Build the most efficient intergalactic factory in space simulation strategy game Dyson Sphere Program! Harness the power of stars, collect resources, plan and design production lines and develop your interstellar factory from a small space workshop to a galaxy-wide industrial empire.
87.79 %
50.71 %
第一次看解说的时候就震惊了,而且当时觉得特别好玩,直到去年才有钱买这个游戏,到现在也觉得特好玩,这个游戏也算是中国自己做的大游戏了,这个游戏唯一的缺点就是不能联机,跟朋友说很好玩也买了,就差这个功能了......... 我也不会怎么说话,就不说别的了, 祝愿游戏越来越好吧。 麻烦点个赞吧谢谢你们读完这个评论谢谢
这款游戏自由度还是很高的,需要各种合理的搭配,非常好的一款建设游戏,唯一的缺陷就是不能云存档,对于没有固定电脑玩这款游戏的人非常不友好(比如我)现在存档文件高达8G,我没有网盘会员,保存一次存档要三小时以上。建议官方出个云存档的DLC,强烈希望能拥有这个功能。
[h1]分数:9.5/10 真正的的国产之光[/h1] 4月23号凌晨1点购买游戏,现在是25号晚11点,70小时的时间,我的游戏时长接近50小时,鬼知道我究竟经历了什么 现在已经700小时了,还想玩,等战斗系统出来先憋着
Dyson Sphere Program is another automation/factory-building game in the same vein as Factorio and Satisfactory. However, DSP approaches the genre differently. Instead of one large, relatively flat plane to construct your factory, you have dozens and dozens of much smaller, spherical surfaces to build on. The magic of this game comes from its sheer scale. Cruising to another planet or launching your first solar sails are truly memorable experiences that I haven't seen matched by any other automation game. Furthermore, this is one of the most polished and competent early access titles I have ever played. It's astonishing to beat what feels like a fully fleshed out game and then read dev blogs stating all the features that have yet to be added. Massive praise to Youthcat, a five person team, for creating one of the most special gaming experiences I've ever had. I am incredibly excited to see where the game goes from here.
From my very short time with it the game seems very solid, and is very preety... However, you can't turn off the head bobble effect when walking around. I get motion sick extremely easily in games (particularly with wobble effects), and so i'll have to say no simply because its not worth playing if it's gona make me throw up On the off chance a dev reads this review, PLEASE let me fully disable the camera shake effect. Acessibility is very important and its the only thing blocking me from playing hundreds of hours
Would rather have a "maybe" option. This is definitely on the more hardcore side of Factory Management/Automation games. I've tried twice now to get into this one, but once I hit the 2/3 hour mark of a playthrough, the nodes start running out and the vast research and production options get overwhelming. I get confused, decision paralysis, and ultimately drop the game as it starts feeling more frustrating and stressful than fun. If you're coming from the more casual side of this genre, like Satisfactory, then this might feel too intense. If you're a veteran Factorio player, you'll probably feel right at home and this would be an easy recommend. Ultimately it was not for me.
It is considered a good game by many people but I just can't get into this one at all. Tried multiple times. IDK what it is but I can't recommend
It may be a nice game for you, but it feels empty to me. Tried it several times already, and every time it's just become boring around midgame. The whole point is unlocking bigger numbers for the sake of unlocking bigger numbers. It feels like a very dragged single player factorio game. With much cooler end goal, but still. If you are fine playing single player factorio, or something like Terraria from start to finish multiple time - I'm confident you would like this game, it's a nice polished game. If you like single player Satisfactory for the factory building part, you would probably love this game.
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