours, I still can't control my character reliably. Especially the dashes keep going in the wrong direction. I can't explain why this is happening, but it is. Now I've run out of energy and have to give up. This game broke me. But I'm glad for everyone who enjoys it.

  • Sentiments

    • I acknowledge that the game is considered good according to reviews, but I personally did not have fun with it.
    • I cannot recommend the game because I did not enjoy it despite its positive reception.
    • I am an older player with slower reflexes, which makes it harder for me to enjoy challenging games.
    • I struggled with the difficulty of Celeste, especially in the later chapters, and had to use the slowdown assist to progress.
    • Even with the slowdown assist, I found the B-sides too difficult and was unable to progress further.
    • I experienced issues with the controller controls, particularly with the dashes going in the wrong direction, which made the game frustrating.
    • Despite spending almost 30 hours in the game, I still could not control my character reliably, which added to my frustration.
    • I eventually ran out of energy and had to give up on the game, feeling broken by its difficulty.
    • I am glad for those who enjoy the game, even though it was not a good experience for me.

Negative

This one game, within the span of 20 hours, nearly caused me to throw a controller across the room an average of 4 times every hour. To put that into perspective, that is me having to stop myself from throwing a controller across the room every 15 minutes. And I know what I'm about to say is controversial in the Celeste community, but I'm realizing a "precision platformer" is not for me, and as such I'm leaving a negative review since the question is "Do you recommend this game?", and my answer is no. I'd be better off playing a FromSoftware game while getting tased everytime I take 1 point of damage. However, despite all of my negativity, if you really enjoy Precision Platformers, take my review as a recommendation and go buy the game, this will likely be fun for you. If you don't enjoy Precision Platformers, stay away from Celeste no matter how many times someone tells you to buy the game.

  • Sentiments

    • I found the game extremely frustrating, as it nearly caused me to throw a controller across the room an average of 4 times every hour.
    • I realized that a 'precision platformer' is not for me, which led me to leave a negative review.
    • I do not recommend this game because it does not align with my preferences and caused significant frustration.
    • I would rather play a FromSoftware game while getting tased every time I take 1 point of damage than play this game again.
    • Despite my negative experience, I acknowledge that if someone enjoys precision platformers, they might find this game fun.
    • I advise people who do not enjoy precision platformers to stay away from Celeste, regardless of how often others recommend it.

Negative

Multiple crashes broke my immersion and lead to unnecessary frustration. Early into the game, I quit trying to collect strawberries because of the crashing. Fixed by playing in windowed mode. This game is best played on controller. I played this game with one hand on the keyboard which led to my pink finger being overloaded. Consider playing with two hands on the keyboard. The game tries to incentivize exploring with collectibles, but the exploring feels punishing because you have to do more platforming to return to the main story. The story did not resonate with me. SPOILERS: The backwards wind section was incredibly frustrating due to the character moving at a snail's pace. On the contrary, the forwards wind section was by far the best part of the game.

  • Sentiments

    • Multiple crashes broke my immersion and led to unnecessary frustration, especially when trying to collect strawberries early in the game.
    • I found that playing the game in windowed mode fixed the crashing issues, which improved the experience.
    • The game is best played with a controller, as playing with one hand on the keyboard caused discomfort and overloaded my pinky finger.
    • Exploring the game felt punishing because it required more platforming to return to the main story, which detracted from the enjoyment.
    • The story did not resonate with me, and I found it unengaging.
    • The backwards wind section was incredibly frustrating due to the character moving at a snail's pace, which made it feel tedious.
    • The forwards wind section was by far the best part of the game, providing a fun and enjoyable experience.

Negative

The game is hard. That is not the problem. The issue is that in combination with difficulty it will drop or create *phantom* inputs which for a game of such precision is absolutely unacceptable. That black goo in chapter 2 (and it's beside) is absolutely busted as it will often not bring you into it even if you dash directly into it from point blank. Issue amplified downwards and especially upwards. Do not recommend if you are not willing to sink many attempts (and not-your-fault deaths) into it.

  • Sentiments

    • I find the game to be hard, but that is not the main issue for me.
    • I am frustrated by the game's tendency to drop or create phantom inputs, which is unacceptable for a game requiring precision.
    • I feel that the black goo in chapter 2 is broken, as it often fails to interact correctly even when I dash directly into it.
    • I notice that the issue with the black goo is amplified when moving downwards or upwards, making it even more frustrating.
    • I do not recommend this game if you are not willing to endure many attempts and deaths that are not your fault.

© 2024