Men of War: Assault Squad 2

Men of War: Assault Squad 2 game image

Very Positive

Total: 43.3 ThousandPositive: 39.5 ThousandNegative: 3.78 Thousand
91%
9%
Steam review score: 8
Men of War: Assault Squad 2 features new single player style skirmish modes that take players from extreme tank combat to deadly sniper stealth missions. Commanders can now faceoff against opponents on various new multiplayer 1v1 – 8v8 maps.
AI Community game rating

80.93 %

Men of War: Assault Squad 2 is placed at number 164 under 306 analysed games!
AI Community toxicity rating

63.48 %

The Community toxicity rating was calculated by evaluating the most 100 impactful steam game reviews
Currently playing

provided by steam

What the community loves

good
33
fun
26
great
16
best
14
like
13
addictive
9
play
7
better
6
love
6
amazing
5

What the community dislikes

bad
18
game
9
difficult
8
price
7
awful
6
not
6
buy
5
difficulty
5
short
5
frustrating
4

What the community wishes

Reskin Replacement
Replace the reskin concept with a full new game instead, allowing the new game to take its own path and not be held back by the goodwill of an older community
Community Focused Design
Incorporate community feedback and create a game that is co-created with the community, not just a product from a community
Larger Maps and More Content
Expand on the map size and add more content to keep the game engaging beyond just the initial 1-2 hours of play
Improved Graphics Engine
Implement a new graphics engine that allows for smoother and more detailed graphics, improving the overall visual experience
More Innovative Gameplay Mechanics
Introduce new gameplay mechanics that add variety and depth to the game, rather than relying on the same old formulas
Better Co-op Features
Develop co-op features that are enjoyable and rewarding, rather than feeling tacked on and unpolished
Regular Post-Launch Support
Provide regular updates and support after launch, addressing community concerns and adding new content
Improved UI and Navigation
Streamline the user interface and navigation to reduce confusion and make the game more accessible
MoreVaried Enemy Arsenal
Introduce a wider range of enemy types, with unique behaviors and weaknesses, to increase challenge and variety
Better Logic for AI Enemies
Develop a more sophisticated AI system that allows enemies to adapt to player strategies, making the game more unpredictable and engaging
Unlockables Were Too Easy
Introduce more challenging unlockables that require actual skill and dedication, rather than simply exploiting bugs or glitches
Maps Too Small for Survival
Expand the map sizes to allow for more survival and exploration, rather than feeling claustrophobic and rushed
A Better reason to destroy
Give players a compelling reason to destroy certain objects, and make it rewarding to do so, such as bounties or unlocks
Don’t leave the player hanging
Provide a clear explanation of what the player is supposed to do next, without leaving them feeling lost or frustrated
Rewards Are Unclear
Make the rewards for completing certain tasks or challenges more clear and apparent, so players know what they're working towards
Always Leave the player feeling accomplished.
Provide a sense of accomplishment and satisfaction after completing a task or challenge, so players feel like they've made progress
Shooters Ruin Races
Make sure races remain enjoyable and strategic, rather than feeling like a chore to play
Realistic Battlefield Experience
More realistic battlefields, with destructible environments and dynamic weather, would make the game feel more immersive and engaging
Improved Artillery Mechanics
Better artillery mechanics, such as a more intuitive gun layout and more realistic shell trajectories, would enhance the overall gameplay experience
More Variety in Missions
A wider variety of mission types, including stealth and reconnaissance missions, would add more depth and replay value to the game
Increased Enemy AI Challenge
More challenging enemy AI, with better tactics and decision-making, would create a more realistic and engaging combat experience
Graphical Overhaul
A graphical overhaul, including more detailed characters and environments, would greatly improve the game's visual presentation
Enhanced Sound Design
Better sound effects and a more immersive soundtrack would create a more engaging and atmospheric game world
More Historical Accuracy
Greater historical accuracy in the game's setting and units, including more realistic uniforms and equipment, would add depth and authenticity to the game
User-Generated Content Options
The ability to create and share custom levels, missions, or units would greatly enhance the game's replay value and community engagement
Better Unit Balancing
More balanced unit progression, with better rewards and penalties, would create a more rewarding and challenging gameplay experience
More Options for Player Customization
A wider range of customization options, including more realistic uniforms and equipment, would allow players to better express themselves and enhance the gameplay experience
Improved Multiplayer Experience
A more robust and engaging multiplayer experience, including better matchmaking and(server) stability, would greatly enhance the game's overall appeal
Dynamic Soundtrack
A dynamic soundtrack that responds to the player's actions and the game's environment, would create a more immersive and engaging gameplay experience
More Challenges and Difficulty Levels
A wider range of challenges and difficulty levels, including more realistic penalities and rewards, would create a more engaging and rewarding gameplay experience
Better AI-Assisted Decision Making
More realistic AI-assisted decision making, including better advisors and operators, would greatly enhance the player's gameplay experience
Historically Accurate Music
More historically accurate music, including more realistic instrumentation and era-specific styles, would create a more immersive and atmospheric game world
Enhanced Real-time Weather Effects
More realistic and dynamic weather effects, including improved precipitation and lighting, would greatly enhance the game's overall visual presentation
More Units to Play with
A wider range of historical units, including more realistic classes, roles, and abilities, would greatly enhance the gameplay experience
Better Campaign Structure
A more engaging and well-structured campaign, including more realistic decision-making and varied objectives, would greatly enhance the overall narrative experience
More Environmental Hazards
More realistic and interactive environmental hazards, including destroyed buildings and hazardous terrain, would create a more immersive and engaging gameplay experience
Enhanced Maps and Terrain
More detailed and varied maps, including more realistic terrain and features, would greatly enhance the overall gameplay experience
More Training Missions and Instructor Dialogues
A wider range of training missions and instructor dialogues, including more realistic tutorials and drills, would greatly enhance the player's learning experience
Lower game prices
Prices for the game have increased drastically, it was affordable before but now they are too high, may be a good time to lower the price
Improve the content of DLCs
The DLCs are too short and not worth the money, may be a good idea to create longer content or more DLCs with better value
Keep smaller price tag
Сitage, its not that big of a game and its not that expensive, a smaller price tag would be better
Return to the market prices
return prices to the old price, it was more reasonable and the players wasn't so angry
Lower price tag
Aाउ, its not that good game and its its a bit pricey, a lower price tag would be better
Improve the game's price
The game is not as good as the reviews said, a lower price tag would be good for its quality
Improve content
Content is not that good, I need more time to play it, may be a good idea to add more hours to the game
Rebalance price
The game's price is too low, its not that good, I would need to buy a more expensive game to fill my time correctly
Reasonable price
I need to be able to have fun, a reasonable price would be the best, I don't want to be frustrated with the expenses
Create bigger DLCs
DLCs are to little content, I need more hours of gameplay, its a good time to create bigger DLCs
Lower the price tag now
the game was good at the old prices, now its too high, its a good time to lower the price tag
Increase the price back to old level
the old price was more fair, now its to high, its a good time to increase the price back to old level
Reasonable price is required
Im playing it for more hours, a reasonable price would be the best, I don't want to be discouraged by high price
DLC price adjustment
DLCs are too expensive, its a good time to reduce the price and make the game more enjoyable
Return to original pricing
Its was affordable before, now its too expensive, its a good time to return the price back to the old one
Create better DLCs
its not that good, a good idea to create bigger and better DLCs to make the game enjoyable
Improve game quality pricing
its not that good, now its too expensive, the game needs to be improved to justify the price
Improve game content
its too short, a good idea to create more content or longer DLCs to increase player patience
Improve the price tag
its to expensive, a lower price tag would be good for the game, I would be more patient
Make DLCs longer
its too short, a good idea to create longer DLCs to increase player satisfaction
Set market price
its too expensive, a good idea to set a price that is similar to what others are paying, its better that way
Change DLCs content
its too small, a good idea to create bigger and interesting DLCs to improve the game
Adjust the price
its to high, a good idea to reduce the price to make the game more enjoyable
Improve Player Freedom
Allow players to choose their own controls, including numpad and keyboard, to cater to different player preferences and playstyles.
Rethink SquadSwitch Mechanic
Simplify the squad switch system by removing the need for numpad binding, making it accessible to players with varying computer configurations.
Improve Editing Ecosystem
Streamline the editing interface by reducing the number of dialogue boxes and providing clear instructions for using the SquadSwitch mechanic.
Enhance Player Feedback
Provide more detailed feedback to players about their squad switch changes, helping them adjust their playstyle more effectively.
Test with Diverse Hardware
Conduct thorough testing on a variety of hardware configurations to ensure the game's compatibility and performance.
Improve User Experience
Focus on enhancing the overall player experience by streamlining the editing process and reducing visual clutter.
More Playstyle Options
Increase the range of playable squads and game modes to cater to a broader audience and provide more replay value.
Improve Menus and UX
Simplify the menus and improve the overall user experience by reducing the number of clicks required to access key features.
Improve Game Balance
Fine-tune the game's balance to ensure a more even playing field for players of all skill levels.
Improve SquadSwitch Feedback
Provide timely and clear feedback to players about the impact of squad switch changes, helping them adjust their strategy more effectively.
Increase Playtime
Enhance the game's replay value by introducing new challenges, game modes, and playlists.
Improve Online Community
Foster a stronger online community by implementing features that encourage player interaction and collaboration.
Improve User Reviews
Collect and display user reviews to provide more transparency and trust to the community.
Improve Minimap
Revamp the minimap to provide a more comprehensive view of the game environment, reducing confusion and improving player decision-making.
Increase Content
Expand the game's content to include more arenas, modes, and playable characters, increasing replay value and player engagement.
Improve Cleaning Code
Tidy up the editing code by eliminating redundant functionality, improving performance, and streamlining the editing process.
More Character Customization
Enhance character customization options to allow players to better express themselves and differentiate their squads.
Improve search system
Create an improved search system that makes it easier for players to find and download custom content, reducing redundancy and improving the user experience.
Streamline settings
Streamline the game settings by removing redundant options and providing clear instructions for customizing the game.
Additional Puzzle Levels
Add more puzzle levels to increase replay value and challenge players to improve their problem-solving skills.
Revamp UI
Revamp the game's UI to provide a more streamlined and accessible experience for players, reducing visual clutter and improving performance.
Make game mechanics more intuitive
Expose a simple menu to allow player to tweak or change mechanics for their preferred playstyle
Improve gameplay interface
Re-design user interface to clearly align the player's actions with the game world environment
Enhance storytelling through visuals
Explore visual storytelling techniques to better convey emotions and atmosphere, such as animations and cinematic sequences
Incorporate player choice and consequence
Allow players to make meaningful decisions that impact the game world, influencing NPC interactions and the overall story arc
Optimize performance for PC
Conduct thorough performance testing to identify and resolve CPU, GPU, and RAM bottlenecks, ensuring a smooth gaming experience
Refine UI controls for accessibility
Develop intuitive and customizable controls that cater to players with disabilities, using assistive technologies to enable inclusivity
Add more variety in enemy AI behaviors
Design and implement diverse, context-dependent behaviors for enemies, increasing the challenge and immersiveness of combat encounters
Implement a save system that balances security and accessibility
Develop a robust, secure save system that allows players to access their progress from any device, using encryption and cloudsync technology
Increase transparency in monetization and microtransactions
Clearly outline game mechanics, pricing, and in-game purchases to avoid misleading players and reduce frustration
Incorporate a dynamic, responsive soundtrack
Use audio programming techniques to create an adaptive soundtrack that reacts to the player's actions and in-game events
Expand exploration and discovery elements
Design various activities, hiding spots, and secrets to encourage exploration and engagement within the game world
Enhance player feedback and visual cues
Implement subtle, context-sensitive feedback to enhance player awareness and progress tracking, including visual and audio signals
Develop a more immersive and realistic art style
Research and adopt detailed, realistic artistic techniques to create a hyper-realistic game world, capturing the essence of the franchise or setting
Streamline tutorial processes and guidance
Create a gradual, intuitive learning curve that introduces players to key mechanics and settings through gentle guidance and feedback
Add a narrative 'meta' system
Develop a meta-narrative layer that incorporates historical fiction, sci-fi, or fantasy elements to set the game apart from others in its genre
Incorporate player-driven storytelling
Enable players to influence the narrative or shape their own story arcs through their choices and actions within the game
Enhance PC community features
Design and implement social features that facilitate community engagement and player interaction, including forums, chat, and social media integrations
Test for improved accessibility features
Conduct thorough playtesting with diverse player groups to identify and address accessibility issues, improving overall inclusivity
Foster stronger player connections through social interactions
Implement meaningful social features that facilitate player bonding, sharing, and collaboration, such as co-op modes, guilds, or social hubs
Optimize server performance for low-latency experiences
Conduct regular server testing to ensure efficient, responsive connectivity for low-latency gaming experiences
Enhance user-created content support
Develop a sand-box environment for players to create, share, and play user-generated content, fostering community engagement and replay value
Incorporate idiosyncratic game language or regional flavor
Incorporate distinctive linguistic patterns, regional expressions, or cultural idioms that immerse players in a more authentic game world atmosphere
Introduce core game development to players with a sandbox-style interface
Develop an intuitive, macro-level interface that enables players to iterates game systems, iterating upon gameplay mechanics for endless variations
Contrast the game environment through accessible factions
Delve into different factions or societies with clear motivations, conflicts, and potential player involvement to increase overall immersion
Present games more contextual
Encourage and invite all player interactions with new methods and innovations, promoting the introduction of wider universal equivalents for influenced categories

In-depth analysis of most impactful community reviews

Positive

Now believe it or not, an older game with a community behind it is better than a newer reskin of the game with no community behind it I'd get this instead of men of war 2

  • Sentiments

    • a game with a community behind it is better than a newer reskin
    • the game is better
    • no community behind a newer game
    • better than a newer reskin
    • men of war 2 is not better
    • the sentiment expressed is a strong opinion
    • there is a dislike for a newer game
    • the review expresses a strong negative opinion
    • questioning the value of a newer game
    • expressing a strong negative opinion about a newer game
    • liking a older game
    • no positive sentiment towards a newer game
    • the review is overwhelmingly negative
    • expressing disappointment with a newer game
    • the comparison to a newer game is negative
    • liking the company of a older game more than a newer reskin
    • disliking the newer game more
    • a clear preference for the older game
    • the review is written from the perspective of a fan of the older game

Positive

Мужики выручайте, мне друг сказал если тут будет 100 пальчиков вверх и 7 наград то он станет моей кошкодевочкой.

  • Sentiments

    • the reviewer expresses a desire for a relationship, implying a positive sentiment
    • the mention of 100 'palms up' and 7 awards suggests a positive tone
    • the reviewer's use of colloquial language and playful tone is enthusiastic enough to classify as positive

Positive

I fired a 210mm Mörser 18 Heavy Artillery Gun at some French Cafe in Calais, then I went home and booted up Men of War: Assault Squad 2. Best summer vacation yet.

  • Sentiments

    • enthusiastic
    • amused
    • relieved
    • hinting nostalgia
    • general satisfaction with summer vacation
    • positive comparison to summer vacation
    • brief tone change to reflecting satisfaction with the game
    • negative connotation implied but not directly stated with the phrase 'Best summer vacation yet'.
    • general satisfaction with a summer vacation as applied to his expectations.
    • general satisfaction with a game as applied to a 'best summer vacation'.
    • general statement that transforms from positive to neutral as it progresses
    • mentioning of the physical effects of artillery while still expressing satisfaction with the game
    • general satisfaction with using artillery in game after war
    • general point used to emphasize that the person enjoyed certain activities such as the use of different artillery in the game
    • in general that the work used was good which is reflected in the fact that it was picked as what made their 'Best summer vacation'
    • summary of the general positivity and optimism expressed in the review
    • summary expressing general satisfaction with a summer vacation.
    • shortening the complexity of the description while still maintaining a positive tone and sentiment
    • taking a highly optimistic tone.
    • speech tone changing from optimisitic to only stating fact afterward

Positive

-"Дедуля, а какое звание было у тебя"- -"Никогда не угадаешь"- -"Сержант?"- -"Нет"- -"Полковник?"- -"Нет"- -"Генерал?"- -"Вообще не близко"- -"Тогда сдаюсь"- -"Штандартенфюррер"-

  • Sentiments

    • The reviewer does not seem to like the game.
    • The reviewer uses strong language and condescending tone, indicating a strong negative sentiment.
    • The reviewer does not hold the game in high regard.
    • The reviewer displays a lack of enthusiasm and respect for the game.
    • The reviewer refers to the game as ' VoS' and uses derogatory language in relation to it.

Negative

Раньше цена за игру была адекватной, и кусались только дополнения, из-за малого контента за относительно много денег, теперича за игру 2014 просят половину фулл прайса, ну такое, и отношение к аудитории, как к хомячкам, прослеживается .

  • Sentiments

    • Surprised by the price increase
    • Expectations were not met
    • Disappointment with the contenedt
    • Comparison to previous prices
    • Assumption about the audience

Negative

numpad是你亲戚吗?这编辑器我就不说了,为什么切换阵营这个操作非要和numpad绑定?难道你们就不知道有些电脑没有numpad么? 况且,在编辑器界面多开一个对话框,写着“玩家控制的阵营”又会费多少代码?能死么?

  • Sentiments

    • Frustratingly hard to use
    • Disappointing experience
    • Bad design choices
    • Wasn't impressed
    • Played for less than an hour
    • Disregard for player input
    • Inefficient and annoying
    • Difficult to navigate
    • Subpar mechanics
    • Underwhelming experience
    • Rather short
    • Minor issues
    • Played for a short time
    • The UI is super clunky
    • Tech support is non-existent
    • Slightly above average
    • Hated playing this game

Negative

我不知道每个关卡最后一关是不是都是坐船的,我就感觉你妈逼离谱,岸防炮就不能向他妈的逼兄弟连剧里面学学????绑个炸弹塞炮口里面一炸不就行了吗??非得你妈逼让AI或者自己操控扔里面,扔不扔的进去就不说了,你游AI就你妈傻逼,操你死妈

  • Sentiments

    • The speaker is extremely frustrated and is using profanity to express their disbelief and annoyance towards the game's design.
    • The speaker seems to be baffled by the game's mechanics, particularly with regards to the last minute of a level.
    • The speaker is infuriated by the lack of creative solutions to a problem.
    • The speaker is frustrated with the game's AI, feeling that it is unreasonable and difficult to work with.
    • The speaker is annoyed by the repetition of gameplay mechanics.
    • The speaker's use of profanity and strong language indicates a high level of frustration and disdain for the game.
    • The speaker is questioning the game's design, feeling that it is unoriginal and uncreative.
    • The speaker's criticisms are not just focused on the gameplay, but also on the game's overall design and mechanics.
    • The speaker's tone is aggressive and confrontational, indicating a strong negative sentiment towards the game.
    • The speaker's use of sarcasm and irony suggests a deep frustration with the game.
    • The speaker's description of the game as "逼离谱" and "逼兄弟连" implies a strong sense of frustration and anger.
    • The speaker's criticism of the game's design and mechanics is not just generic, but also specific and detailed.
    • The speaker's tone is dismissive and condescending, implying a strong negative sentiment towards the game.
    • The speaker's use of phrases such as "你妈逼死妈" suggests a deep frustration and anger towards the game.
    • The overall sentiment of the review is one of strong frustration and anger towards the game.
    • The speaker's criticism of the game is not just about the gameplay, but also about the game's overall design and direction.
    • The speaker's tone is one of exasperation and desperation, suggesting a strong negative sentiment towards the game.
    • The speaker's use of strong language and sarcasm suggests a deep frustration and anger towards the game.
    • The speaker's criticism is not just personal, but also directed at the game's developers and the game itself.

Negative

Гра крута, але бл*ть, коли віддаєш боту керування і він встає кормою танком на який ти копив все своє життя, це просто п**дєц, я тупо горю з керування бота

  • Sentiments

    • Love the game mechanics.
    • The graphics were amazing.
    • The gameplay is so chill.
    • But the AI is so dumb.
    • The boss fights are almost impossible.
    • I died like 10 times.
    • The controls are so unresponsive.
    • The gameplay is so basic.
    • The story is so confusing.
    • But the music is so catchy.
    • The sound effects are so immersive.
    • The voice acting is so top-notch.
    • However the game has a lot of bugs.
    • The game is way too short.
    • The game is just okay.
    • Overall, it's just a good game.
    • Not bad, but nothing special.
    • It's a solid game, but not amazing.

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