Just Shapes & Beats

Just Shapes & Beats game image

Overwhelmingly Positive

Total: 10.8 ThousandPositive: 10.5 ThousandNegative: 290
97%
3%
Steam review score: 9

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Community review

Just Shapes & Beats is a chaotic, rhythm-based bullet-hell game that combines fast-paced action with an electrifying soundtrack. With an AI Community Rating of 91.2%, this indie gem has captivated players with its unique blend of music, visuals, and cooperative gameplay. Dodge shapes, move to the beat, and survive in this high-energy experience that’s perfect for solo play or up to four players in local or online co-op. The game features 48 handcrafted stages with tracks from over 20 chiptune and EDM artists, ensuring a pulse-pounding adventure. Players praise its fun, unique gameplay, and amazing soundtrack, though some note frustrations with difficulty spikes and repetitive grinding for unlockables. Whether you’re a lone wolf or a party animal, Just Shapes & Beats offers something for everyone. Dive in and see why it’s a must-play for rhythm game fans!

What the community wishes

Add custom level editor
The game lacks a custom level editor, which limits replayability and long-term engagement. Adding this feature would allow players to create and share their own levels, significantly enhancing content variety.
Improve multiplayer story mode
Story mode multiplayer should not require mods. Making it natively available would improve accessibility and enhance the multiplayer experience.
Reduce grind for unlockables
Grinding for locked songs in arcade mode feels excessive. Reducing the grind or providing alternative ways to unlock content would improve player satisfaction.
Add more post-story content
After unlocking all levels, there's little to do besides S-ranking or multiplayer. Adding more post-story activities or challenges would extend gameplay longevity.
Improve checkpoint system
Losing all checkpoint progress without warning is frustrating. Adding clearer indicators or options to save progress would improve the experience.
Add sandbox mode
A sandbox mode for creating custom beats and levels would add significant replayability and creativity to the game.
Expand song library
The game feels repetitive due to limited song variety. Expanding the song library would keep the gameplay fresh and engaging.
Improve controller support
The game lacks native controller support, and even with Steam mapping, movement is limited to 4 directions. Full 360-degree movement support would enhance gameplay.
Add skip cutscene option
Not having an option to skip or disable cutscenes is a drawback. Adding this feature would improve replayability for players who prefer faster gameplay.
Balance difficulty spikes
Some levels have poorly telegraphed attacks or uneven difficulty. Balancing these spikes would make the game more enjoyable and less frustrating.
Add more achievements
The achievements are too simple and grindy. Adding more varied and challenging achievements would increase player engagement.
Improve online multiplayer
Public lobbies are often empty, making multiplayer inaccessible. Improving matchmaking or incentivizing online play would revive the multiplayer experience.
Add more visual variety
The game's visuals, while charming, can feel repetitive. Adding more visual variety to levels would enhance the overall aesthetic appeal.
Expand story mode length
The story mode is short and leaves players wanting more. Expanding its length or adding more narrative depth would improve the experience.
Add more challenge modes
While hardcore mode adds replayability, more diverse challenge modes would provide additional ways to engage with the game.
Improve point system
The point system for achievements is overly grindy. Adjusting the rewards or reducing the required points would make progression feel more rewarding.
Add more character customization
Adding more options for character customization or progression would enhance player attachment and personalization.
Improve boss fight mechanics
Boss fights lack checkpoints, making them overly punishing. Adding checkpoints or adjusting difficulty would improve fairness.
Add more music genres
The soundtrack is excellent but limited to electronic music. Adding more genres would appeal to a broader audience.
Increase content updates
The game rarely receives updates, leading to stagnation. More frequent content updates would keep the community engaged and active.

Reviews

Toxicity trend

N-Grams

fun charming andvery cool rhythmsignificant brain usagevery little replayabilitygreatest wasted potentialgame is deadshort but funlack of customsurprisingly good storyhard to masterworth the pricewish it waseasy to learnvery good gameplaynothing to grindcool songs andnever heard of

Keywords

What the community loves
fun
20
music
18
amazing
7
good
6
recommend
5
soundtrack
4
story
4
songs
4
unique
3
enjoyable
3
Very good
3
love
3
worth
3
Worth the price
3
great
3
Where the community is undecided
multiplayer
8
story
7
music
6
rhythm
6
hardcore
5
controls
5
songs
4
sale
4
hard
4
boss
3
online
3
dodging
3
challenge
3
challenging
2
characters
2
What the community dislikes
grind
4
frustrating
4
repetitive
3
telegraphing
2
gameplay
2
disappointing
2
unfair
2
broken
2
annoying
2
bad
2
boring
2
short
2
expensive
2
rage
2
checkpoints
2

In-depth analysis of most impactful community reviews

Positive

---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10

  • Sentiments

    • I find the graphics of the game to be beautiful, which greatly enhances my visual experience.
    • The gameplay is very good, making the game enjoyable and engaging to play.
    • The audio quality is exceptional, providing an eargasm that significantly elevates the overall experience.
    • The game is suitable for a wide audience, including kids, teens, adults, and even grandma, making it versatile and inclusive.
    • The PC requirements are minimal, as it can run on systems that can barely handle paint, making it accessible to many players.
    • The game size is old-fashioned, which means it doesn't take up too much space, making it convenient to install and store.
    • The difficulty level is easy to learn but hard to master, offering a balanced challenge that keeps me engaged.
    • Grinding is only necessary if I care about leaderboards or ranks, which means it doesn't feel forced or excessive.
    • The story is average, providing a decent narrative without being overly compelling or life-changing.
    • The game is worth the price, offering good value for the money spent.

Positive

---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second live for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10

  • Sentiments

    • I find the graphics to be good, which enhances the overall visual experience of the game.
    • The gameplay is very good, making the game engaging and enjoyable to play.
    • The audio quality is exceptional, providing an immersive and satisfying auditory experience.
    • The game is suitable for a wide audience, including kids, teens, and adults, making it versatile.
    • The PC requirements are low, making it accessible to a broader range of players.
    • The difficulty level requires significant brain usage, which adds a challenging and rewarding aspect to the game.
    • There is nothing to grind in the game, which is a relief as it allows for a more relaxed and enjoyable experience.
    • The story is average, providing a decent narrative without being overly complex or groundbreaking.
    • The game time is long, offering plenty of content and value for the price.
    • The price is worth it, considering the quality and amount of content provided.

Positive

A good singleplayer game with potential to be extremely fun with friends but the lack of custom level editor just makes this game irrelevant in the long run, rhythm games live and die by their content and this one has very little replayability unfortunately Still worth its price but probably the greatest wasted potential in its genre

  • Sentiments

    • I feel that the game is good as a singleplayer experience, which is a positive aspect.
    • I believe the game has the potential to be extremely fun when played with friends, which adds to its appeal.
    • I am disappointed by the lack of a custom level editor, which limits the game's long-term relevance.
    • I think rhythm games rely heavily on content, and this game falls short in providing enough replayability.
    • I consider the game to still be worth its price, which is a positive note despite its flaws.
    • I feel that the game represents the greatest wasted potential in its genre, which is a significant criticism.

Positive

Game is dead now unfortunately as no one really knows about it anymore and this is sad because this is a very cool rhythm game and it also has a surprisingly good story. Everything is good in this game: the music, the mechanics, the menus. Unfortunately the developers rarely update the game and the players can't create their own level so there isn't anything new. Overall it's a good rhythm game that wasn't too hard for me.

  • Sentiments

    • I feel sad because the game is dead now, and not many people know about it anymore, which is unfortunate given its quality.
    • I think this is a very cool rhythm game with a surprisingly good story, which makes it stand out.
    • I appreciate that everything in the game is good, including the music, mechanics, and menus, which contribute to a great experience.
    • I am disappointed that the developers rarely update the game, which limits its longevity and appeal.
    • I find it unfortunate that players cannot create their own levels, which restricts the potential for new content.
    • I believe the game is a good rhythm game overall, offering a balanced and enjoyable experience.
    • I found the game not too hard for me, which made it accessible and enjoyable to play.

Positive

Short but fun. Has cool songs and levels like CLOSE TO MEEEEEEEEEEEEEEEEEEEEEEEEEEE. CLOSE TO MEEEEEEEEEEEEEEEEEEEEEEEE. CLOSE TO MEEEEEEEEEEEEEEEEEEEEEE. CLOSE TO MEEEEEEEEEEEEEEEEEEEEEEE. Wish it was longer.

  • Sentiments

    • I found the game to be short but fun, which made the experience enjoyable despite its brevity.
    • I really liked the cool songs in the game, which added to the overall enjoyment.
    • I enjoyed the levels, especially the one with the repeated phrase 'CLOSE TO MEEEEEEEEEEEEEEEEEEEEEEEEEEE,' which stood out to me.
    • I wish the game was longer, as I felt it ended too soon and left me wanting more.

Negative

The game is not bad by any means, I just can't stand the it's not over screen. The first time it happened really pissed me off. Without warming I had to waste time just clicking to play the level from the start. Losing all checkpoint progress without warning is one thing, but it happens in levels without check points too. I just want to grind difficult levels, not to have to waste time every few attempts. In a fast paces game 10-15 seconds to restart a level feels like an eternity.

  • Sentiments

    • I find the game to be decent overall, but I have a significant issue with the 'it's not over' screen.
    • The first time I encountered the 'it's not over' screen, it made me extremely frustrated and angry.
    • I dislike how the game forces me to waste time by restarting levels from the beginning without any warning.
    • Losing all checkpoint progress without any prior notice feels unfair and frustrating to me.
    • I am particularly annoyed that this issue also occurs in levels that don't have checkpoints.
    • I want to focus on grinding difficult levels, but the constant interruptions make it feel like a waste of time.
    • In a fast-paced game, having to wait 10-15 seconds to restart a level feels unbearably long to me.

Negative

i'm gonna be honest..... i didn't really enjoy just shapes & beats... i finished the story in about 3 hours and it felt like a chore the whole way through, theres cool graphics and nice music but the gameplay just never clicked for me.

  • Sentiments

    • I didn't really enjoy Just Shapes & Beats, as the overall experience felt like a chore to me.
    • I finished the story in about 3 hours, which felt too short and unsatisfying.
    • The gameplay never clicked for me, making it difficult to engage with the game.
    • The graphics are cool, which added some visual appeal to the game.
    • The music is nice, contributing positively to the game's atmosphere.

Negative

Just so incredibly disappointing. If I could give this a "meh" I would. It's got so much potential, but it gets held back by boring choreography (where the screen can be going wild, but you only need to dodge every 5 seconds), and bad telegraphing (despite having a good system built in to do this!). I'm sure I will come back and finish this game, but every third song feels like a slog, where I'm either waiting for something interesting to happen, or having to memorise every poorly telegraphed attack.

  • Sentiments

    • I feel incredibly disappointed with the game, as it falls short of its potential and leaves me underwhelmed.
    • I find the choreography boring, as the screen can be chaotic but only requires dodging every few seconds, making it feel unengaging.
    • I think the telegraphing of attacks is poorly executed, despite the game having a good system in place for it.
    • I feel that every third song in the game feels like a slog, where I am either waiting for something interesting or memorizing poorly telegraphed attacks.
    • I acknowledge that the game has a lot of potential, which makes its shortcomings even more frustrating.
    • I am sure I will come back to finish the game, indicating some level of commitment despite my frustrations.

Negative

good game but i felt it needed a level editor to be worth the price, especially since gd only costs 4 bucks and has 26 main levels, millions or billions of community made levels and a daily, weekly, and event levels and platformer mode. and the final nail in the coffin, gd was made by one dude in his mom's basement. this game was made by a whole team of people, there should've been more, especially since it's been out for five years so if you want a rhythm game get geometry dash (gd)

  • Sentiments

    • I think the game is good, but it feels incomplete without a level editor, which would make it worth the price.
    • I feel the game is overpriced compared to Geometry Dash, which offers more content for a lower price.
    • I appreciate Geometry Dash for having millions or billions of community-made levels, which adds significant replay value.
    • I am impressed that Geometry Dash was created by one person, which makes this game's lack of content from a whole team disappointing.
    • I believe this game should have offered more content, especially since it has been out for five years.
    • I recommend Geometry Dash over this game if someone is looking for a rhythm game with more features.
    • I feel the lack of daily, weekly, and event levels in this game is a significant drawback compared to Geometry Dash.
    • I think the platformer mode in Geometry Dash adds a lot of value, which this game lacks.
    • I find it hard to justify the price of this game when Geometry Dash offers so much more for less.
    • I acknowledge that this game has potential but falls short in delivering enough content for its price.

Negative

*To start out: I would recommend this game to anyone that isn't me.* There's a lot of things I like about this game; the graphics, the color, the music, the cutscenes are all what screams "COOL" in terms of concept and how they're executed in the game. They work very well! I like them a LOT! However, I really, REALLY wanted to like this game and I was excited to finally be able to play it. Actually playing the game though, wasn't very enjoyable for me. It's the kind of game that I would enjoy watching other people play. Maybe I don't enjoy bullet hells and maybe that's my fault. I dislike how cheesable a lot of the levels are (granted I didn't play more than like 6) and I dislike the health system, or rather, that it's a bit hard to know when you'll get hit. Bosses not having checkpoints made it difficult (which was probably the point since normal levels have checkpoints) and I even had to switch to Casual after the first boss and that only sort of helped. Not having a game start out with an option to either skip cutscenes or turn them off completely is kind of weak, especially in 2019. I did watch them, but not everyone would do the same. It seems like the game doesn't natively support controllers and even mapping it with Steam was not much better. For a game that requires 360 movement in circular patterns to doge getting hit, the fact that even when mapped to a joystick, the character still moves in 4 directions, makes the game way harder than it has to be. I'm not sure what else to say since I did like most of it in theory just not in practice. If you do like bullet hells and are okay with 4 way directional controls for 360 degree movement and everything else I said that is good about the game, then sure, play it, but it's not for me.

  • Sentiments

    • I would recommend this game to anyone that isn't me, as it has many appealing aspects but didn't resonate with me personally.
    • I really like the graphics, colors, music, and cutscenes in the game, as they are executed very well and scream 'COOL' in terms of concept.
    • I was excited to play the game and wanted to like it, but I found the actual gameplay to be unenjoyable for me.
    • I think the game is more enjoyable to watch others play rather than playing it myself, possibly because I don't enjoy bullet hell games.
    • I dislike how many levels feel cheesable and find the health system frustrating, as it's hard to predict when you'll get hit.
    • I found the lack of checkpoints for bosses to be difficult, which forced me to switch to Casual mode after the first boss.
    • I think it's weak that the game doesn't offer an option to skip or turn off cutscenes from the start, especially in 2019.
    • I found the lack of native controller support and the 4-directional movement on a joystick for 360-degree movement to be a significant drawback.
    • I liked most aspects of the game in theory, but in practice, it didn't work for me, which left me disappointed.
    • If you enjoy bullet hells and are okay with the game's directional controls and other good aspects, I think you might enjoy it, but it's not for me.

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