Lethal Company is a thrilling co-op horror game where you and your crew scavenge abandoned moons to meet the Company's profit quota. With an AI Community Rating of 88.74%, players love its hilarious and terrifying moments, making it a must-play with friends. Explore derelict moons, scan creatures for your bestiary, and use tools like shovels and stun grenades to survive. However, some players note issues like repetitive gameplay, poor moon balance, and lack of mid-session joining. Despite these flaws, the game’s unique blend of humor, teamwork, and horror keeps players coming back. If you enjoy action-packed, cooperative adventures with a touch of chaos, Lethal Company is worth a try.
[h1] Welcome to the dark simulation where you cant find the light! [/h1] [b] Day 1 [/b] I joined a lobby funny dude and guy with a static-mic say hi to me they teach me how to play guy with bad mic gets split up in the dark his horrible screams are heard down the hall his body flies past us me and other dude laugh our laughter turns to screams of horror as big black man with spikes on his body appears he chases us and snaps my neck other guy falls off metal beam and dies "you guys alive?' -radio man we did not meet quota 10/10 [b] Day 2 [/b] later on.. I run the game with my buddy and his friend we buy yellow suits and romantic tables instead of flashlights we complain about not being able to see I got back to the ship and watch red dot moves at the speed of light towards buddy's buddy I teleport his body... moments too late I throw his body on the table I remember i left my buddy to die I teleport him back he screams at me 11/10 we did not meet quota
This game is one of the greatest examples of unscripted horror / comedy I have [b]ever[/b] experienced. Each new landing will either result in the most harrowing or hilarious experience you can imagine, featuring you and 2-3 of your friends (or more with mods - which are frequently updated). I have laughed so hard I saw stars, screamed so loud I peaked out my friends' headsets, and seen narrow escapes in the face of impossible odds worthy of a cinematic remake, all in a single hour of play. Yes, this game requires you [b]actually[/b] have some friends to play with to get the most out of it - but the core concept of running into dangerous territory with 2-3 idiots who you have to trust with your life is an essential part of the game, and made all the more funnier by the excellent ingame proximity voice chat. There's a damn good reason this game has been so successful and it keeps receiving a new slew of community mods and official updates rather than fizzling out like other one-hit-wonder viral party games. An instant recommendation and classic.
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This is such an incredible game, and it's definitely one of the best horror games- or just games overall- that I've played in a while. From the fun gameplay of collecting scraps to trying not to die to a variety of terrifying monsters, this is certainly one of the best co-op games of the year. While this whole game is a masterpiece, there is one feature of this game that stands out from the rest: proximity chat. When playing with friends, the proximity chat can make for a truly golden experience. I've gotten a ton of laughs from hearing things such as the muffled screaming of one friend getting suffocated by a bug, and another's screams being cut off abruptly by a shadow monster. As I'm writing this, I've got almost an entire day total on record on this game- and I only started playing it on Saturday! Love this game, would definitely recommend.
i wish i had friends cause everyone else is making memories with this game and i'm just here playing almost exclusively solo :( but when i do play with friends holy shit this game is PEAK, somehow the horror and comedy elements manage to blend together into a single perfect experience that'll have you pissing yourself both from fear and from uncontrollable laughter
Halloween update is atrociously bad. Why the hell did you kill /ALL/ visibility, light or not, inside. Game killing idea. 0/10 overall rating over this one update. This one update seriously ruined the entire fucking game and made it unplayable. Garbage. Garbage.
[h2]Fun game that's held back by some pretty big issues:[/h2] [u]1. Lobbies[/u] Players cannot join mid session: this means every single time you want someone to join after landing once, you will have to rehost. This has been in the game for well over a year, and with no sign of changing despite being a highly requested feature. [u]2. Sever Browser Issues[/u] There's no way to tell if a server is actually modded or not outside of an optional tag which people don't bother using. There is no way to filter out modded games, and so you end up spending several minutes clicking on games hoping one of them is joinable. [u]3. Cheaters and Exploits[/u] Implementing an anti-cheat isn't a click and a drag, however cheaters are still a very prevalent issue. Almost every match you get into will have at least one or more people using subtle cheats. If there is a game breaking bug, you can almost guarantee someone will abuse it - this was especially bad before the speed bug got patched. [u]4. Poor Balance and RNG[/u] Moons are poorly balanced and almost never receive anything but nerfs, while the strongest moons still exist with no downsides. Many items just don't feel worth bringing due to the limited inventory space and a strict time limit on each moon, a time limit which seems that even the developer is fighting against now. The game relies heavily on RNG in many aspects, sometimes in very negative ways. Moons can be nearly unplayable due to the number of traps present, and the early spawning of a Jester almost always results in you just losing a day. The difficulty of the game is incredibly bipolar where the easier moons can be more difficult than the late-game paid moons.
[b] Add A Native FOV Slider [/b] i shouldn't have to rely on mods for such a basic function, some basic indie games have it. and worst of all its especially bad for motion sick people and people who are prone to headaches on such low FOV. https://github.com/ayteeate/lethalcompany.fieldofview here is the FOV Mod you're welcome, this game is great but this was an annoyance for me will change review when fixed
[u]So Many Players, So Few Lobbies[/u] [b]Warning(s) for: censored strong language[/b] I've seen the player count for this game range from ~8,500 to ~21,000, and still there haven't been enough lobbies when I've played to entirely fill the lobby-search box. Not to mention, when lobbies seem like they'll be worth it, I end up getting barred from connecting to them. So, in actuality, there are fewer lobbies than the meager ones already on display. I'm fed up with feeling stuck with prejudiced c***s and repugnant freaks due to how such a severe lack of alternative lobbies exists. Suffice to say, this problem eclipses any desire I may have otherwise had to really engage with [i]Lethal Company[/i]'s contents, be it as a player or a writer.
Some parts of the game i enjoyed but there are quite a few things which are negative about this game. First, i don't think there is a way to play solo, like you need to have atleast someone on the ship to give you help. So if you're solo then don't consider this game otherwise you will have to join public room with a random (need to use Mic) if you're ok with then that's ok. You do get slowed down alot if you carry a few items, and so like i said you do need 3 guys atleast in order to progress i think and need to get back to the ship before 6pm or apparently start leaving by 3pm, given the quota keeps increasing of course it gets harder and harder. There is no real tutorial, you just start straightaway and you will die for sure. So yeah if you don't like dying then i wouldn't recommend it.
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