Path of Exile 2

Path of Exile 2 game image

Mostly Positive

Total: 121 ThousandPositive: 89.6 ThousandNegative: 31 Thousand
74%
26%
Steam review score: 6
AI Community game rating

71.51 %

Path of Exile 2 is placed at number 14 under 17 analysed games!
AI Community toxicity rating

20.49 %

The Community toxicity rating was calculated by evaluating the most 632 impactful steam game reviews
Currently playing

provided by steam

AI Review

Path of Exile 2 is a next-generation Action RPG that plunges players into the dark, corrupted world of Wraeclast. With a gripping campaign spanning six acts, 100 unique environments, and over 600 monsters, this game offers a rich, immersive experience. Featuring co-op for up to six players, Path of Exile 2 introduces a revamped skill system with 240 Skill Gems and 200 Support Gems, allowing for unparalleled build customization. The iconic Passive Skill Tree returns with Dual Specialisation, enabling players to experiment with multiple playstyles seamlessly. Community feedback highlights the game’s fun and engaging mechanics, with a 76.07% AI Community Rating praising its depth and improvements. However, some players report issues like game-crashing freezes and overly punishing endgame mechanics. Despite these challenges, Path of Exile 2 remains a must-play for RPG enthusiasts seeking a deep, rewarding experience.

History

58 events
54 NewsEvent1 PreAnnounceMajorUpdateEvent2 MajorUpdateEvent1 InGameEventGeneral
  • April 18, 2025
    1 day since last event
    Today
  • April 17, 2025
    1 day after previous event
    Upcoming Plans for 0.2.0g
    Event
    NewsEvent
    Upvotes
    1832
    Downvotes
    241
    Voting score
    88%
    Toxicity before
    30.7 %
    Toxicity after
    30.0 %
  • April 15, 2025
    5 days after previous event
    Path of Exile 2 0.2.0f Patch Notes Preview
    Event
    NewsEvent
    Upvotes
    4339
    Downvotes
    310
    Voting score
    93%
    Toxicity before
    28.75 %
    Toxicity after
    40.0 %
  • April 11, 2025
    about 19 hours after previous event
    New Microtransactions for Path of Exile 2!
    Event
    NewsEvent
    Upvotes
    1803
    Downvotes
    2787
    Voting score
    39%
    Toxicity before
    26.72 %
    Toxicity after
    32.4 %
  • April 10, 2025
    about 23 hours after previous event
    Further Changes From Today
    Event
    NewsEvent
    Upvotes
    4189
    Downvotes
    391
    Voting score
    91%
    Toxicity before
    26.85 %
    Toxicity after
    31.61 %
  • April 09, 2025
    about 2 hours after previous event
    Introducing the Dawn of the Hunt Mystery Box
    Event
    NewsEvent
    Upvotes
    1242
    Downvotes
    1574
    Voting score
    44%
    Toxicity before
    26.3 %
    Toxicity after
    31.54 %
  • April 09, 2025
    1 day after previous event
    Path of Exile 2 - Upcoming Changes
    Event
    NewsEvent
    Upvotes
    1859
    Downvotes
    227
    Voting score
    89%
    Toxicity before
    26.3 %
    Toxicity after
    31.54 %
  • April 08, 2025
    1 day after previous event
    Changes to Act 3 Areas in Path of Exile 2
    Event
    NewsEvent
    Upvotes
    3466
    Downvotes
    344
    Voting score
    91%
    Toxicity before
    26.53 %
    Toxicity after
    31.05 %
  • April 07, 2025
    3 days after previous event
    Dawn of the Hunt - What We’re Working On
    Event
    NewsEvent
    Upvotes
    3864
    Downvotes
    1170
    Voting score
    77%
    Toxicity before
    24.91 %
    Toxicity after
    32.15 %
  • April 03, 2025
    2 days after previous event
    Path of Exile 2: Dawn of the Hunt Twitch Drops
    Event
    NewsEvent
    Upvotes
    2595
    Downvotes
    510
    Voting score
    84%
    Toxicity before
    20.67 %
    Toxicity after
    31.17 %
  • April 02, 2025
    2 days after previous event
    Dawn of the Hunt Item Filter Information
    Event
    NewsEvent
    Upvotes
    2626
    Downvotes
    174
    Voting score
    94%
    Toxicity before
    21.65 %
    Toxicity after
    29.9 %
  • March 31, 2025
    about 5 hours after previous event
    Dawn of the Hunt Map Portals Clarification
    Event
    NewsEvent
    Upvotes
    4204
    Downvotes
    160
    Voting score
    96%
    Toxicity before
    21.88 %
    Toxicity after
    27.89 %
  • March 30, 2025
    3 days after previous event
    Dawn of the Hunt FAQ
    Event
    NewsEvent
    Upvotes
    1562
    Downvotes
    124
    Voting score
    93%
    Toxicity before
    20.74 %
    Toxicity after
    27.85 %
  • March 27, 2025
    about 18 hours after previous event
    Announcing Path of Exile 2: Dawn of the Hunt
    Event
    MajorUpdateEvent
    Upvotes
    5695
    Downvotes
    333
    Voting score
    94%
    Toxicity before
    19.27 %
    Toxicity after
    26.18 %
  • March 27, 2025
    2 days after previous event
    Watch the Path of Exile 2: Dawn of the Hunt Livestream Soon
    Event
    NewsEvent
    Upvotes
    1391
    Downvotes
    155
    Voting score
    90%
    Toxicity before
    18.1 %
    Toxicity after
    26.79 %
  • March 24, 2025
    about 20 hours after previous event
    Liberator of Wraeclast Concept Art
    Event
    NewsEvent
    Upvotes
    1028
    Downvotes
    142
    Voting score
    88%
    Toxicity before
    15.65 %
    Toxicity after
    25.96 %
  • March 24, 2025
    3 days after previous event
    Path of Exile 2 Dawn of The Hunt Livestream Twitch Drops
    Event
    NewsEvent
    Upvotes
    1051
    Downvotes
    152
    Voting score
    87%
    Toxicity before
    15.31 %
    Toxicity after
    25.98 %
  • March 20, 2025
    2 days after previous event
    Path of Exile 2 Build Showcase - KallTorak's Arctic Armour Poison Pathfinder
    Event
    NewsEvent
    Upvotes
    1448
    Downvotes
    173
    Voting score
    89%
    Toxicity before
    14.54 %
    Toxicity after
    22.25 %
  • March 18, 2025
    about 22 hours after previous event
    Thaumaturge of the Vaal & Warlord of the Karui Concept Art
    Event
    NewsEvent
    Upvotes
    961
    Downvotes
    127
    Voting score
    88%
    Toxicity before
    15.25 %
    Toxicity after
    21.4 %
  • March 18, 2025
    4 days after previous event
    Dawn of the Hunt More New Teasers
    Event
    NewsEvent
    Upvotes
    1927
    Downvotes
    166
    Voting score
    92%
    Toxicity before
    14.83 %
    Toxicity after
    21.02 %
  • March 13, 2025
    about 21 hours after previous event
    Lord of Ogham & King of the Faridun Concept Art
    Event
    NewsEvent
    Upvotes
    1293
    Downvotes
    151
    Voting score
    90%
    Toxicity before
    17.14 %
    Toxicity after
    18.94 %
  • March 13, 2025
    1 day after previous event
    Boss VS Boss - Asinia, The Praetor's Consort VS Draven, The Eternal Praetor
    Event
    NewsEvent
    Upvotes
    1508
    Downvotes
    137
    Voting score
    92%
    Toxicity before
    17.07 %
    Toxicity after
    18.96 %
  • March 11, 2025
    about 24 hours after previous event
    Watch GGG Live on March 27th PDT - Everything You Need to Know about 0.2.0
    Event
    NewsEvent
    Upvotes
    1834
    Downvotes
    219
    Voting score
    89%
    Toxicity before
    18.6 %
    Toxicity after
    17.38 %
  • March 10, 2025
    about 19 hours after previous event
    Path of Exile 2 Act 3 Boss Kill Race 2 Recap
    Event
    NewsEvent
    Upvotes
    646
    Downvotes
    221
    Voting score
    75%
    Toxicity before
    19.53 %
    Toxicity after
    15.26 %
  • March 10, 2025
    about 8 hours after previous event
    Path of Exile 2 Content Update 0.2.0 More New Teasers
    Event
    NewsEvent
    Upvotes
    1850
    Downvotes
    197
    Voting score
    90%
    Toxicity before
    19.23 %
    Toxicity after
    15.65 %
  • March 09, 2025
    3 days after previous event
    Path of Exile 2 - Act 3 Race Starts Soon
    Event
    NewsEvent
    Upvotes
    636
    Downvotes
    215
    Voting score
    75%
    Toxicity before
    17.92 %
    Toxicity after
    15.68 %
  • March 06, 2025
    about 21 hours after previous event
    Community Showcase
    Event
    NewsEvent
    Upvotes
    1481
    Downvotes
    133
    Voting score
    92%
    Toxicity before
    18.49 %
    Toxicity after
    15.26 %
  • March 06, 2025
    2 days after previous event
    Path of Exile 2 Build Showcase - Struth Gaming's Crossbow Warrior
    Event
    NewsEvent
    Upvotes
    1421
    Downvotes
    190
    Voting score
    88%
    Toxicity before
    19.31 %
    Toxicity after
    15.0 %
  • March 04, 2025
    about 4 hours after previous event
    Path of Exile 2 Content Update 0.2.0 New Teasers
    Event
    NewsEvent
    Upvotes
    2984
    Downvotes
    234
    Voting score
    93%
    Toxicity before
    21.36 %
    Toxicity after
    15.1 %
  • March 03, 2025
    5 days after previous event
    Path of Exile 2 Act 3 Boss Kill Race 1 Recap
    Event
    NewsEvent
    Upvotes
    610
    Downvotes
    190
    Voting score
    76%
    Toxicity before
    20.31 %
    Toxicity after
    14.83 %
  • February 27, 2025
    1 day after previous event
    The Art of Path of Exile 2 Artbook Pages
    Event
    NewsEvent
    Upvotes
    2396
    Downvotes
    117
    Voting score
    95%
    Toxicity before
    18.07 %
    Toxicity after
    17.29 %
  • February 25, 2025
    about 18 hours after previous event
    Early Access Stats Snapshot
    Event
    NewsEvent
    Upvotes
    3645
    Downvotes
    180
    Voting score
    95%
    Toxicity before
    17.41 %
    Toxicity after
    18.92 %
  • February 25, 2025
    1 day after previous event
    Boss VS Boss: Rathbreaker VS Mighty Silverfist
    Event
    NewsEvent
    Upvotes
    3333
    Downvotes
    199
    Voting score
    94%
    Toxicity before
    17.32 %
    Toxicity after
    18.95 %
  • February 23, 2025
    4 days after previous event
    Path of Exile 2 Monster Art
    Event
    NewsEvent
    Upvotes
    2958
    Downvotes
    111
    Voting score
    96%
    Toxicity before
    17.91 %
    Toxicity after
    19.23 %
  • February 19, 2025
    3 days after previous event
    Announcing the First Path of Exile 2 Race Event
    Event
    InGameEventGeneral
    Upvotes
    2206
    Downvotes
    740
    Voting score
    75%
    Toxicity before
    16.56 %
    Toxicity after
    20.56 %
  • February 17, 2025
    10 days after previous event
    Map Stash Tab Available Now in Path of Exile 2
    Event
    NewsEvent
    Upvotes
    5528
    Downvotes
    384
    Voting score
    94%
    Toxicity before
    14.68 %
    Toxicity after
    20.98 %
  • February 07, 2025
    3 days after previous event
    State of Early Access Update
    Event
    NewsEvent
    Upvotes
    8857
    Downvotes
    553
    Voting score
    94%
    Toxicity before
    17.44 %
    Toxicity after
    19.22 %
  • February 04, 2025
    19 days after previous event
    Path of Exile 2 - Patch 0.1.1c Preview
    Event
    NewsEvent
    Upvotes
    5114
    Downvotes
    382
    Voting score
    93%
    Toxicity before
    19.29 %
    Toxicity after
    15.4 %
  • January 16, 2025
    1 day after previous event
    Path of Exile 2 - Patch 0.1.1 Patch Note Preview
    Event
    NewsEvent
    Upvotes
    9718
    Downvotes
    694
    Voting score
    93%
    Toxicity before
    17.84 %
    Toxicity after
    20.94 %
  • January 14, 2025
    2 days after previous event
    Patch 0.1.1 Q&A VOD
    Event
    NewsEvent
    Upvotes
    3075
    Downvotes
    333
    Voting score
    90%
    Toxicity before
    14.89 %
    Toxicity after
    19.05 %
  • January 12, 2025
    3 days after previous event
    Upcoming Changes in Path of Exile 2 0.1.1
    Event
    NewsEvent
    Upvotes
    9084
    Downvotes
    392
    Voting score
    96%
    Toxicity before
    16.81 %
    Toxicity after
    16.98 %
  • January 09, 2025
    24 days after previous event
    Find Out About Patch 0.1.1 on January 12th PST
    Event
    NewsEvent
    Upvotes
    7913
    Downvotes
    440
    Voting score
    95%
    Toxicity before
    18.27 %
    Toxicity after
    16.59 %
  • December 16, 2024
    4 days after previous event
    Path of Exile 2: Upcoming Changes and Improvements
    Event
    NewsEvent
    Upvotes
    16688
    Downvotes
    1028
    Voting score
    94%
    Toxicity before
    13.91 %
    Toxicity after
    18.21 %
  • December 13, 2024
    about 21 hours after previous event
    Weekend Stash Tab Sale
    Event
    NewsEvent
    Upvotes
    6074
    Downvotes
    469
    Voting score
    93%
    Toxicity before
    12.03 %
    Toxicity after
    19.47 %
  • December 12, 2024
    6 days after previous event
    0.1.0d Patch Notes
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    9751
    Downvotes
    905
    Voting score
    92%
    Toxicity before
    9.0 %
    Toxicity after
    20.37 %
  • December 06, 2024
    about 4 hours after previous event
    Path of Exile 2 Launches in Early Access Soon - What You Need to Know
    Event
    MajorUpdateEvent
    Upvotes
    8524
    Downvotes
    331
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    14.22 %
  • December 06, 2024
    2 days after previous event
    Game was released
  • December 03, 2024
    6 days after previous event
    Path of Exile 2 Early Access Twitch Drops
    Event
    NewsEvent
    Upvotes
    3027
    Downvotes
    230
    Voting score
    93%
    Toxicity before
    N/A
    Toxicity after
    13.54 %
  • November 28, 2024
    6 days after previous event
    Announcing Path of Exile 2 in Early Access
    Event
    NewsEvent
    Upvotes
    3237
    Downvotes
    93
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    12.03 %
  • November 21, 2024
    2 days after previous event
    Path of Exile 2 Early Access FAQ
    Event
    NewsEvent
    Upvotes
    2775
    Downvotes
    99
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 19, 2024
    5 days after previous event
    GGG Live Twitch Drops
    Event
    NewsEvent
    Upvotes
    947
    Downvotes
    92
    Voting score
    91%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 14, 2024
    10 days after previous event
    Watch GGG Live on November 21st - Everything You Need to Know about Early Access
    Event
    NewsEvent
    Upvotes
    927
    Downvotes
    38
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 05, 2024
    7 days after previous event
    Tokyo Game Show ft. Koji Igarashi and Shuhei Yoshida
    Event
    NewsEvent
    Upvotes
    676
    Downvotes
    39
    Voting score
    95%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 29, 2024
    28 days after previous event
    Path of Exile 2 Delayed Three Weeks to December 6th PST
    Event
    NewsEvent
    Upvotes
    1338
    Downvotes
    100
    Voting score
    93%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 01, 2024
    about 1 month after previous event
    Path of Exile 2 Early Access Livestream Announcement Coming Soon!
    Event
    NewsEvent
    Upvotes
    1171
    Downvotes
    59
    Voting score
    95%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • August 23, 2024
    3 days after previous event
    Boss Design in Path of Exile 2
    Event
    NewsEvent
    Upvotes
    592
    Downvotes
    35
    Voting score
    94%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • August 20, 2024
    about 1 month after previous event
    Path of Exile 2 - Early Access Date Announcement
    Event
    NewsEvent
    Upvotes
    950
    Downvotes
    27
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 18, 2024
    about 1 month after previous event
    First Closed Beta Test Coming Soon - Register Now!
    Event
    NewsEvent
    Upvotes
    1050
    Downvotes
    34
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • June 11, 2024
    2 days after previous event
    Path of Exile 2 - Witch Gameplay Walkthrough
    Event
    NewsEvent
    Upvotes
    688
    Downvotes
    29
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • June 10, 2024
    Path of Exile 2: New Class Revealed Soon
    Event
    NewsEvent
    Upvotes
    534
    Downvotes
    30
    Voting score
    95%
    Toxicity before
    N/A
    Toxicity after
    N/A

What the community wishes

Fix game-crashing PC freezes
The game causes hard crashes, freezing PCs and potentially damaging hardware. This issue occurs across all OS and hardware combinations. Devs must prioritize fixing improper system API usage causing 100% CPU utilization during loading screens.
Reduce XP loss on death
Losing 10% XP per death, especially beyond level 95, is overly punishing. This mechanic, combined with losing maps and loot, discourages gameplay. Consider reducing or removing XP loss to make endgame less frustrating.
Improve endgame build diversity
Endgame currently favors only 5-6 builds, limiting diversity. Expand viable builds to encourage experimentation and reduce reliance on meta builds.
Overhaul trading system
The current trading system is cumbersome. Introduce an auction house or automated merchant system to allow offline trading and reduce time spent on manual trades.
Address one-shot mechanics
Many deaths occur due to one-shot or after-death mechanics with no telegraphing. Nerf these mechanics or provide clearer visual cues to improve fairness.
Improve loot drop balance
Loot drops are poorly balanced, with low-level uniques appearing in later acts. Adjust loot tables to ensure meaningful drops throughout the game.
Reduce respec costs
Respeccing builds is prohibitively expensive, especially after patches that nerf builds. Lower respec costs to allow players to adapt without excessive grinding.
Add better new player guidance
New players struggle with understanding currencies, crafting, and trading. Improve in-game tutorials and explanations to make systems more accessible.
Fix map loading crashes
Players lose maps and waypoints due to crashes during loading screens. Address this issue to prevent progress loss and frustration.
Improve endgame map mechanics
Endgame maps are overly punishing, with frequent random deaths. Adjust difficulty and mechanics to make mapping more enjoyable and less frustrating.
Add offline progression options
Endgame progression is too restrictive. Allow players to return to areas after dying without losing progress or resources.
Improve support response times
Support response times are excessively slow, with players waiting weeks for account issues. Streamline support processes to resolve issues faster.
Balance trial entry mechanics
Trials require an honor system, which is frustrating. Allow players to purchase entry to trials for a more consistent experience.
Address hardware damage risks
Game crashes risk damaging hardware components. Investigate and fix the root cause to ensure player safety and trust.
Improve skill tree accessibility
The skill tree is overwhelming for new players. Simplify or provide better guidance to make it more approachable.
Reduce endgame grind frustration
Endgame progression feels unrewarding due to excessive grind and punishment for deaths. Adjust mechanics to make progression feel more achievable.
Add offline trading options
Trading requires constant online interaction. Introduce offline trading options to reduce time spent on manual trades.
Improve unique item viability
Most unique items are useless in endgame. Rebalance uniques to make them viable and desirable for more builds.
Address campaign difficulty spikes
Campaign difficulty is inconsistent, with sudden spikes that frustrate players. Smooth out difficulty curves for a more balanced experience.
Add more casual-friendly options
Endgame is too punishing for casual players. Introduce more accessible options to accommodate different playstyles.

Reviews

Toxicity trend

N-Grams

feels like it'sloving this gamegame just outrightgame is crashinggame is difficultgame I've beengame is fantastictruly awesome gamegame is unplayablebest EA releaseseverything I wantednot worth yourgame crashing constantlygame is greatsuperior to allamazing what itmuch more accessible

Keywords

What the community loves
fun
118
great
40
good
33
recommend
27
love
22
amazing
22
best
20
combat
18
better
16
worth
16
gameplay
16
graphics
15
awesome
15
fixed
13
rewarding
13
Where the community is undecided
early access
48
endgame
34
ARPG
30
patch
25
campaign
22
game
20
boss
19
maps
17
loot
16
difficulty
16
play
16
bosses
16
fix
16
release
15
content
15
What the community dislikes
loot
27
unplayable
27
crashes
27
frustrating
27
boring
26
slow
25
issues
23
punishing
20
grind
19
crashing
19
bugs
17
freeze
15
endgame
15
performance
15
crash
15

Whats the data quality we are looking at

Persons who wrote a Path of Exile 2 review on Steam have:

written on average 13.53 gaming reviews in total
own an average of 89.77 steam games
have an average playtime of 79.87 hours on submitting the review

While looking at 643 reviews we have sorted them into following categories:

501x
Gameplay & Mechanics Feedback
  • Praise for core mechanics, combat, movement, level design, controls.
  • Criticism of mechanics, AI, movement, balance, or game feel.
  • Complaints or praise about difficulty, lack of challenge, or poor scaling.
  • Game is too short, too long, repetitive, or lacks replayability.
  • Feedback on slow or rushed pacing.
  • Praise or criticism of tutorial or onboarding.
181x
Performance & Technical Issues
  • FPS drops, lag, stuttering, long load times.
  • Crashes, corrupted saves, softlocks, major blockers.
  • Small bugs (visual glitches, physics issues, pop-ins).
  • Online or matchmaking issues, disconnections.
  • Poor performance despite good hardware.
  • Not working on specific GPUs, CPUs, or OS versions.
38x
User Experience, UI, and Accessibility
  • Praise or complaints about responsiveness, keybinding, controller support.
  • Menus, HUD, inventory management, readability.
  • Colorblind modes, subtitle issues, difficulty options.
  • Poor translations, missing subtitles, regional content.
93x
Story & Narrative
  • Praise for writing, dialogue, characters, world-building.
  • Criticism of pacing, writing, characters.
  • Contains major plot spoilers.
31x
Multiplayer & Community Feedback
  • Co-op, PvP, social features, matchmaking quality.
  • Cheating, griefing, harassment, toxic behavior.
145x
Monetization & Business Model
  • Microtransactions, loot boxes, paywalls.
  • Praise or criticism of expansions or season passes.
  • Is the game worth the price? Good/bad value.
44x
Feature Requests & Suggestions
  • Suggestions for new modes, characters, weapons, maps.
  • Suggestions for UI improvements, better customization, settings tweaks.
253x
Developer Engagement & Support
  • Praise or criticism of dev responsiveness, patches, communication.
  • Feedback on progress, roadmap, or missing features in early access.
37x
Trash Reviews
  • Random, spam-like, or nonsensical; no meaningful feedback.
  • Not related to the game.
  • Pure jokes, memes, or ASCII art with no substantive feedback.
  • Hateful, harassing, or explicit language.

In-depth analysis of most impactful community reviews

Positive

Feels like It's 1998 again and I'm playing Diablo. Slower than modern arpg's, more purposeful. It's everything I wanted and more from the sequel so far.

  • Sentiments

    • I feel nostalgic, as if I am reliving the experience of playing Diablo in 1998.
    • The game feels slower compared to modern ARPGs, which I find more purposeful and enjoyable.
    • The game exceeds my expectations for a sequel, delivering everything I wanted and more.

Positive

Amazing, what it should be, just like in Diablo 2 Lord of Destruction days. Its hard, its fun, the loot is rare, which is nice not having to upgrade every 4 minutes and loot manage, I'm looking at you diablo 3 and 4.... This is the game I've been waiting 15 years for. Already played 51 hours, my eyes hurt, my back hurts, but my heart is happy! <3

  • Sentiments

    • I feel that the game is amazing and exactly what it should be, reminiscent of the Diablo 2 Lord of Destruction days.
    • I appreciate that the game is hard, which adds to the fun and challenge.
    • I like that the loot is rare, as it reduces the need for constant upgrades and inventory management.
    • I am critical of Diablo 3 and 4 for requiring frequent upgrades and loot management, which this game avoids.
    • I feel that this is the game I have been waiting for over the past 15 years.
    • I have already played 51 hours, which shows my deep engagement and enjoyment of the game.
    • I mention that my eyes and back hurt from playing so much, but I am still happy.
    • I express that my heart is happy despite the physical discomfort from playing the game.

Positive

truly awesome game! I'm 42 and this game really brings back the feeling I got when I first played Diablo 2. The dark grim atmosphere, the difficulty, the beautiful voice acting and subtle feeling of dread! Truly an honor to be alive to play this game!

  • Sentiments

    • I feel that this game is truly awesome and brings back nostalgic feelings similar to when I first played Diablo 2.
    • I appreciate the dark and grim atmosphere of the game, which adds to its immersive experience.
    • I find the difficulty level of the game to be well-balanced and engaging.
    • I am impressed by the beautiful voice acting, which enhances the overall quality of the game.
    • I experience a subtle feeling of dread while playing, which adds to the game's unique charm.
    • I feel honored to be alive and able to play this game, as it is a remarkable experience.

Positive

Game Crashing constantly? (Windows 11, Intel, NVIDIA) - Windows Key + R - type "%Appdata%" , click 'ok' - find 'Path of Exile 2' folder - delete what's inside every 'ShaderCache' (D3D11,D3D12,Vulkan), folder leaving them all empty folders - go to NVIDIA settings>Graphics>Global Settings - Set Shader Cache Size = 100 GB (or find PoE2 in program settings and check for the Cache Size setting) - Run Path of Exile 2 - Go to in game settings - Disable ENGINE MULTITHREADING - Apply Settings, Restart Game and Give it a crack. Hope this helps, (PirateSoftware is a MadLad for explaining this during one of his streams.)

  • Sentiments

    • I am frustrated because the game is crashing constantly on my Windows 11 system with Intel and NVIDIA hardware.
    • I appreciate the detailed troubleshooting steps provided to resolve the crashing issue, such as deleting ShaderCache folders and adjusting NVIDIA settings.
    • I find it helpful that the review includes specific instructions like setting the Shader Cache Size to 100 GB and disabling ENGINE MULTITHREADING.
    • I feel neutral about the technical nature of the steps, as they require some familiarity with system settings and file management.
    • I am grateful for the mention of PirateSoftware, as their explanation during a stream seems to have inspired this solution.
    • I am concerned that the game requires such extensive troubleshooting to function properly, which reflects poorly on its stability.
    • I feel hopeful that following these steps will resolve the crashing issue and allow me to enjoy the game.
    • I am neutral about the need to restart the game after applying the settings, as it is a common step in troubleshooting.
    • I am slightly annoyed that the game's default settings are not optimized for my hardware, leading to these issues.
    • I appreciate the community-driven effort to share solutions, as it shows a collaborative spirit among players.

Positive

I did not like PoE1. Got very overwhelmed with the skill tree and had to watch a bunch of explainations on YT to understand anything. PoE2 is MUCH more accessible and fun. Bosses are clean. Maps, environments, and abilities look great. Skill tree is much easier. This game is great if you are a normal functioning human with a job and don't have to spend 4 hours to know wtf everything does. 9/10

  • Sentiments

    • I did not like PoE1 because I found the skill tree overwhelming and had to spend a lot of time watching YouTube explanations to understand it.
    • I found PoE2 to be much more accessible and fun compared to PoE1, which made the experience more enjoyable.
    • The bosses in PoE2 are clean and well-designed, which I appreciated.
    • The maps, environments, and abilities in PoE2 look great, adding to the overall appeal of the game.
    • The skill tree in PoE2 is much easier to understand, which made the game more approachable for me.
    • I think PoE2 is great for someone with a job and limited time, as it doesn’t require hours of research to understand the mechanics.
    • I gave PoE2 a 9/10 rating because it addressed many of the issues I had with PoE1 and provided a more enjoyable experience.

Negative

It pains me to write this review but I have no choice. Right now, the game is not worth your time. Why? Because it OPENLY disrespects your time. I have over 700 hours, and let me be honest, I would say at least 500 of those hours feel like a complete waste. The campaign is just great. Extremely punishing, stupid difficult, but overall pretty fun. The gameplay does feel slow and methodical, and the bosses are a solid blend of challenging but doable. However, when you get to maps, and then as you push through beyond level 85 (I made it to level 96), the game becomes completely different. It's much less methodical, everything either kills you instantly or you kill it instantly, and there is virtually no in-between. There are like 5-6 builds that are mandatory to progress, so build-diversity is zero. 95% of the uniques are completely and utterly worthless. And worst of all, every death comes with such an OVERWHELMING amount of punishment, that your literal life force as a human will be drained. Beyond level 70, you lose 10% XP per death, which is absolutely INSANE beyond level 95. Every death will wipe DOZENS and eventually HUNDREDS of hours of character XP progress. It got to the point where every death was an instant log off and do something else moment. You lose, the map, you lose the node modifiers, you lose all the loot on the ground, and you lose 10% XP. I have never before experienced a game so punishing with every death. In its current state, the game is simply NOT fun beyond the campaign. Every moment is so stressful because the amount of stupid 1-shot mechanics with zero telegraph or counterplay is just insane. So many deaths you won't have a CLUE what killed you. And again, keep in mind the cost of every death. This combination makes the game essentially unplayable. I am hopeful for the game's future. But for now, I am out.

  • Sentiments

    • I feel that the campaign is great, extremely punishing, and stupidly difficult, but overall pretty fun.
    • I find the gameplay to be slow and methodical, with bosses that are a solid blend of challenging but doable.
    • I believe the game openly disrespects your time, especially beyond level 85, where it becomes much less methodical and more about instant kills or deaths.
    • I feel that build-diversity is zero, with only 5-6 mandatory builds to progress, making the game feel restrictive.
    • I think that 95% of the uniques are completely and utterly worthless, which is disappointing.
    • I find the punishment for death overwhelming, with a 10% XP loss per death beyond level 70, which feels insane and demoralizing.
    • I feel that every death is so punishing that it drains my literal life force as a human, making the game stressful and unenjoyable.
    • I think the game is not fun beyond the campaign due to the prevalence of one-shot mechanics with zero telegraph or counterplay.
    • I am hopeful for the game's future, but for now, I am out because of its current state.
    • I feel that the game is unplayable in its current state due to the combination of punishing mechanics and lack of clarity in deaths.

Negative

Please fix the crash that results in a total hardware reset. The game is great, but currently unplayable for those that don't wish to damage their computers.

  • Sentiments

    • I am frustrated with the game because it causes a crash that results in a total hardware reset, making it unplayable for those who do not want to risk damaging their computers.
    • I think the game is great and has potential, but the technical issues overshadow its quality.
    • I am concerned about the potential damage to my computer due to the game's crash issues.
    • I find the game unplayable in its current state because of the severe technical problems.
    • I appreciate the game's quality and enjoy it when it works, but the crashes are a major drawback.
    • I feel disappointed that such a great game is marred by critical technical issues.
    • I hope the developers fix the crash issue soon so that I can fully enjoy the game without worrying about hardware damage.
    • I am impressed by the game's design and gameplay, but the crashes make it hard to recommend.
    • I am worried that the game's issues might deter others from trying it, despite its potential.
    • I believe the game could be amazing if the developers address the crash and hardware reset problems.

Negative

They made a game mode for Path of Exile 1 called "Ruthless" that was extremely slow and boring with very few item drops. They said it was a "side project" that wouldn't affect the game. Nobody played Ruthless mode in PoE 1 because it wasn't fun to play. Ruthless was the beta test for PoE 2. Path of Exile 2 is their vision for Ruthless as a stand-alone game. Not playing Ruthless 2.0 - sorry, it's just not fun!

  • Sentiments

    • I feel that the 'Ruthless' game mode in Path of Exile 1 was extremely slow and boring, which made it unenjoyable.
    • I noticed that the 'Ruthless' mode had very few item drops, which negatively impacted the gameplay experience.
    • I recall the developers stating that 'Ruthless' was a 'side project' that wouldn't affect the main game, which gave me a neutral impression at the time.
    • I observed that nobody played the 'Ruthless' mode in Path of Exile 1 because it wasn't fun, which reflects a widespread negative sentiment.
    • I believe that 'Ruthless' was actually a beta test for Path of Exile 2, which makes me skeptical about the developers' intentions.
    • I think Path of Exile 2 is essentially 'Ruthless' as a standalone game, which disappoints me because I didn't enjoy the original mode.
    • I have decided not to play Path of Exile 2 because it feels like 'Ruthless 2.0' and, in my opinion, it's just not fun.

Negative

Dawn of the hunt update, everything feels like a total slog. Every boss fight is incredibly longer than it needs to be. Most of the skills do little to no damage. I understand they said they wanted to slow game play down, but I don't think I will even make it more than 1 week in this league at this point. It just feels incredibly awful right now, IF you can even get the game to run and be stable. That is a HUGE if.

  • Sentiments

    • I feel that the Dawn of the Hunt update makes everything feel like a total slog.
    • I think every boss fight is incredibly longer than it needs to be.
    • I believe most of the skills do little to no damage.
    • I understand the developers wanted to slow gameplay down, but I don't think I will last more than a week in this league.
    • I feel the game is incredibly awful right now.
    • I doubt the game's stability, as it's a huge 'if' whether it will even run properly.

Negative

.2 update is awful overall. There were some very good additions like huntress, lich ascension, and spears; however they are heavily overshadowed by the fact that every aspect of the game has turned into a slow and monotonous slog. Some builds needed to be nerfed, but why nerf them to the point of uselessness? Small nerfs could have dealt with 99% of the issues and instead they went crazy and nerfed nearly every viable build into oblivion. The number of viable builds in .2 is less than 10% of what we had prior to the update, despite the update adding all these new gems, ascensions, and weapons. I'm all for skill based games. I have played every souls-like imaginable. This isn't how you make engaging skill based game play though. You can't slow the player down to soulslike speeds while enemies swarm you 50 at a time, hard cc you with only 1 or 2 hits, hit for the same dmg as bosses, and move twice as fast as the player. It's like the players and the ai are both playing 2 different games. I agree with GGG that bosses and probably even rare mobs shouldn't die in a single hit. I disagree that white common mobs should take 3-7 hits each when there are hundreds of them in a map. It's like if you took a raid in some mmorpg and removed all but 1 boss, then filled the entire rest of the raid with tanky trash packs. Yet, even with all the bosses removed it's tuned to take the exact same amount of time to complete. Why would anyone want to waste hours killing enemies that are virtually worthless? Not to mention, if you ignore them there is a chance they will randomly kill you from off screen when you're preoccupied with other enemies. It's just not fun or engaging game play.

  • Sentiments

    • I feel frustrated and disappointed that the game has not received any updates for nearly 4 months, leaving players without new content or fixes.
    • I am upset that the developers created a special event that is only accessible to an extremely small percentage of players, making it feel exclusive and unfair.
    • I am annoyed that the game's issues and bugs have not been addressed, which negatively impacts the overall experience.
    • I feel let down by the lack of a roadmap or timeline for future updates, leaving players in the dark about the game's direction.
    • I am critical of the decision to reward only the top players, including RMT abusers and streamers, with unique items, which feels biased and unfair.
    • I express a willingness to change my review if the developers address the issues and provide meaningful updates in the future.

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