Hollow Knight is a critically acclaimed 2D action-adventure game that immerses players in a hauntingly beautiful, hand-drawn world. With an AI Community Rating of 90.34%, it’s no surprise that fans praise its atmospheric exploration, challenging combat, and stunning visuals. As a nameless knight, you’ll delve into the depths of Hallownest, a vast, interconnected kingdom teeming with bizarre bugs, ancient secrets, and over 130 enemies. The game’s tight controls, epic boss fights, and haunting soundtrack by Christopher Larkin make it a standout indie masterpiece. However, some players find the backtracking tedious and the difficulty punishing, especially with sparse save points. If you love atmospheric worlds, rewarding exploration, and a challenge, Hollow Knight is a must-play. But if you prefer more accessible gameplay, its steep learning curve might feel daunting.
Game stats 3 months ago
Game stats 2 months ago
Game stats 1 months ago
90.39 %
13.82 %
I love this game, the exploration is top notch, the discovery of the world is amazing and the gameplay is very good. At only 15€ (like what the hell??), I can strongly recommend Hollow Knight. This is easily one of my favorite games if not my all-time favorite.
Just trust me when i say, Hollow Knight is much more than just another game. 2024: after all these years, no game has managed to replicate or even indicate the superb feeling of being a part of HK world.
Nobody will read this review, since this game is already filled with positive reviews (well deserved), but here it goes anyways to contribute to the score. This game never stopped surprising me, it always have something new to show, and it shows it all with this very cute graphics, simple enough mechanics to learn easily, but also possible to go beyond with amazing combos. The boss fights are epic, getting to learn all the boss patterns and managing to avoid all the hits, while combo-ing them on the free spaces will never stop being satisfying. I still have some ground to cover on this game, but I hope they release a sequel soon, because once I finish I will definitely want more.
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Sorry about the bad review, i'd really love to love this game, but I can just echo what a few other people already said: This game is not hard, its tedious and discouraging. i like the artwork, music, all that, but between the FFFFFFUUUUUCKCKCKCING long hikes to get back to the bosses after you died, the map that just does not tell you shit about the labyrinth you're in, but rather the general outer shape of rooms, the distance between checkpoints/ fast travel stations and interesting parts of the map the negative outweighs the positive. And I still kept playing, because I really wanted to like this game, and thought heym theres more to come, just grind through it. Well, the trailer says "forge your own path" but with the 1st area having like 2020248938742 exits I could not open, and also later areas that just said no to me passing through, it did not feel like I was free to go where I wanted. which of course is a mechanic, that wants to encourage you to come back later, I get that, I like that, blablabla, BUT! it misses the point, when EVERYTHING feels like a dead end. when I finally managed to get a new ability that seemed to break some earlier barriers, I decided to go check something else out first, walked into deepnest, and fell down. I am now in a spot that feels like im not supposed to be here, like from a gamedesign POV. google says theres 3 ways out of here: i should have found a lantern first and/or broken through a piece floor to even get here. I didnt. I found the part of the floor thats supposed to be broken, but its not. I cant break it from this side. the only way out now is through this pitchdark maze without a lantern, where you have to blindjump almost ever little step and where if you so much as touch an obstacle you get teleported back to the start. The tediousness reached another level, I do not want to do this, and I dont feel like resetting my 16h run and start that bullshit all over again.
I played this game during a time when I was extremely depressed, and games obsessed. It was good fun now that I think back about it, and that was some years ago now. Revisiting this game however, now that I am can view games with a more neutral perspective, I can safely say that this is a bad game. The map design is designed for players to loss some health before most boss fights, and the healing system is designed to punish players. Spawning distance When you die, a lot of the times you respawn far away from the boss arena, which means you have to traverse enemy-infested screens and platforming sequences to get back. Benches The game doesn't place benches frequently across the map, which can make it difficult to keep trying if you die. Playstyle The game's design encourages a more conservative playstyle, as risk-taking can lead to death and losing progress. The game is definitely not for everyone.
Overall a very good game with amazing story, but I just can't come to appreciate the combat, some enemies are just very annoying to encounter and losing progress to them is frustrating enough for me to dislike this game's combat.
Start is just so slow that I find it hard to recommend. If it wasn't for all the reviews saying this is the best game of all time I don't think I would've kept playing. Like sure its a very well made but how is a 2D game making it as the greatest game people have ever played? The game had some weird difficulty spikes, especially since I didn't use the wiki for help. I like to play games without exploring every little part, which ended up punishing me when I didn't find a nail upgrade until 18 hours. Just very disappointed in the map and how it doesn't show unexplored items/room/areas. Also why does it take so much effort to learn the lore? Dream-nailing every enemy for just one line that might contribute to the story is just tedious for what feels like nothing.
stupidly confusing, beside that everything else was good, too good to be exact. really enjoyed the atmosphere, the music, the feel, many thing more, but level design is so so so confusing to the point of kinda bullshit
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