Killing Floor

Killing Floor game image

Overwhelmingly Positive

Total: 20.8 ThousandPositive: 20 ThousandNegative: 806
96%
4%
Steam review score: 9

Sorry!

This game is not fully supported yet!

AI Review

Killing Floor is a thrilling 6-player co-op survival horror FPS set in a post-apocalyptic England overrun by failed military cloning experiments. With an AI Community Rating of 88.39%, this game delivers intense action, teamwork, and a persistent Perks system that lets you upgrade your character’s skills over time. Players praise its addictive gameplay, atmospheric environments, and satisfying co-op mechanics, making it a classic choice for friends looking for a challenge. However, some find the gameplay repetitive over time, citing limited map variety and enemy types as drawbacks. With over 170 Steam Achievements, 33+ weapons, and unique features like slow-motion 'ZEDtime,' Killing Floor offers hours of chaotic fun. While the game’s graphics and difficulty curve could use improvement, its modding support and customizable gameplay ensure replayability. If you’re into fast-paced, team-based survival horror, Killing Floor is a must-try.

What the community wishes

Add more boss variety
The game currently has only one main boss. Introducing more bosses with unique mechanics would add variety and challenge.
Increase map variety
The limited number of maps makes gameplay feel repetitive over time. Adding more diverse and unique maps would enhance replayability and keep the experience fresh.
Add more enemy types
The current roster of enemies can become monotonous. Introducing new enemy types with unique behaviors and challenges would improve engagement and variety.
Improve difficulty curve
The game's difficulty can be punishing for newcomers. A smoother difficulty curve and better onboarding for new players would make the game more accessible.
Add narrative depth
The lack of a significant story or narrative context may deter players. Adding lore or a deeper narrative could provide more purpose and immersion.
Optimize for modern displays
The game's DX9 optimization struggles with 4K and 8K displays. Updating the engine or improving resolution support would enhance the visual experience.
Fix hitbox and netcode issues
Hitbox and netcode problems can frustrate players. Addressing these technical issues would improve gameplay fluidity and fairness.
Expand weapon upgrade system
The lack of weapon upgrades limits customization. Adding an upgrade system would provide more depth and player choice.
Improve sound design
The soundtrack and sound effects could be more engaging. Enhancing audio design would elevate the atmosphere and immersion.
Improve server stability
Server connection issues and instability disrupt gameplay. Enhancing server performance would ensure a smoother multiplayer experience.
Add more character customization
Character skins and customization options are limited. Expanding these features would allow players to personalize their experience.
Enhance slow-motion mechanics
The slow-motion 'Zed Time' mechanic could be expanded. Adding more depth or player control during these moments would increase engagement.
Improve single-player experience
The single-player mode feels lacking. Adding more content or mechanics tailored for solo play would make the game more appealing to solo players.
Reduce repetitive gameplay
Gameplay can feel repetitive due to limited mechanics. Introducing new gameplay elements or modes would keep the experience fresh.
Address random zombie spawns
Zombies spawning unpredictably can feel unfair. Adjusting spawn mechanics to be more consistent would improve fairness and player satisfaction.
Add more cooperative mechanics
While teamwork is emphasized, more cooperative mechanics could be added. Introducing new ways for players to interact and strategize would enhance the co-op experience.
Improve tutorial for newcomers
New players may struggle with the game's mechanics. A more comprehensive tutorial or onboarding process would help ease them into the game.
Expand modding support
While mods are available, expanding modding tools and support would encourage community creativity and extend the game's lifespan.
Add more DLC content
The game's DLCs are limited and expensive. Adding more affordable and substantial DLC content would provide additional value to players.
Improve character movement
Character movement feels slow and restrictive. Adding a sprint or faster movement option would improve gameplay fluidity and responsiveness.

Reviews

Toxicity trend

N-Grams

great atmosphere and satisfyinggameplay loop is crazymore difficult than thegreat game and lotsmore challenging gameplayaddictive and immersive experiencelast of its kindlack of significant storynear-infinite sense of progressioncombat is superbfast-paced wave-based survivalgrim environments paired withbest co-op gameguns feel punchierhard but satisfyinghidden masterpiece I willno micro transactionsdark and foreboding survivalgod tier pve co-op

Keywords

What the community loves
fun
14
atmosphere
9
friends
8
good
5
satisfying
5
recommend
5
love
4
co-op
4
classic
4
addictive
4
cooperative
4
mods
3
nostalgia
3
tactical
3
teamwork
3
Where the community is undecided
server
7
zombies
5
sequel
5
zombie
5
survival
4
difficulty
4
boss
4
classes
4
weapons
4
dark
3
horror
3
game
3
sale
3
community
3
gameplay
3
What the community dislikes
repetitive
4
expensive
3
slow
3
annoying
3
boring
3
hassle
2
monotonous
2
unstable
2
graphics
2
lonely
2
toxic
2
janky
2
bugs
1
bullshit
1
Burns
1

In-depth analysis of most impactful community reviews

Positive

Killing Floor is a cooperative first-person shooter that pits players against relentless waves of grotesque, zombie-like creatures known as Zeds. Originally a mod for Unreal Tournament 2004, the game was later expanded into a standalone title, offering fast-paced, wave-based survival gameplay that prioritizes teamwork and strategic coordination. The game’s core structure is straightforward yet engaging: players choose a class, equip weapons, and work together to fend off increasingly difficult waves of enemies before facing a powerful boss. Each class, or "perk," offers unique bonuses and abilities, allowing for diverse playstyles and team dynamics. The focus on cooperative gameplay is a highlight, as communication and teamwork are vital to survival, especially on higher difficulty levels. Where Killing Floor shines is in its atmosphere. The grim environments, paired with a heavy metal soundtrack and the grotesque designs of the Zeds, create an intense and immersive experience. The slow-motion "Zed Time" mechanic adds cinematic flair, giving players brief moments to line up critical shots or reassess their strategy. However, the game has its shortcomings. The limited number of maps and enemy types can make gameplay feel repetitive over time. The lack of a significant story or narrative depth may deter players looking for more context or purpose in their zombie-slaying. Additionally, the difficulty curve can be punishing for newcomers, particularly without a well-coordinated team. Despite these issues, Killing Floor offers a satisfying and adrenaline-pumping experience, especially for fans of cooperative shooters. Its straightforward premise, combined with the intensity of its gameplay, ensures that it remains a cult classic in the zombie survival genre. Score: 8/10 – A challenging and thrilling co-op shooter with gritty atmosphere and satisfying combat. Best enjoyed with friends

  • Sentiments

    • I find the cooperative gameplay to be a highlight, as it emphasizes teamwork and strategic coordination, which are vital for survival, especially on higher difficulty levels.
    • I appreciate the game's atmosphere, which is enhanced by grim environments, a heavy metal soundtrack, and grotesque enemy designs, creating an intense and immersive experience.
    • I enjoy the 'Zed Time' mechanic, which adds cinematic flair by slowing down time, allowing players to line up critical shots or reassess their strategy.
    • I think the game's core structure is straightforward yet engaging, with players choosing classes, equipping weapons, and fending off waves of enemies before facing a powerful boss.
    • I feel that the limited number of maps and enemy types can make gameplay feel repetitive over time, which detracts from the overall experience.
    • I notice the lack of a significant story or narrative depth, which may deter players looking for more context or purpose in their zombie-slaying.
    • I find the difficulty curve to be punishing for newcomers, particularly without a well-coordinated team, which can be a barrier to entry.
    • I believe the game offers a satisfying and adrenaline-pumping experience, especially for fans of cooperative shooters, making it a cult classic in the zombie survival genre.
    • I think the game's straightforward premise, combined with the intensity of its gameplay, ensures that it remains enjoyable and engaging.
    • I consider the game to be a challenging and thrilling co-op shooter with a gritty atmosphere and satisfying combat, best enjoyed with friends.

Positive

god tier pve co-op shooter from the long forgotten era where developers knew how to make fun games with a dark aesthetic, unique sense of style, and deep co-op mechanics instead of harping on turning everything into a sterile hero shooter with smarmy self-referential humor where everyone can just run and slide around hopped on speed without having to actually, you know, co-operate this unique mix of dark and foreboding survival horror aesthetic and feel combined with genuinely funny campy humor is something we'll never see again, it's a true product of its time in the best way imaginable

  • Sentiments

    • I feel that this game is a god-tier PvE co-op shooter, representing a bygone era where developers prioritized fun, dark aesthetics, and unique style.
    • I appreciate the deep co-op mechanics, which stand in stark contrast to modern sterile hero shooters that lack meaningful cooperation.
    • I dislike the trend of modern games relying on smarmy self-referential humor and fast-paced, less cooperative gameplay.
    • I find the mix of dark, foreboding survival horror aesthetics and campy humor to be a unique and memorable combination.
    • I believe this game is a true product of its time, capturing a style and feel that is unlikely to be replicated in the future.
    • I feel nostalgic for the era when games like this were made, as they focused on creativity and atmosphere rather than trends.
    • I think the game's humor is genuinely funny and adds to its charm, making it stand out from other titles.
    • I find the dark aesthetic and survival horror elements to be immersive and well-executed.
    • I feel that modern games often lack the depth and cooperation that this game exemplifies.
    • I believe the game's unique style and mechanics make it a standout title that deserves recognition.

Positive

why this game is better than kf2 1. no micro transactions 2. only 6 gigabytes not 100 gigabytes 3. guns feel punchier 4. scarier atmosphere 5. more challenging gameplay 6. cheap dlcs during steam sale

  • Sentiments

    • I appreciate that this game has no microtransactions, which makes it feel more fair and enjoyable compared to other games.
    • I find it impressive that the game is only 6 gigabytes in size, making it much more accessible and easier to download than games that require 100 gigabytes.
    • I feel that the guns in this game have a punchier and more satisfying feel, which enhances the overall gameplay experience.
    • I think the atmosphere in this game is scarier, which adds to the immersion and makes it more engaging.
    • I enjoy the more challenging gameplay, as it keeps me engaged and provides a greater sense of accomplishment.
    • I appreciate that the DLCs are cheap during Steam sales, making it more affordable to access additional content.

Positive

Great game and lots of fun to play with friends. Despite it being dated I think this is still a game well worth buying to play with friends. The combat is superb and it's a lot of fun to bump up the difficulty and try and beat the level and very frantic and rewarding to do so. The games title is a bit misleading though as at no point did I kill a floor or get killed by the floor.

  • Sentiments

    • I think this is a great game and it provides a lot of fun, especially when playing with friends.
    • Despite the game being dated, I believe it is still worth buying to enjoy with friends.
    • The combat in the game is superb and highly enjoyable.
    • I find it very fun and rewarding to increase the difficulty and try to beat the levels.
    • The game can feel very frantic at times, but this adds to the excitement and challenge.
    • The title of the game is misleading, as I never killed or was killed by a floor.

Positive

Name any other game where: 1 - You can make friends 2 - They can join your games in minutes and leave any time 3 - Cooperation is incentivized 4 - You can host your own server 5 - Has a near-infinite sense of progression (thanks to Scrnbalance/Serverperks) 6 - Someone can rack up ~10k hours of playtime I won't wait. I know there isn't any, modern gaming wants you alone, depressed, living paycheck to paycheck and playing with random people. This game is the last of its kind, turn your back on it at your own peril. If you tried and didn't like it, you just failed to understand it.

  • Sentiments

    • I feel this game is unique because it allows me to make friends and have them join my games seamlessly, which is rare in modern gaming.
    • I appreciate that cooperation is incentivized in this game, making teamwork a core part of the experience.
    • I value the ability to host my own server, giving me control over my gaming environment.
    • I find the near-infinite sense of progression, enabled by Scrnbalance/Serverperks, to be incredibly rewarding and engaging.
    • I am impressed that someone can spend around 10,000 hours playing this game, which speaks to its depth and replayability.
    • I believe modern gaming often isolates players, making them feel alone and disconnected, which is a negative trend.
    • I think this game is the last of its kind, and turning away from it would be a mistake, as it offers something truly special.
    • I feel that if someone didn’t enjoy this game, it’s because they failed to understand its depth and unique qualities.
    • I am concerned that modern gaming pushes players into a cycle of loneliness and financial stress, which is a negative aspect of the industry.
    • I consider this game to be a rare gem in an industry that often prioritizes profit over meaningful player experiences.

Negative

[h1] Pretty much obsolete right now. Not much playable anymore - small amount of servers, problems with connecting and such. More waiting than actual playing the game. On plus there's plenty of mods so you can change characters or grab some new maps. But to be honest just skip on this one and grab newer version. [/h1]

  • Sentiments

    • I feel that the game is pretty much obsolete right now, which is disappointing.
    • I find that the game is not much playable anymore, which is frustrating.
    • I notice there is a small amount of servers available, which limits the gameplay experience.
    • I experience problems with connecting to servers, which is inconvenient.
    • I feel there is more waiting than actual playing, which makes the game less enjoyable.
    • I appreciate that there are plenty of mods available, which adds some variety to the game.
    • I like that mods allow changing characters or grabbing new maps, which enhances the game.
    • I think it's better to skip this version and grab the newer one, as it seems more worthwhile.

Negative

Killing Floor is an old co-op FPS zombies game where you have to go through waves of zombies with different classes in different maps and on different difficulties. I understand why people love this game, especially being one of the first in its genre, but I personally have not enjoyed it a lot, and I believe that there are many better co-op zombie games out there. It is pretty outdated in my opinion. The gameplay in general is quite repetitive even though there is a variety of classes, maps, and difficulties. In addition, the sound effects, and the slow motion are a bit annoying. 5/10.

  • Sentiments

    • I understand why people love this game, especially being one of the first in its genre, which shows appreciation for its historical significance and appeal to fans.
    • I personally have not enjoyed it a lot, which reflects my dissatisfaction with the overall experience.
    • I believe that there are many better co-op zombie games out there, indicating a preference for other games in the same genre.
    • It is pretty outdated in my opinion, suggesting that the game feels old and lacks modern features.
    • The gameplay in general is quite repetitive, which highlights a lack of variety and engagement.
    • There is a variety of classes, maps, and difficulties, which acknowledges some diversity in the game's content.
    • The sound effects are a bit annoying, expressing dissatisfaction with the audio design.
    • The slow motion is a bit annoying, indicating frustration with this specific game mechanic.
    • I gave it a 5/10, which reflects my overall mixed feelings about the game.

Negative

[H3]The interface is terrible. The graphics are bad even at the time the game was released. Gameplay is slow. If zombies touch you, you simply become stuck and cannot walk. There is no lobby. The game is bad even for 2009.

  • Sentiments

    • I find the interface of the game to be terrible, which significantly impacts my overall experience.
    • I think the graphics are bad, even considering the time when the game was released, which is disappointing.
    • I feel the gameplay is slow, making it less engaging and enjoyable for me.
    • I am frustrated that when zombies touch me, I become stuck and cannot walk, which feels unfair and poorly designed.
    • I dislike the absence of a lobby, which makes the game feel incomplete and less social.
    • I believe the game is bad even by 2009 standards, which makes it feel outdated and poorly executed.

Negative

This game is one of those situations where... After KF2 came out, and enjoying the game ever so much, but either come back to KF1 because a friend or wanted to feel what KF1 is like... then realize how janky and very poor KF1 was, and never understanding so many liking KF1 and hating KF2 cause of not just nostalgia but don't like change, I personally didnt like this game all that much due to how janky it is to heal as a Medic [and i mean legit jank hit detection], But just how janky and poorly optimized Unreal Engine 2.5 was and still is to this day [no, i have a good PC lol] It's not all [b]THAT[/b] terrible game though as the game is somewhat still okay, i just wish there was a "meh" recommendation, Cause while KF1 is the reason KF2 is what it was back then, it makes me appreciate that KF2 has improved so much compared to this mediocre garbage of a game and have it forever uninstalled. but hey, that's just my opinion afterall. weither you like it or not.

  • Sentiments

    • I personally didn't like this game all that much due to how janky it is to heal as a Medic, especially with the poor hit detection.
    • I found the game to be poorly optimized, even on a good PC, which made the experience frustrating.
    • I appreciate that KF2 has improved so much compared to KF1, which I consider mediocre garbage.
    • I think KF1 is not all that terrible, but it is still just an okay game overall.
    • I believe many people like KF1 and dislike KF2 due to nostalgia and resistance to change.
    • I feel that KF1 is janky and poorly designed, which makes it hard to enjoy compared to KF2.
    • I wish there was a 'meh' recommendation for KF1 because it doesn't fully deserve a negative or positive rating.
    • I have uninstalled KF1 permanently because I find it to be a mediocre and outdated game.
    • I acknowledge that KF1 is the reason KF2 exists, which makes me appreciate the improvements in the sequel.
    • I understand that my opinion on KF1 might differ from others, but I stand by my view of it being a flawed game.

Negative

Sadly it was totally unplayable. Continually minimised the screen randomly as well as when the right mouse button is clicked to aim. within 10 minutes I think I was able to shoot 3 or 4 enemies. Very sad as I was looking forward to trying this series.

  • Sentiments

    • I found the game to be totally unplayable, which was very disappointing.
    • The game continually minimized the screen randomly, which was frustrating and disruptive.
    • Clicking the right mouse button to aim also caused the screen to minimize, making it impossible to play effectively.
    • Within 10 minutes, I was only able to shoot 3 or 4 enemies due to the technical issues.
    • I was very sad because I had been looking forward to trying this series, but the experience was ruined.

© 2024