Diablo® IV

Diablo® IV game image

Mostly Positive

Total: 33.8 ThousandPositive: 24.2 ThousandNegative: 9.59 Thousand
72%
28%
Steam review score: 6
AI Community game rating

70.17 %

Diablo® IV is placed at number 16 under 17 analysed games!
AI Community toxicity rating

16.95 %

The Community toxicity rating was calculated by evaluating the most 1150 impactful steam game reviews
Currently playing

provided by steam

AI Review

Diablo® IV is the ultimate action RPG experience, blending dark fantasy storytelling with intense gameplay. Set in the corrupted lands of Sanctuary, players embark on an epic campaign solo or with friends, battling demons, mastering skills, and collecting legendary loot. With stunning graphics, an expansive open world, and immersive character development, Diablo® IV offers endless evil to slaughter and countless abilities to master. The game supports cross-play and cross-progression, making it accessible across platforms. However, the AI Community Rating of 66.61% reflects mixed feedback. Players praise the fun gameplay, gripping story, and cool graphics, but criticize the mandatory online requirement, repetitive grind, and reliance on microtransactions. Issues like server instability, shallow skill systems, and lackluster endgame content also dampen the experience. If you enjoy action-packed RPGs with deep customization and multiplayer options, Diablo® IV is worth exploring—just be prepared for some frustrations.

History

34 events
27 NewsEvent2 MajorUpdateEvent1 InGameEventGeneral2 SmallUpdateEvent1 PreAnnounceMajorUpdateEvent1 DLCReleaseEvent
  • March 25, 2025
    14 days since last event
    Today
  • March 11, 2025
    about 2 months after previous event
    BlizzCon Returns In 2026
    Event
    NewsEvent
    Upvotes
    419
    Downvotes
    126
    Voting score
    77%
    Toxicity before
    15.44 %
    Toxicity after
    18.02 %
  • January 14, 2025
    1 minute after previous event
    Master the Occult in Season of Witchcraft (part 1 of 2)
    Event
    NewsEvent
    Upvotes
    834
    Downvotes
    112
    Voting score
    88%
    Toxicity before
    19.51 %
    Toxicity after
    17.56 %
  • January 14, 2025
    3 months after previous event
    Master the Occult in Season of Witchcraft (part 2 of 2)
    Event
    NewsEvent
    Upvotes
    563
    Downvotes
    52
    Voting score
    92%
    Toxicity before
    19.51 %
    Toxicity after
    17.56 %
  • October 09, 2024
    about 24 hours after previous event
    The expansion is here and has left its mark on Hell 🔥
    Event
    NewsEvent
    Upvotes
    1991
    Downvotes
    435
    Voting score
    82%
    Toxicity before
    19.49 %
    Toxicity after
    21.79 %
  • October 08, 2024
    7 days after previous event
    Diablo IV | Vessel of Hatred
    Event
    DLCReleaseEvent
    Upvotes
    1082
    Downvotes
    220
    Voting score
    83%
    Toxicity before
    19.15 %
    Toxicity after
    21.92 %
  • October 01, 2024
    2 months after previous event
    What You Need to Know for Vessel of Hatred’s Launch
    Event
    NewsEvent
    Upvotes
    972
    Downvotes
    118
    Voting score
    89%
    Toxicity before
    15.14 %
    Toxicity after
    20.57 %
  • July 18, 2024
    about 1 month after previous event
    Awaken the Ferocity of a New Class: Spiritborn
    Event
    NewsEvent
    Upvotes
    1239
    Downvotes
    153
    Voting score
    89%
    Toxicity before
    13.64 %
    Toxicity after
    14.24 %
  • June 09, 2024
    3 days after previous event
    Prepare to embody the Spiritborn: Pre-purchase Vessel of Hatred
    Event
    MajorUpdateEvent
    Upvotes
    1848
    Downvotes
    237
    Voting score
    89%
    Toxicity before
    14.88 %
    Toxicity after
    17.75 %
  • June 06, 2024
    23 days after previous event
    A New Era of Diablo IV is here
    Event
    NewsEvent
    Upvotes
    1012
    Downvotes
    114
    Voting score
    90%
    Toxicity before
    15.88 %
    Toxicity after
    15.85 %
  • May 14, 2024
    39 minutes after previous event
    Diablo IV | Loot Reborn Gameplay Trailer
    Event
    NewsEvent
    Upvotes
    1522
    Downvotes
    196
    Voting score
    89%
    Toxicity before
    15.74 %
    Toxicity after
    14.02 %
  • May 14, 2024
    3 months after previous event
    Galvanize your Legend in Season 4: Loot Reborn
    Event
    MajorUpdateEvent
    Upvotes
    1072
    Downvotes
    101
    Voting score
    91%
    Toxicity before
    15.74 %
    Toxicity after
    14.02 %
  • January 30, 2024
    7 days after previous event
    Luminant Prosperity Awaits in Lunar Awakening
    Event
    NewsEvent
    Upvotes
    785
    Downvotes
    134
    Voting score
    85%
    Toxicity before
    25.0 %
    Toxicity after
    32.5 %
  • January 23, 2024
    7 days after previous event
    Diablo IV | Season of the Construct | Gameplay Trailer
    Event
    NewsEvent
    Upvotes
    713
    Downvotes
    119
    Voting score
    86%
    Toxicity before
    35.0 %
    Toxicity after
    23.5 %
  • January 16, 2024
    about 1 hour after previous event
    Season of the Construct Announcement Trailer
    Event
    NewsEvent
    Upvotes
    1121
    Downvotes
    131
    Voting score
    90%
    Toxicity before
    10.0 %
    Toxicity after
    25.0 %
  • January 16, 2024
    about 1 month after previous event
    Unearth a looming threat in Season of the Construct
    Event
    NewsEvent
    Upvotes
    751
    Downvotes
    84
    Voting score
    90%
    Toxicity before
    10.0 %
    Toxicity after
    25.0 %
  • December 11, 2023
    6 days after previous event
    Midwinter Blight
    Event
    InGameEventGeneral
    Upvotes
    879
    Downvotes
    115
    Voting score
    88%
    Toxicity before
    N/A
    Toxicity after
    13.75 %
  • December 06, 2023
    5 days after previous event
    Diablo IV Patch Notes: 1.2.2b Build #47240
    Event
    SmallUpdateEvent
    Upvotes
    507
    Downvotes
    69
    Voting score
    88%
    Toxicity before
    N/A
    Toxicity after
    5.0 %
  • December 01, 2023
    29 minutes after previous event
    Rain Blood in Abattoir of Zir
    Event
    NewsEvent
    Upvotes
    572
    Downvotes
    61
    Voting score
    90%
    Toxicity before
    N/A
    Toxicity after
    0.0 %
  • December 01, 2023
    9 days after previous event
    Catch Up on the Latest Campfire Chat
    Event
    NewsEvent
    Upvotes
    368
    Downvotes
    48
    Voting score
    88%
    Toxicity before
    N/A
    Toxicity after
    0.0 %
  • November 21, 2023
    5 days after previous event
    Nominate Diablo IV for Best Game on Steam Deck!
    Event
    NewsEvent
    Upvotes
    2250
    Downvotes
    433
    Voting score
    84%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 16, 2023
    8 days after previous event
    Diablo IV Patch Notes: 1.2.2b Build #47240
    Event
    SmallUpdateEvent
    Upvotes
    491
    Downvotes
    109
    Voting score
    82%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 08, 2023
    1 day after previous event
    Diablo IV Patch Notes: 1.2.2a Build #47002
    Event
    NewsEvent
    Upvotes
    473
    Downvotes
    89
    Voting score
    84%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 07, 2023
    about 24 hours after previous event
    Diablo IV Patch Notes: 1.2.2 Build #46837
    Event
    NewsEvent
    Upvotes
    462
    Downvotes
    71
    Voting score
    87%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 06, 2023
    3 days after previous event
    Delve into the Developer Campfire Chat at BlizzCon 2023
    Event
    NewsEvent
    Upvotes
    355
    Downvotes
    53
    Voting score
    87%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 03, 2023
    3 days after previous event
    Catch up on the Diablo IV BlizzCon Opening Ceremony
    Event
    NewsEvent
    Upvotes
    424
    Downvotes
    61
    Voting score
    87%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 31, 2023
    4 days after previous event
    Watch the Developer Campfire Chat at BlizzCon 2023
    Event
    NewsEvent
    Upvotes
    444
    Downvotes
    64
    Voting score
    87%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 27, 2023
    3 days after previous event
    Diablo IV Patch Notes: 1.2.1 Build #46666
    Event
    NewsEvent
    Upvotes
    489
    Downvotes
    58
    Voting score
    89%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 25, 2023
    4 days after previous event
    Diablo IV Patch Notes: 1.2.0d
    Event
    NewsEvent
    Upvotes
    359
    Downvotes
    80
    Voting score
    82%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 20, 2023
    3 days after previous event
    Diablo IV Patch Notes: 1.2.0a and 1.2.0b
    Event
    NewsEvent
    Upvotes
    423
    Downvotes
    64
    Voting score
    87%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 17, 2023
    about 19 hours after previous event
    Season of Blood is now live!
    Event
    NewsEvent
    Upvotes
    392
    Downvotes
    96
    Voting score
    80%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 17, 2023
    about 3 hours after previous event
    Game was released
  • October 16, 2023
    12 days after previous event
    Diablo IV Patch Notes
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    466
    Downvotes
    94
    Voting score
    83%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 04, 2023
    25 minutes after previous event
    Bite down on darkness in Season of Blood
    Event
    NewsEvent
    Upvotes
    380
    Downvotes
    145
    Voting score
    72%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 04, 2023
    5 minutes after previous event
    Descend into the Diablo IV Developer Update Livestream
    Event
    NewsEvent
    Upvotes
    302
    Downvotes
    113
    Voting score
    73%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 04, 2023
    Diablo IV Coming to Steam on October 17!
    Event
    NewsEvent
    Upvotes
    771
    Downvotes
    235
    Voting score
    77%
    Toxicity before
    N/A
    Toxicity after
    N/A

What the community wishes

Remove mandatory online requirement
Players should be able to play single-player offline without being kicked for inactivity or requiring a stable internet connection. This is especially frustrating for players with limited time or interruptions.
Improve auto-save frequency
The game needs more frequent auto-saves or manual save options to prevent losing progress due to disconnections or unexpected interruptions.
Reduce reliance on microtransactions
Players feel nickel-and-dimed with $70 base price plus expensive cosmetics, battle passes, and future paid expansions. Either make the game free-to-play or remove microtransactions for a full-priced game.
Enhance multiplayer community features
The multiplayer experience lacks the sense of community found in previous Diablo games. Reintroduce features like player-run rooms for group activities to foster interaction.
Fix server stability and lag
Players experience frequent lag, rubber-banding, and disconnections, even in single-player mode. Server stability needs significant improvement to ensure smooth gameplay.
Expand skill system depth
The skill system feels shallow compared to competitors like Grim Dawn or Last Epoch. Add more complexity and variety to character builds to increase replayability.
Improve loot system and inventory
The loot system is frustrating, with too much useless gear and limited inventory space. Streamline loot drops and provide more meaningful upgrades to reduce inventory management tedium.
Add offline mode for Steam Deck
Steam Deck players face bans and disconnections due to the online-only requirement. Introduce an offline mode to accommodate portable play.
Reduce repetitive fetch quests
The open world feels empty and filled with repetitive fetch quests. Add more engaging and varied side content to make exploration rewarding.
Improve endgame content
The endgame lacks depth and feels like a grind without meaningful rewards. Introduce more engaging endgame activities and better rewards to retain players.
Lower base game price
The $70 base price is too high for the content provided. Lower the price or offer more value to justify the cost.
Remove intrusive microtransaction ads
In-game menus constantly push microtransactions, which feels exploitative. Reduce or remove these ads to improve the player experience.
Improve seasonal content quality
Seasonal updates often feel underwhelming or repetitive. Focus on delivering more impactful and innovative seasonal content to keep players engaged.
Add auction house or trading
The lack of an auction house or trading system limits player interaction and economy. Introduce a robust trading system to enhance the multiplayer experience.
Expand build variety and creativity
Builds feel generic and lack creativity compared to other ARPGs. Introduce more unique skills and synergies to encourage diverse playstyles.
Improve world design and variety
The open world feels repetitive with too many samey landscapes. Add more visual and biome variety to make exploration more engaging.
Address rubber-banding and lag
Frequent rubber-banding and lag disrupt gameplay, even with stable internet. Optimize server performance to reduce these issues.
Add more meaningful side quests
Side quests are often boring and lack depth. Introduce more compelling narratives and rewards to make side content worthwhile.
Improve character progression pacing
Character progression feels slow, with players stuck using low-level gear for too long. Adjust drop rates and progression to make leveling more satisfying.
Expand inventory and storage space
Limited inventory and storage space force constant trips to town. Increase storage capacity to reduce downtime and improve gameplay flow.

Reviews

Toxicity trend

N-Grams

most beautiful gamedisgusting monetization fullgood graphics fantasticpriorities all wrongdisconnected single playergood game niceshove micro transactionrubber banding allweak groveling lambsridiculous please developfun exploring questingboring repetitive gamegreatest game producerbetter place thanfinal nail droveauto-save way moregreedy beyond belieflag single playerworthless pile ofworst kind of

Keywords

What the community loves
fun
99
great
27
graphics
27
good
25
story
23
recommend
22
better
20
enjoy
18
enjoyable
16
worth
13
enjoyed
13
improved
12
gameplay
11
love
11
solid
10
Where the community is undecided
sale
35
story
31
campaign
28
season
25
loot
24
game
24
Blizzard
23
Diablo
21
expansion
20
endgame
18
content
17
Steam
15
play
15
gameplay
15
DLC
13
What the community dislikes
boring
38
repetitive
29
grind
26
expensive
24
microtransactions
18
price
15
crashes
12
bored
11
bad
11
waste
10
grinding
10
refund
10
dull
10
unplayable
9
story
9

Whats the data quality we are looking at

Persons who wrote a Diablo® IV review on Steam have:

written on average 16.4 gaming reviews in total
own an average of 106.05 steam games
have an average playtime of 81.76 hours on submitting the review

While looking at 1135 reviews we have sorted them into following categories:

876x
Gameplay & Mechanics Feedback
  • Praise for core mechanics, combat, movement, level design, controls.
  • Criticism of mechanics, AI, movement, balance, or game feel.
  • Complaints or praise about difficulty, lack of challenge, or poor scaling.
  • Game is too short, too long, repetitive, or lacks replayability.
  • Feedback on slow or rushed pacing.
  • Praise or criticism of tutorial or onboarding.
263x
Performance & Technical Issues
  • FPS drops, lag, stuttering, long load times.
  • Crashes, corrupted saves, softlocks, major blockers.
  • Small bugs (visual glitches, physics issues, pop-ins).
  • Online or matchmaking issues, disconnections.
  • Poor performance despite good hardware.
  • Not working on specific GPUs, CPUs, or OS versions.
42x
User Experience, UI, and Accessibility
  • Praise or complaints about responsiveness, keybinding, controller support.
  • Menus, HUD, inventory management, readability.
  • Colorblind modes, subtitle issues, difficulty options.
  • Poor translations, missing subtitles, regional content.
331x
Story & Narrative
  • Praise for writing, dialogue, characters, world-building.
  • Criticism of pacing, writing, characters.
  • Contains major plot spoilers.
116x
Multiplayer & Community Feedback
  • Co-op, PvP, social features, matchmaking quality.
  • Cheating, griefing, harassment, toxic behavior.
582x
Monetization & Business Model
  • Microtransactions, loot boxes, paywalls.
  • Praise or criticism of expansions or season passes.
  • Is the game worth the price? Good/bad value.
78x
Feature Requests & Suggestions
  • Suggestions for new modes, characters, weapons, maps.
  • Suggestions for UI improvements, better customization, settings tweaks.
175x
Developer Engagement & Support
  • Praise or criticism of dev responsiveness, patches, communication.
  • Feedback on progress, roadmap, or missing features in early access.
45x
Trash Reviews
  • Random, spam-like, or nonsensical; no meaningful feedback.
  • Not related to the game.
  • Pure jokes, memes, or ASCII art with no substantive feedback.
  • Hateful, harassing, or explicit language.

In-depth analysis of most impactful community reviews

Positive

If you are a casual ARPG player, who - just wants slay a variety of monsters for a few hours after work - does not want to spend hours reading gudies and/or build a super-optimised character - cares about above average music, sound direction and voice acting - loves dark ambience and great graphics - enjoys a more than decently written, well-acted campaign - does not care that much about endgame and endless grinding after the campaign has ended - thinks that 50 hours or so of fun is worth the price of the game - does not expect a game to be fun after 1000+ hours than I would recommend this game to you.

  • Sentiments

    • I appreciate that this game is perfect for casual ARPG players who want to enjoy slaying monsters for a few hours after work without needing to invest too much time in guides or character optimization.
    • I value the above-average music, sound direction, and voice acting, which enhance the overall gaming experience.
    • I love the dark ambience and great graphics, which create an immersive and visually appealing environment.
    • I enjoy the well-written and well-acted campaign, which adds depth and engagement to the game.
    • I find it refreshing that the game does not heavily focus on endgame content or endless grinding, making it more accessible for casual players.
    • I think that 50 hours of fun is worth the price of the game, as it provides a satisfying and enjoyable experience.
    • I do not expect the game to remain fun after 1000+ hours, which is a reasonable expectation for a casual gaming experience.
    • I recommend this game to players who prioritize a well-crafted campaign and immersive atmosphere over long-term replayability.

Positive

I dunno if I am just Diablo'd out or if it was the constant quest reminder to skip the main story but this one was at times a bit irritating to play. It had some interesting parts but over all it kinda felt like the game dragged on. I didn't hate it so I don't want to leave a negative but this is another one of those games where I wish we had a more specific review option than yes or no. The graphics are a nice upgrade sure but there are some things that just don't make any sense either. Like why am I even equipping a weapon that I never actually use? Maybe pick it up on sale and see what you think.

  • Sentiments

    • I found the game to be irritating at times, especially with the constant reminders to skip the main story, which made the experience less enjoyable.
    • The game had some interesting parts, but overall, it felt like it dragged on, which made it less engaging for me.
    • I didn't hate the game, so I don't want to leave a completely negative review, but I wish there were more specific review options than just yes or no.
    • The graphics are a nice upgrade compared to previous versions, which I appreciated.
    • There were some aspects of the game that didn't make sense to me, like equipping a weapon that I never actually used, which felt unnecessary.
    • I would recommend picking up the game on sale to see if it suits your preferences, as it might not be worth the full price.

Positive

Back when the standard edition was priced at 70€, this game was not worth it at all, unless you're a die-hard Diablo fanatic. The basic edition now costs 49,99€ or 29,99€ on a 40% sale at the time of me writing this. That's a fair price for what you get. The 25-30 hour long campaign was interesting enough to play through it but towards the end I started rushing the main missions, just to unlock a few things and get it over with. At first I played on mouse+keyboard, but later tried an Xbox controller and it improved my experience by a lot. I could lean back and enjoy the combat. The combat feels good, the skill tree is very basic, but gets the job done and there should be enough skills for you to try out and find something you like. My biggest complaint is the open world map itself. The world feels empty. Very empty. Running around on empty wastelands with no purpose. There are events scattered around, but until you get there, it's all empty. What I also don't like is the fact that they, at one point, wanted this to be an MMO but later thought "Hmm, let's not make another Diablo Immortal" and changed it into Diablo IV. There are people running around the map with you, in the settlements, and I don't like it. In the settlement, alright, I can live with that, but when I go outside and go to an event, I want to be alone. Because of this you also need to be always online, which in 2024 is not a problem, unless you want to play on the go, on a Steam Deck for example. "The rest", so things like the soundtrack, the overall performance, the voice acting etc. are all good. But Blizzard never disappoints when it comes to these things. I'd get it on sale. I enjoyed my time and that's what games are for.

  • Sentiments

    • I feel that the game was not worth the original price of 70€ unless you are a die-hard Diablo fanatic.
    • I think the current price of 49,99€ or 29,99€ on sale is fair for what the game offers.
    • I found the 25-30 hour campaign interesting at first but started rushing towards the end just to unlock things and finish it.
    • I noticed that switching to an Xbox controller significantly improved my gameplay experience, allowing me to lean back and enjoy the combat.
    • I feel the combat is enjoyable, and the skill tree, while basic, provides enough variety to find something I like.
    • I am disappointed with the open world map, which feels very empty and lacks purpose, especially when running through wastelands.
    • I dislike the presence of other players in the open world and settlements, as I prefer to play alone, especially during events.
    • I am frustrated with the always-online requirement, which limits my ability to play on the go, such as on a Steam Deck.
    • I appreciate the soundtrack, overall performance, and voice acting, which are all well-executed and meet Blizzard's usual standards.
    • I recommend getting the game on sale, as I enjoyed my time with it, which is ultimately what games are for.

Positive

Honestly, it's not bad at all. Has a good diablo feel without insane grinds. I'm shit at games and I was able to do most of the content offered. It does have a battlepass and skins but, that's most stuff these days. Mechanics are solid except for some movement on steam deck vs pc. Handles well on steamdeck and PC, no crashes. All in all, if you like the series or this type of game I'd definitely give it a shot (on sale. we don't do full price here)

  • Sentiments

    • I feel the game is not bad at all and has a good Diablo-like feel without requiring insane grinds, which I appreciate.
    • I found the game accessible even though I consider myself bad at games, as I was able to complete most of the content offered.
    • I acknowledge the presence of a battle pass and skins, but I see this as a common trend in modern games, so it doesn't bother me much.
    • I think the game mechanics are solid, though I noticed some differences in movement between Steam Deck and PC.
    • I appreciate that the game handles well on both Steam Deck and PC, with no crashes experienced during my playtime.
    • I would recommend the game to fans of the series or the genre, but I suggest buying it on sale rather than at full price.

Positive

I recommend this game if its on sale. I understand what some of the reviews meant now by online game. It means that if you complete a quest there are times where the server hiccups and forgets that you did the quest (even when you're playing single player). Or at other times, you go to complete a quest, but the server is busy enough that someone else just finished that quest and you can't do the quest until it does a reset of those NPCs. Basically, this is Diablo Online and you pay a one-time fee (no subscription costs, yet). They have a pricing model where they try and get more money from you with cosmetics, etc. If you know that going in, maybe its not so bad. Still, it is not Diablo IV ... at least not in the sense that it is a stand-alone game. If you want to play it with friends you might really prefer this, but alas I am a loner.

  • Sentiments

    • I recommend this game if it's on sale, as it might not be worth the full price due to its issues.
    • I understand now why some reviews called it an online game, as server issues can affect single-player gameplay.
    • I experienced server hiccups where completed quests were forgotten, which was frustrating.
    • I found it annoying when the server was too busy, preventing me from completing quests until NPCs reset.
    • I see this game as Diablo Online with a one-time fee, but it lacks the depth of a standalone game like Diablo IV.
    • I appreciate that there are no subscription costs, but the pricing model pushes for additional spending on cosmetics.
    • I think the game might be enjoyable for those who want to play with friends, but it doesn't suit my preference as a solo player.
    • I feel the game is not a true successor to Diablo IV, which might disappoint fans expecting a standalone experience.
    • I acknowledge that knowing about the game's monetization model beforehand might make it more acceptable.
    • I find the game's reliance on server connectivity for single-player gameplay to be a significant drawback.

Negative

This is a good game, a nice brain dead time sink that you need from time to time. Graphics, story, additions to the franchise all make this fun. The problem is, this company is greedy beyond belief. To pay 70 for a game means it better be all inclusive. But its not, they shove micro transaction down your throat even tho you shelled out more than the average game. Either I pay big money for a game and there is nothing else I have to purchase or you make it free and nickle and dime me to death. Either way, Im fine with it. BUT you cant have both. Its been 8 years since I have played a Blizzard game. There is a reason for that. Blizzard used to be the greatest game producer in the world. Activision has totally ruined them. I knew that 8 years ago yet i still put out 70 whopping dollars. Shame on me, lesson learned. There is zero originality in their games anymore, just rehashed brands the good devs that left for hills created long ago. This is a gigantic company that does not care about their players past their wallet. It will be at least another 8 years before i again forget what i worthless pile of dog crap Blizzard has become.

  • Sentiments

    • I find this game to be a good brain-dead time sink, which is something I need from time to time. The graphics, story, and additions to the franchise make it fun.
    • I am frustrated with the company's greed, as they charge $70 for the game but still push microtransactions aggressively, which feels unfair.
    • I believe that if I pay a high price for a game, it should be all-inclusive, and I should not have to spend more on microtransactions.
    • I am disappointed with Blizzard, as they used to be the greatest game producer but have been ruined by Activision, leading to a lack of originality in their games.
    • I feel ashamed for spending $70 on this game, as it reminds me of how Blizzard has become a greedy company that no longer cares about its players beyond their wallets.
    • I acknowledge that Blizzard's games are now just rehashed versions of old brands created by developers who have left, which shows a lack of creativity.
    • I am fine with either paying a high price for a game with no additional costs or playing a free game with microtransactions, but I dislike the combination of both.
    • I have not played a Blizzard game in 8 years, and this experience has reminded me why I stopped supporting them in the first place.
    • I consider Blizzard to be a worthless company now, and it will take at least another 8 years for me to forget how bad they have become.
    • I feel that the game is enjoyable in terms of its core elements, but the company's practices overshadow the positive aspects.

Negative

First of all: not everything is bad about this game. There are good graphics, fantastic cutscenes and the feeling for the Diablo story catches with the intro! BUT: like others noted before. Why do I need to be online if I want to play single player? And further on that cause: I got family, kids, I play only at night. So one of my kids call, I attend to them and then I get back to my game to find out I've been kicked out because of idling too long? Why that? Why do I need a stable connection all the time? And then start all over again from the village to the dungeon I was about to finish, just before my kids called? Really, it's ridiculous! Please develop a patch for real single-player experience right now! Let me play at the time I want(can) and at my own speed! Until then, it isn't worth the full price to pay!

  • Sentiments

    • I appreciate the good graphics and fantastic cutscenes in the game, which enhance the overall experience.
    • I feel the Diablo story is engaging, especially with the intro that captures the essence of the game.
    • I am frustrated by the requirement to be online even when playing single-player mode, which feels unnecessary.
    • I find it inconvenient that the game kicks me out for idling too long, especially when I have family responsibilities.
    • I am annoyed that I need a stable internet connection all the time, which disrupts my gaming experience.
    • I feel it is unfair to have to restart from the village after being kicked out, losing progress in the dungeon.
    • I believe the game should have a true single-player experience that allows me to play at my own pace and time.
    • I think the game is not worth the full price until a patch is developed to address these issues.

Negative

I actually do think the game itself is pretty fun, but I cannot recommend it due to the disgusting monetization. This is a full priced $70 game (with editions up to $100), yet still sells cosmetics that cost $20+, paid battle pass, AND future expansions will cost money. You can literally buy entire other video games for the price of some of these skins. Also this game needs to auto-save WAY more often, or let me manual save. I've lost like 30+ minutes of progress since I've needed to quit the game when it hasn't saved recently. Can't even just leave the game running until I can get back to it either since it will disconnect me for inactivity because diablo 4 is online-only even when playing single player.

  • Sentiments

    • I think the game itself is pretty fun and enjoyable to play.
    • I cannot recommend the game due to its disgusting monetization practices.
    • I find it unacceptable that a full-priced $70 game sells expensive cosmetics, paid battle passes, and future expansions.
    • I feel frustrated that the game does not auto-save frequently enough, causing me to lose progress.
    • I am annoyed that the game disconnects me for inactivity, even when playing single-player, because it is online-only.
    • I believe the pricing of cosmetics is excessive, as some skins cost as much as entire other video games.
    • I am disappointed that the game lacks a manual save feature, which would prevent progress loss.
    • I find it inconvenient that I cannot leave the game running without being disconnected due to inactivity.

Negative

Been playing the series since 1997, and the final nail drove into the coffin here in season 3. Blizzard you lack all sense of vision, you dont make worth while games any longer. Money has clearly separated you from your long standing player base...but hey who is more worth appeasing the crowd that lined your pockets and carried you to the pinnacle of popularity within the genre or the board of directors and investors? Obviously the latter. Its been real, good riddance. EDIT: As of season 4 Blizzard is kind of making me eat my words. After putting 50 hours or so in play testing s4 I gotta give credit where it is due. I have to admit the game is in a much better place than it has been since launch. A great deal of QoL has happened and is leading to a more overall enjoyable experience for all different styles of players. I wont change the review just yet until the next season comes out because blizz is well known for one step forward and two steps back but if what is happening right now keeps moving forward the game will be very healthy and worth recommending to the community and interested new players. For people who already own the game definitely pop back in and check it out for yourself, for those looking to freshly purchase this $70 game with mtx I would still be hesitant because we could truly just be suffering to copium here after 3 very poorly executed seasons.

  • Sentiments

    • I have been playing the series since 1997, and I feel that season 3 was the final nail in the coffin for the game. Blizzard has lost its vision and no longer creates worthwhile games.
    • I believe that money has separated Blizzard from its long-standing player base, and they are now more focused on appeasing their board of directors and investors rather than the players who supported them.
    • I am disappointed with Blizzard and feel that the game has lost its appeal, leading me to say 'good riddance' to the series.
    • After playing season 4 for about 50 hours, I have to admit that Blizzard is making improvements, and the game is in a much better place than it has been since launch.
    • I appreciate the quality-of-life changes in season 4, which are leading to a more enjoyable experience for all types of players.
    • I am cautiously optimistic about the future of the game, but I won't change my review yet because Blizzard has a history of taking one step forward and two steps back.
    • I think the game could become healthy and worth recommending to the community and new players if the current improvements continue.
    • I suggest that players who already own the game should check out season 4, as it shows promise.
    • I am hesitant to recommend purchasing the game at full price with microtransactions, as the improvements might just be temporary and fueled by copium after three poorly executed seasons.
    • I acknowledge that Blizzard is making efforts to improve the game, but I remain skeptical about their ability to sustain these changes.

Negative

In one word: Boring. I've really struggled to find the returned excitement to continue playing like I have with literally every other Diablo game. It just lacks so many of the addictive elements that made past entries work - namely, the multiplayer experience is garbage and has completely lost any sense of what one would consider to be an "in-game, online community". It's just not there. Sure, you've got your friends list and the chance enounter with randoms crossing your path - but gone are the glory days of doing runs with "rooms" of other players. No doubt, it's the most beautiful game of the genre, and it no doubt has better accessibility options than any other as well - but does that make it a satisfying or fulfilling game? It sure isn't enough. When so much of the game is a grind, you have to ask yourself - for what ends? If I'm not enjoying the journey to the end-game nor the end-game itself - why keep playing? So - I stopped. I've looked at its installed, ready-to-play status on my Steam library but I yawn in consideration of playing it any further as I continue to routinely pass it up for other, better games from this year. I enjoyed the first 12 or so hours I played during the free weekend but it's been nothing but a wet blanket ever since. I can't recommend this for the price. Even with the steep discount I got it at, I'm unconvinced you should buy this. Too much of a chore.

  • Sentiments

    • I found the game to be boring and struggled to feel the same excitement I had with previous Diablo games.
    • The multiplayer experience is garbage and lacks the sense of an in-game, online community that made past entries enjoyable.
    • The game is visually beautiful and has better accessibility options than others in the genre.
    • Despite its beauty and accessibility, the game fails to feel satisfying or fulfilling.
    • The grind in the game feels pointless, as I didn’t enjoy the journey to the end-game or the end-game itself.
    • I stopped playing the game and now routinely pass it up for other, better games.
    • I enjoyed the first 12 hours during the free weekend, but the experience has been disappointing since then.
    • I can’t recommend the game for its price, even with a steep discount, as it feels like too much of a chore.
    • The game lacks the addictive elements that made previous Diablo games engaging.
    • The absence of multiplayer 'rooms' and the chance to do runs with other players has diminished the experience.

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