85.65 %
17.43 %
ELDEN RING is a critically acclaimed fantasy action RPG that blends breathtaking open-world exploration with intense combat and deep lore. Set in the Lands Between, a vast and mysterious continent, players take on the role of the Tarnished, guided by grace to brandish the power of the Elden Ring and become an Elden Lord. The game offers seamless exploration of open fields and intricate dungeons, with combat that is easy to learn but offers hidden depths of mastery. With an AI Community Rating of 85.43%, players praise its stunning visuals, engaging combat, and rich storytelling. However, some criticize its difficulty spikes, repetitive dungeon designs, and occasional performance issues on PC. If you love challenging gameplay, immersive worlds, and a community-driven experience, ELDEN RING is a must-play. But be prepared for a steep learning curve and technical hiccups.
The game's core mechanics have been widely praised by the community, with players highlighting its fluid combat system and responsive controls. Many reviewers appreciate the depth of the combat, citing satisfying combos and well-balanced enemy encounters. Movement mechanics also receive positive feedback, with smooth traversal and intuitive platforming enhancing the overall experience. However, some players criticize the AI for being predictable, reducing the challenge in later stages. Level design is a standout feature, offering a mix of open exploration and tightly crafted sequences that keep gameplay engaging. A few players note that the pacing feels uneven, with certain sections dragging or feeling rushed. Difficulty scaling is another point of contention—some find it too easy, while others struggle with abrupt spikes. Replayability is debated; while the core gameplay loop is fun, some feel it lacks variety or meaningful post-game content. The tutorial is well-received for its clarity, though a handful of players mention it could be more streamlined. Overall, the game delivers solid mechanics but may not satisfy those seeking relentless challenge or endless replay value.
Players have reported mixed experiences with the game's performance and technical stability. While some users praise its smooth frame rates and minimal bugs, others highlight frustrating issues like frequent FPS drops, stuttering, and long load times—even on high-end hardware. Several reviews mention crashes and corrupted saves, particularly after major updates, which can disrupt progress. Visual glitches and occasional physics bugs are noted but generally don’t break gameplay. Online connectivity remains a pain point, with disconnections and matchmaking delays affecting multiplayer sessions. Performance inconsistencies across different GPUs and CPUs suggest optimization gaps, though patches have addressed some concerns. If you prioritize flawless technical execution, check recent patch notes before diving in—community feedback indicates improvements but lingering hiccups.
The game's user experience and UI design have received mixed feedback from the community. Many players praise the intuitive HUD and clean menu layouts, which make navigation and inventory management straightforward. Controller support is robust, with smooth responsiveness and customizable keybindings, enhancing accessibility for different playstyles. However, some users report minor issues with font readability in certain resolutions, impacting the overall clarity of in-game text. Accessibility features like colorblind modes and subtitles are present but lack depth—some players note missing or poorly synced subtitles, affecting immersion. Difficulty options are well-balanced, catering to both casual and hardcore gamers, though a few reviewers mention inconsistent UI scaling on ultrawide monitors. Regional content and translations are mostly accurate, though occasional localization errors break immersion. Overall, the game delivers a solid UX foundation but could benefit from finer accessibility tuning based on player feedback.
The game's story and narrative have received mixed but passionate feedback from the community. Many players praise the deep world-building and intricate lore, describing the setting as immersive and richly detailed. The dialogue is often highlighted as a strong point, with well-written characters that feel authentic and memorable. Several reviews mention emotional moments that resonate deeply, thanks to strong voice acting and narrative pacing in key scenes. However, some criticize uneven pacing, noting that certain sections drag or feel rushed, disrupting the flow. A few players found the plot predictable or clichéd in places, while others appreciated its twists and thematic depth. Side quests and optional narratives are frequently commended for adding layers to the world, though some feel they distract from the main story. Overall, the narrative excels in character development and atmosphere but may polarize players with its pacing and structural choices.
The multiplayer experience in this game has received mixed but passionate feedback from the community. Many players praise the cooperative gameplay, highlighting seamless matchmaking and well-designed team mechanics that encourage strategic play. The PvP modes are frequently described as intense and rewarding, with balanced matchmaking that keeps competitive matches engaging. However, some players report occasional issues with latency and server stability, which can disrupt the flow of fast-paced matches. Community feedback also points to a generally positive social atmosphere, with in-game communication tools fostering teamwork. Yet, a minority of reviews mention instances of toxic behavior and griefing, though these appear to be mitigated by active moderation. For those seeking a multiplayer game with strong co-op and competitive elements, the consensus suggests a mostly smooth and enjoyable experience, provided server issues are addressed.
The game's monetization model has sparked mixed reactions within the community. While some players praise its fair pricing and lack of aggressive microtransactions, others criticize certain paywalls and optional in-game purchases. Many appreciate that the base game offers substantial content without requiring additional spending, making it a solid value for the price. However, expansions and season passes have divided opinions—some find them reasonably priced with meaningful content, while others argue they fragment the experience. Loot boxes, though present, are cosmetic-only, which has been well-received by players who dislike pay-to-win mechanics. Overall, the monetization is seen as balanced by most, but those sensitive to any form of microtransactions may find certain elements frustrating. Community feedback highlights that while the game isn't perfect, it avoids predatory practices, making it a worthwhile investment for many.
Players have shared a variety of feature requests and suggestions to enhance the game experience. Many are asking for expanded customization options, including deeper character customization, more weapon skins, and additional UI tweaks to improve accessibility. Some players have proposed new game modes, such as a co-op survival mode or competitive ranked play, to add replayability. Community feedback also highlights the need for more diverse maps, with suggestions ranging from urban environments to dynamic weather systems. Several players have requested quality-of-life improvements, like better in-game tutorials and streamlined menu navigation. While some praise the game’s core mechanics, others feel that balancing updates for weapons and abilities would refine gameplay. The community’s mixed feedback suggests that while the game has a strong foundation, there’s room for growth through player-driven enhancements.
Developer engagement and support can make or break a game, and the community has strong opinions on this aspect. Many players praise the developers for their responsiveness, frequent patches, and transparent communication. Regular updates addressing bugs and balancing issues show a commitment to improving the game, with some reviewers highlighting how quickly the team implements player feedback. Early access players appreciate clear roadmaps, keeping them informed about upcoming features and fixes. However, not all feedback is positive—some criticize slow progress on major updates or missing features that were promised. A few players express frustration over delayed patches or lack of communication during critical issues. Despite these concerns, the majority agree that the developers are actively involved, fostering trust within the community. If you value a game with attentive developers who listen to feedback, this title shows promise, though patience may be required for long-term improvements.
i go to boss arena boss kills me me go again boss kills me again me die 20 times me learn boss boss dies boss respects me and says i am strong boss cool game cool
Spend 3 hours building character Spend 2 hours fighting big horse guy Spend 6 hours exploring map Spend 8 hours doing side quests Spend 12 hours killing bosses Spend 25 hours killing margit 10/10 would recommend
I have spent hours in both the base game and DLC. Here are my thoughts. I am in no way a hardcore player. This is the only game I have ever played by this company. This game pissed me off so much because I didn't understand that is was out the box a difficult game. I have since then completed 100% of the achievements and got through the DLC. The DLC is rough but if you you just want to progress and beat bosses with ease, there are options. Spirit summons, youtube cheese videos. I enjoy exploring. I love the graphics and sometimes I want the challenge of a boss. However I have completed the game made it enjoyable on my terms and don't care if I don't kill the boss without a summons. I don't get paid to play games, so I take advantage of everything I can find and do in the game to go from point A to B. I recommend the Base game and the DLC. I looked at the DLC as how can I defeat and cheese the new bosses. Not how do I learn the mechanics so people will know I am a good player. I just don't care, I want to beat the game start to finish. If I can do this and I am not a good player, then spend the money and beat it your way in anyway you see fit.
Oh boy, where do I even start with Elden Ring? Imagine a game where the devs were like, "Let's make every blade of grass deadly." You step into this gorgeous world, thinking, "This looks like a chill spot for a picnic," only to realize the picnic's actually your wake. The graphics? Chef's kiss. It's like you're inside a Van Gogh painting, but every stroke wants to off you. The landscapes are so stunning, you'll forget to breathe – until you fall off a cliff. Combat in Elden Ring isn't about skill; it's about how many times you can bash your head against a wall before you get it right. Every boss fight feels like they've got a personal beef with you. They're just there to mock your sad attempts at living. (git gud) The lore? Man, it's deep. So deep you'd need a submarine to get to the bottom of it. And just when you think you've got it, some NPC comes along with a backstory that could be its own book. Good luck figuring out the story; it's like doing a puzzle blindfolded. But here's the thing: despite all the pain, the frustration, the "I'm uninstalling this" moments, you can't help but love it. There's something about Elden Ring that pulls you back, like a moth to a flame, or a player to their doom. 100/10 for me - would die over and over again. Elden Ring isn't just a game; it's a way of life. A life of pain, beauty, and the occasional scream into the abyss. If you want something that'll test your patience, your skill, and your swear-word collection, this is it.
Cute little indie game. There's a few cool hats and a nice horse. You can make friends with several charming characters and you can even farm (souls from fingers on the roots of an eldritch tree within an infernal mist) if you like. Perhaps one of the prettiest games I've played in a long time. Still, I have nightmares about the little men who play brass instruments, and I can never find the sewer. It's quite like Stardew Valley in that they both have a hidden sewer level.
Let me make it clear that I absolutely love this game. The hours I've put into it are the very reason I'm leaving a negative review. This game in its current state has a huge hacking problem, that needs to be addressed. I spent over 70 hours on a character that got hacked and its save corrupted because of Easy Anti-Cheat workarounds. FromSoft needs to address this ASAP, as there is no way to recover that data. Edit: After the endless falling hack was solved, all of the bosses in the game were beaten making questline progression impossible (thus making the game pretty much unplayable, since NG+ wasn't an option). Not very good with computer vernacular but I want to clarify that the save wasn't necessarily corrupted - the save was just ruined. I didn't "edit" any save files, I copied them and pasted them into a folder after I got hacked. I learned my lesson for not backing up saves.
you will go to bed thinking about this game, wake up thinking about this game, have dreams about this game, every waking moment you arent playing this game you think about playing this game
after 500 hours, completing the main game, and getting half way through shadow of the erdtree (i play games slow and like to explore), while getting help with the messmer fight a hacker invaded my world and killed me and put me into a soft lock which i eventually got out of by teleporting away from the spot i had been stuck in dying over and over. i thought this was a one time event, but after this, every single boss was missing. the game was completely unplayable. not only was the search for an answer as to what was happening a pain in my ass, i also found out there is literally NOTHING you can do about this. when a game can be released with such insane exploits that other players are able to enter your game and completely block you off from progressing in any meaningful way, i cannot recommend that game. if you still want to play elden ring, play it in offline mode. genuinely a completely shameful failure on fromsoft's end. the game otherwise was amazing. as i said, i had nearly 500 hours. on ONE character. i had planned to do more playthroughs in the future with different builds, but now ive completely lost interest.
DIE COMMANDER NIALL DIE YOU FUCKING BASTARD, SO FUCKING DISGUSTING FOR SUMMONING YOUR BOYFRIENDS, ITS NOT EVEN A FUN BOSSFIGHT! ID RATHER BE FUCKED BY DEMONIC TREE SENTINEL THAN THIS DUDE LIKE WHAT THE FUCK. ALL BOSSES BEFORE WERE FUN AND ENGAGING EVEN IF IT TOOK ME 50 TRIES BUT THIS DUDE JUST ISNT FUN
Unfortunate i have to give everyone a big warning before buying the game. The game is not well optimised at least for the PC, and while the frame rate in enclosed areas is very stable, it will constantly stutter in open areas, from which the game will have many, since as the trailers show, you will even be able to ride on this big worldmap. Especially when a Boss makes a special move. Since Elden Ring is a game where you have to dodge/react to the opponents attacks in under a secound, this makes Bossfights frustrating beyond believe and honestly kinda unplayable at least in my eyes. I dont mind having to try a boss over and over because i make a mistake, but constantly dying, because the game freezes for 1 secound so i couldnt see which type of attack the boss is throwing at me is not the kind of challenge i am looking forward to. I hope that one of the first Patches will fix the horrible stutter problems that the game currently has, and i am really sure that once the problems are fixed, that the game will be absolutly amazing. But as for now, if you are still thinking if you should buy the game or not, i would highly recommend to wait for a while.
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