Ori and the Will of the Wisps is a breathtaking action-platformer that continues the emotional journey of Ori, a small spirit on a quest to save a broken land. With a 91.49% AI Community Rating, this game is celebrated for its stunning hand-painted visuals, deeply emotional storytelling, and a fully orchestrated score that immerses players in its vast, exotic world. Fans praise its beautiful art style, satisfying combat, and fluid movement, calling it a 'masterpiece' and 'emotional journey.' However, some players note frustrations with repetitive backtracking, overly punishing chase sequences, and a combat system that feels limiting with only three ability slots. While the story and visuals shine, the game’s pacing and exploration rewards could use refinement. If you’re drawn to Metroidvania-style adventures with heartwarming narratives and challenging platforming, Ori and the Will of the Wisps is a must-play. Just be prepared for some difficulty spikes and occasional frustrations.
[H1]"Ori and The Will of the Wisps": Crying Simulator Part 2.[/H1] The Will of The Wisps follows in the footsteps of Ori and The Blind Forest in many ways, including the delivery of a flawless and emotional narrative. Although the sequel definitely took the franchise to the next level in terms of new gameplay mechanics, side quests, and a much larger map, Moon Studios hasn't forgotten what made The Blind Forest so special - an enchanting and moving story. A new journey begins as Ori takes off to restore the light and save Niwen from a catastrophe that destroyed many lives, along with the help of his fellow friends. The main antagonist is yet another owl who is evil for a reason. It's a character that many can relate to. As a result of rejection, our outlook on the world changes and that is why we come to despise a lot of things. Everything happens for a reason, and in this game, you can't put any of the characters on the "villain category", you just can't help but feel bad for Ori, his family, the owl and everyone else. I gotta say this game left me speechless and sad but at the same time amazed, because it seems like magic can happen in videogames, and this is proof of it. Stunning visuals, amazing music, breathtaking gameplay from start to finish. A brilliant masterpiece and I have absolutely no regrets I got it. You have to play Blind Forest first though, because it will hit differently especially if you are invested in this little family like I am, everything will make more sense. The ending is bittersweet and will definitely leave you in tears; you're in for a pretty big surprise twist. Moon Studios did a great job with the Ori franchise, and there's a lot of potential for more sequels, hopefully news of another game arrives soon. The Will of The Wisps is an exceptional experience that you don’t want to miss, you don't have to think twice before getting it, just go for it with your eyes closed.
It's a game that truly touches the heart. It made me tear up several times, so deeply moving and emotional the story turned out to be. The magical world of Ori, with its breathtaking visual beauty, comes alive on the screen—each location is a masterpiece, filled with life and intricate details. But what really makes the game unforgettable is its heartfelt story. The relationships between the characters, their losses, and their search for meaning create an atmosphere that deeply resonates with the player. The soundtrack plays an immense role as well, heightening the emotional moments and crafting an enchanting atmosphere, filled with both light and darkness. It's a journey that leaves a mark on your soul and lingers long after the credits roll.
Visuals: 10/10 Audio: 10/10 Storytelling: 10/10 Atmosphere: 10/10 Gameplay (level design): 10/10 Gameplay (combat): 7.5/10 Absolute masterpiece of a game, there's a reason nearly 40% of people have completed it. If you have any interest at all in this genre, buy it. (Play blind forest first though).
Ori and the Will of the Wisps is a breathtaking visual marvel, with artistry in every frame and with music that resonates with emotions well. We guide Ori through a heartfelt journey, navigating challenges, solving puzzles, and facing formidable foes. The game retains the enjoyable platforming experience of its predecessor with improved combat. This was one of the most enjoyable platforming games I ever experienced, and I wholeheartedly recommend it.
I am not the best at writing reviews, however I found the game to be utterly beautiful, with a lovely storyline and suprisingly fun combat. I could try to go on in detail about why this game is so great but I am convinced the other reviewers here have already done a great job doing exactly that, so this will be merely my contribution to the amount of recommendations which came before me and will come in the future.
The game is amazing. Almost everything about it is an improvement on the last game. However, given the state the game is in right now I can't recommend it. There are too many bugs that completely ruin the immersion. The main one I have run into is a bug where all creature noises, such as bosses and enemies just cuts out and all that plays is environment sound effects, damage and music. This has ruined multiple boss fights for me, as they make no sound whatsoever. You're effectively playing with headphones off and listening to classical music on your phone. Until this, and other bugs, get patched, I'm not going to play this game any more as I don't want to ruin the game for myself. I suggest waiting for the first major patch before playing. didn't realise i can edit steam reviews until today (16/07/2024) so i'll add an addendum here that the bugs were apparently patched long ago, though I haven't played since my first playthrough so I can't confirm or deny that. I'll leave the main review as-is because that was still my initial experience with the game, and it serves to give an idea of how the game was at launch. It was still an amazing game to play, and it is absolutely one of the definitive metroid-vania platformers that any fan of the genre should try. Also I did end up beating it, though I can't remember if it was before or after a few patches had come out.
Everything about this game was and looked great, So many things worked. Music, Visuals, Movement and even combat had a satisfying feel. I think what threw me off this game was it's exploration and its map is just not very complex and it feels very lazy and boring to go around and theres A LOT of it, causing me to become bored and feel like I was slugging along, eventually I just couldn't continue after my few hours. Everything is so well put together but it doesn't have an interesting dynamic map to really fit with it, it just kept feeling all the same. I felt there was so much yet so little. I know something people won't like me saying that, but this is coming off the first game which map was so much more interesting and fun to go around. This is supposed to me a metroidvania at the end of the day, the map is meant to be the main thing, I struggle to even call this a metroidvania it feels whoever worked on the last games map did not work on this games one. Because this simply doesn't have any wonder of exploration, backtracking, a big part of metroidvanias here, felt like a chore not a part of the game.
It would be a great game if developers were not so obsessed with annoyingly long chases with insane amount of actions to be done within short amount of time and without any mistake. And on top of that - every time you need to start over again. It is not fun at all. It wasn't fun in 1st game and I was thinking that they won't do same thing in 2nd game. But it seems like not the case here. If you are not a platforming maniac, just skip this game.
Big improvement over the first Ori game. I still don't find this game fun to play. Game is still vague in telling you whether you can or can not progress in previously discovered areas. I ended up running back and forth, always disappointed for wasting my time. Combat is shining with bright on hit effects to the point of blindness. I really don't enjoy jumping in dark areas where I can't see anything besides tiny radius around main character. Game is not fundamentally bad. I had no technical/performance issues, art is great. But rather than looking forward to play more, I was looking forward to be done with this game. Eventually I gave up since the fun factor just wasn't there for me.
This game looks incredible but is so dull to play. The story and characters have a very generic fantasy feel, and the keyboard controls are rather awkward. The endless marsh with its ambient tones is like being stuck in a meditation maze. It is incredibly mind-numbing after a while. If you run out of health, you just disappear and instantly respawn nearby. While convenient, it also removes any reason to care about what you're doing. Nothing really happens whether you succeed or fail. I just couldn't get invested in this.
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