RimWorld

RimWorld game image

Overwhelmingly Positive

Total: 184 ThousandPositive: 180 ThousandNegative: 3.83 Thousand
98%
2%
Steam review score: 9
Community rating

89.03 %

RimWorld is placed at number 5 under 20 analysed games!
Toxicity rating

15.87 %

The Community toxicity rating was calculated by evaluating the most 768 impactful steam game reviews
Currently playing

provided by steam

Community review

RimWorld is a critically acclaimed sci-fi colony sim that blends strategy, simulation, and storytelling into a unique gaming experience. With an AI Community Rating of 88.24%, players praise its addictive gameplay, deep mechanics, and endless replayability. Inspired by Dwarf Fortress and Firefly, RimWorld challenges you to manage a group of crash-landed survivors on a distant planet. Build colonies, manage resources, and navigate complex relationships while fending off pirates, harsh weather, and alien threats. The game’s intelligent AI storyteller—Randy Random, Cassandra Classic, or Phoebe Chillax—ensures every playthrough is unpredictable and engaging. Players love the modding community, which adds hundreds of wild and creative mods to enhance the experience. However, some note that late-game content can feel repetitive, and the single-core performance may cause FPS drops in larger colonies. Despite these minor flaws, RimWorld remains a must-play for fans of strategy and simulation games, offering a rich, story-driven experience that keeps you coming back for more.

Gameplay & Mechanics Feedback

The game's core mechanics have been widely praised by players for their fluid combat and responsive controls, making every encounter feel dynamic and engaging. Many reviewers highlight the satisfying weight of attacks and the intuitive movement system, which enhances immersion. However, some players criticize the AI for being predictable at times, reducing the challenge in later stages. Level design receives mixed feedback—while some appreciate the intricate layouts that encourage exploration, others find certain areas repetitive or overly linear. Difficulty balancing is another point of contention; some players feel the game scales poorly, becoming either too easy or frustratingly hard. Replayability is a common concern, with several players noting a lack of meaningful post-game content or incentives to revisit completed missions. The pacing is generally well-received, though a few reviewers mention abrupt transitions between story segments. The tutorial is praised for its clarity, helping newcomers grasp mechanics quickly, but veterans may find it overly hand-holdy. Overall, the gameplay offers a polished experience with minor flaws that may impact long-term enjoyment.

Performance & Technical Issues

Players have reported mixed experiences with the game's performance and technical stability. While some note smooth gameplay with minimal issues, others highlight frequent FPS drops, stuttering, and occasional crashes—particularly on older hardware. Long load times and sporadic matchmaking disconnections have also been mentioned, impacting the online experience. However, recent patches have addressed some of these concerns, with players acknowledging improved optimization. Visual glitches and minor physics bugs still persist but rarely disrupt core gameplay. Performance remains inconsistent across different GPU and CPU configurations, with some users reporting poor frame rates despite meeting recommended specs. Community feedback suggests verifying system compatibility before purchase, as certain setups may struggle. Overall, while the game delivers a solid experience for many, technical hiccups may frustrate players with less optimized systems.

Story & Narrative

The game's story and narrative have received mixed but passionate feedback from the community. Many players praise its deep world-building, rich lore, and well-written dialogue, which immerse them in a compelling universe. The characters are frequently highlighted as memorable, with complex motivations and arcs that resonate emotionally. Some reviewers compare the storytelling to classic RPGs, appreciating its depth and player-driven choices that shape the narrative. However, criticisms focus on pacing issues, with some players finding the middle section slow or overly convoluted. A few reviews mention underdeveloped side characters or plot threads that feel unresolved. Despite these flaws, the overarching narrative is often described as gripping, with a finale that leaves a lasting impact. Fans of intricate storytelling and detailed world-building will likely enjoy the experience, though those seeking a tightly paced plot may find moments of frustration. The community agrees that the game's strongest asset is its ability to weave player choices into a cohesive, reactive story—making each playthrough feel unique.

Monetization & Business Model

The game's monetization model has sparked mixed reactions among players. While some appreciate the fair pricing and lack of aggressive microtransactions, others criticize certain paywalls that gate essential content. A common praise is the absence of loot boxes, making progression feel more skill-based rather than luck-driven. However, expansions and season passes have divided the community—some see them as valuable additions, while others argue they fragment the player base. Many players agree the base game offers solid value for its price, but DLC costs can add up quickly. If you prefer a one-time purchase without intrusive monetization, this might be a good fit, but those wary of additional paid content should weigh their options carefully.

Feature Requests & Suggestions

The community has voiced several feature requests and suggestions to enhance the game experience. Players are eager for new modes, such as a co-op campaign or competitive ranked play, to add replayability. Many have suggested expanding character customization with more skins, emotes, and unlockable cosmetics. UI improvements are a recurring request, with players asking for better inventory management, clearer tooltips, and streamlined menus. Some users highlight the need for additional maps or procedural generation to keep gameplay fresh. Weapon balancing and new gear options are also frequently mentioned, with players wanting more variety in loadouts. Performance optimizations, including better FPS stability and reduced loading times, are high on the wishlist. While the core gameplay is praised, players emphasize that these additions could elevate the experience further. The developer’s responsiveness to community feedback will be key in shaping the game’s future updates.

Developer Engagement & Support

The game's developer engagement and support have been a major talking point among players, with many praising the team's responsiveness and commitment to improvements. Community reviews highlight frequent patches and updates, addressing bugs and adding requested features. Players appreciate the transparent communication through developer blogs and social media, where roadmaps and upcoming changes are regularly shared. Some users note that early access feedback has been actively incorporated, leading to meaningful gameplay refinements. However, a few critics mention delays in fixing certain persistent issues or a lack of clarity on long-term plans. Despite this, the overall sentiment leans positive, with players feeling heard and valued. For those prioritizing a developer that listens and iterates based on feedback, this game stands out as a strong choice.

History

148 events
63 SmallUpdateEvent52 NewsEvent18 PreAnnounceMajorUpdateEvent6 MajorUpdateEvent5 GameSalesEvent4 DLCReleaseEvent
  • July 31, 2025
    2 days since last event
    Today
  • July 29, 2025
    6 days after previous event
    Update 1.6.4535 released
    Event
    SmallUpdateEvent
    Upvotes
    1699
    Downvotes
    23
    Voting score
    99%
    Toxicity before
    19.69 %
    Toxicity after
    N/A
  • July 22, 2025
    11 days after previous event
    Update 1.6.4528 released
    Event
    SmallUpdateEvent
    Upvotes
    2531
    Downvotes
    65
    Voting score
    97%
    Toxicity before
    21.98 %
    Toxicity after
    18.79 %
  • July 11, 2025
    2 days after previous event
    Odyssey expansion and update 1.6 out now!
    Event
    MajorUpdateEvent
    Upvotes
    9771
    Downvotes
    419
    Voting score
    96%
    Toxicity before
    16.0 %
    Toxicity after
    23.45 %
  • July 09, 2025
    5 days after previous event
    Odyssey preview #4: Quests, the mechhive endgame, drones, and more
    Event
    NewsEvent
    Upvotes
    7754
    Downvotes
    115
    Voting score
    99%
    Toxicity before
    16.39 %
    Toxicity after
    22.66 %
  • July 04, 2025
    7 days after previous event
    Odyssey preview #3: Animals, training, and fishing
    Event
    NewsEvent
    Upvotes
    9595
    Downvotes
    122
    Voting score
    99%
    Toxicity before
    18.75 %
    Toxicity after
    25.0 %
  • June 27, 2025
    8 days after previous event
    Odyssey preview #2: Gravships and space
    Event
    NewsEvent
    Upvotes
    10190
    Downvotes
    113
    Voting score
    99%
    Toxicity before
    20.74 %
    Toxicity after
    20.95 %
  • June 19, 2025
    8 days after previous event
    Odyssey preview #1: Map features, landmarks, and biomes
    Event
    NewsEvent
    Upvotes
    12719
    Downvotes
    137
    Voting score
    99%
    Toxicity before
    14.17 %
    Toxicity after
    18.29 %
  • June 11, 2025
    about 1 month after previous event
    Announcing Odyssey and update 1.6!
    Event
    NewsEvent
    Upvotes
    31225
    Downvotes
    732
    Voting score
    98%
    Toxicity before
    6.36 %
    Toxicity after
    23.08 %
  • May 06, 2025
    5 months after previous event
    New merch arrivals have crashlanded!
    Event
    NewsEvent
    Upvotes
    4114
    Downvotes
    407
    Voting score
    91%
    Toxicity before
    12.32 %
    Toxicity after
    17.08 %
  • November 22, 2024
    1 day after previous event
    The RimWorld merch store is live until Jan 9!
    Event
    NewsEvent
    Upvotes
    6370
    Downvotes
    845
    Voting score
    88%
    Toxicity before
    9.63 %
    Toxicity after
    9.55 %
  • November 21, 2024
    about 1 month after previous event
    Get the Terraform Titans Duo: Oxygen Not Included x RimWorld!
    Event
    GameSalesEvent
    Upvotes
    750
    Downvotes
    49
    Voting score
    94%
    Toxicity before
    8.8 %
    Toxicity after
    10.44 %
  • October 08, 2024
    4 days after previous event
    RimWorld’s birthday and community event!
    Event
    NewsEvent
    Upvotes
    7157
    Downvotes
    360
    Voting score
    95%
    Toxicity before
    19.64 %
    Toxicity after
    13.59 %
  • October 04, 2024
    21 days after previous event
    Bow down to the War Queen! (Plus RimWorld enamel pins)
    Event
    NewsEvent
    Upvotes
    2576
    Downvotes
    239
    Voting score
    92%
    Toxicity before
    23.18 %
    Toxicity after
    8.94 %
  • September 13, 2024
    about 1 month after previous event
    City-building & colony-building bundle: Foundation x RimWorld
    Event
    GameSalesEvent
    Upvotes
    368
    Downvotes
    36
    Voting score
    91%
    Toxicity before
    13.04 %
    Toxicity after
    13.52 %
  • July 30, 2024
    about 1 month after previous event
    Necesse & RimWorld bundle now available!
    Event
    NewsEvent
    Upvotes
    3527
    Downvotes
    315
    Voting score
    92%
    Toxicity before
    15.8 %
    Toxicity after
    19.82 %
  • June 27, 2024
    10 days after previous event
    The boomrat plush just might explode... with love!
    Event
    NewsEvent
    Upvotes
    4182
    Downvotes
    261
    Voting score
    94%
    Toxicity before
    11.67 %
    Toxicity after
    16.11 %
  • June 17, 2024
    24 days after previous event
    RimWorld & Dwarf Fortress bundle now available!
    Event
    GameSalesEvent
    Upvotes
    852
    Downvotes
    37
    Voting score
    96%
    Toxicity before
    0.0 %
    Toxicity after
    15.63 %
  • May 24, 2024
    21 days after previous event
    Update 1.5.4104 released
    Event
    SmallUpdateEvent
    Upvotes
    2576
    Downvotes
    186
    Voting score
    93%
    Toxicity before
    N/A
    Toxicity after
    16.43 %
  • May 03, 2024
    15 days after previous event
    New ambient horror setting and tribal Anomaly support
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    6278
    Downvotes
    229
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 18, 2024
    7 days after previous event
    Integrating Anomaly more with the rest of the game
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    6514
    Downvotes
    190
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 11, 2024
    about 21 hours after previous event
    Anomaly expansion and update 1.5 out now!
    Event
    DLCReleaseEvent
    Upvotes
    5380
    Downvotes
    252
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 10, 2024
    1 day after previous event
    Anomaly bonus preview: Ghouls, ghouls, ghouls
    Event
    NewsEvent
    Upvotes
    2491
    Downvotes
    92
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 09, 2024
    5 days after previous event
    Anomaly preview #4: Cubes, spheres, obelisks, soundtrack and languages
    Event
    NewsEvent
    Upvotes
    2972
    Downvotes
    100
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 04, 2024
    7 days after previous event
    Anomaly preview #3: Cultists, hate chanters and rituals
    Event
    NewsEvent
    Upvotes
    3879
    Downvotes
    113
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 28, 2024
    5 days after previous event
    Anomaly preview #2: Containment facilities, creatures, and release date
    Event
    NewsEvent
    Upvotes
    5823
    Downvotes
    147
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 23, 2024
    10 days after previous event
    Anomaly preview #1: Fleshbeasts, fleshmass heart, pit gate and dreadmeld
    Event
    NewsEvent
    Upvotes
    7161
    Downvotes
    209
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 13, 2024
    27 days after previous event
    Anomaly expansion and update 1.5 announced!
    Event
    MajorUpdateEvent
    Upvotes
    19784
    Downvotes
    510
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 15, 2024
    about 2 months after previous event
    RimWorld & Medieval Dynasty bundle now available!
    Event
    NewsEvent
    Upvotes
    3092
    Downvotes
    286
    Voting score
    92%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 21, 2023
    about 1 month after previous event
    Winter Sale, Merry Christmas and Happy New Year!
    Event
    GameSalesEvent
    Upvotes
    947
    Downvotes
    48
    Voting score
    95%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 21, 2023
    7 months after previous event
    Ten years of RimWorld, it's our "Labor of Love"
    Event
    NewsEvent
    Upvotes
    14478
    Downvotes
    535
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 27, 2023
    8 days after previous event
    Rare plushie thrumbos have wandered into the area!
    Event
    NewsEvent
    Upvotes
    11969
    Downvotes
    819
    Voting score
    94%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 19, 2023
    22 days after previous event
    Update 1.4.3704 released
    Event
    SmallUpdateEvent
    Upvotes
    2488
    Downvotes
    217
    Voting score
    92%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 28, 2023
    about 1 month after previous event
    Update 1.4.3682 released
    Event
    SmallUpdateEvent
    Upvotes
    2439
    Downvotes
    264
    Voting score
    90%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 17, 2023
    2 days after previous event
    Price reduction adjustments coming to multiple non-USD currencies.
    Event
    NewsEvent
    Upvotes
    7391
    Downvotes
    791
    Voting score
    90%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 15, 2023
    28 days after previous event
    Update 1.4.3641 released
    Event
    SmallUpdateEvent
    Upvotes
    1637
    Downvotes
    105
    Voting score
    94%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • January 18, 2023
    25 days after previous event
    Update 1.4.3613 released
    Event
    SmallUpdateEvent
    Upvotes
    1880
    Downvotes
    126
    Voting score
    94%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 25, 2022
    8 days after previous event
    RimWorld's Winter Sale
    Event
    GameSalesEvent
    Upvotes
    737
    Downvotes
    92
    Voting score
    89%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 17, 2022
    18 days after previous event
    Update 1.4.3580 fixes and wishing you a happy 2023!
    Event
    SmallUpdateEvent
    Upvotes
    3371
    Downvotes
    193
    Voting score
    95%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 29, 2022
    8 days after previous event
    Update 1.4.3563 improves quest reward variety
    Event
    SmallUpdateEvent
    Upvotes
    1670
    Downvotes
    150
    Voting score
    92%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 21, 2022
    6 days after previous event
    1.4 content update adds more integration between expansions
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    3668
    Downvotes
    148
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 15, 2022
    3 days after previous event
    Unstable build update 1.4.3548
    Event
    SmallUpdateEvent
    Upvotes
    1193
    Downvotes
    41
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 12, 2022
    about 23 hours after previous event
    1.4 content update in testing with cross-expansion integration
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    4243
    Downvotes
    90
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 11, 2022
    1 day after previous event
    Recent patches for 1.4
    Event
    SmallUpdateEvent
    Upvotes
    924
    Downvotes
    31
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 10, 2022
    7 days after previous event
    Currency conversion rates updating soon
    Event
    NewsEvent
    Upvotes
    5132
    Downvotes
    700
    Voting score
    88%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 03, 2022
    12 days after previous event
    Multiple updates for 1.4 and Biotech
    Event
    SmallUpdateEvent
    Upvotes
    1603
    Downvotes
    71
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 22, 2022
    1 day after previous event
    Update 1.4.3525 hotfixes some issues
    Event
    SmallUpdateEvent
    Upvotes
    1443
    Downvotes
    34
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 21, 2022
    3 days after previous event
    Biotech expansion and update 1.4 available now!
    Event
    DLCReleaseEvent
    Upvotes
    6650
    Downvotes
    229
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 18, 2022
    3 days after previous event
    Biotech preview #4: Xenotypes, world factions, and the dark blood-drinkers
    Event
    NewsEvent
    Upvotes
    5355
    Downvotes
    105
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 15, 2022
    4 days after previous event
    Biotech preview #3: Reproduction, children, genetic modification, & release date
    Event
    NewsEvent
    Upvotes
    6134
    Downvotes
    83
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 11, 2022
    4 days after previous event
    Biotech preview #2: Combat mechanoids, pollution, and super-mechanoid bosses
    Event
    NewsEvent
    Upvotes
    3995
    Downvotes
    36
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 07, 2022
    2 days after previous event
    Biotech preview #1: Mechanitor infrastructure and labor mechs
    Event
    NewsEvent
    Upvotes
    5849
    Downvotes
    59
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 05, 2022
    4 months after previous event
    Biotech expansion announced! Update 1.4 on unstable branch
    Event
    MajorUpdateEvent
    Upvotes
    15608
    Downvotes
    187
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • June 06, 2022
    about 2 months after previous event
    Update 1.3.3387 includes improvements for Steam Deck and other bits
    Event
    SmallUpdateEvent
    Upvotes
    3123
    Downvotes
    361
    Voting score
    90%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 21, 2022
    14 days after previous event
    RimWorld is back on Steam in Australia
    Event
    NewsEvent
    Upvotes
    9039
    Downvotes
    130
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 06, 2022
    21 days after previous event
    Update 1.3.3326 brings full support for Steam Deck
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    2608
    Downvotes
    115
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 16, 2022
    12 days after previous event
    Steam Deck support in mod compatibility testing
    Event
    NewsEvent
    Upvotes
    1727
    Downvotes
    88
    Voting score
    95%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 05, 2022
    6 days after previous event
    RimWorld removed from sale in Australia on Steam, existing owners unaffected
    Event
    NewsEvent
    Upvotes
    13640
    Downvotes
    369
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 26, 2022
    2 days after previous event
    Update 1.3.3287 makes ideoligions smoother to play
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    3170
    Downvotes
    52
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 24, 2022
    3 months after previous event
    Steam Deck support improvements are coming, but delayed
    Event
    NewsEvent
    Upvotes
    3374
    Downvotes
    64
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 01, 2021
    about 1 month after previous event
    Update 1.3.3200 improves defense tools and raid strategies
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    5151
    Downvotes
    39
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 24, 2021
    about 1 month after previous event
    Update 1.3.3159 improves caravans, biosculpters, archonexus, and more
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    4096
    Downvotes
    62
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • September 10, 2021
    16 days after previous event
    Update 1.3.3117 makes multi-ideoligion colonies more viable
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    3489
    Downvotes
    44
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • August 24, 2021
    14 days after previous event
    Update 1.3.3101 adds ideoligion development during play, and more
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    4341
    Downvotes
    30
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • August 10, 2021
    7 days after previous event
    Update 1.3.3087 adds tree replanting
    Event
    SmallUpdateEvent
    Upvotes
    2198
    Downvotes
    20
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • August 03, 2021
    4 days after previous event
    Update 1.3.3080 adds classic and preset ideoligion setup
    Event
    SmallUpdateEvent
    Upvotes
    1899
    Downvotes
    20
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 30, 2021
    2 days after previous event
    Update 1.3.3076 released
    Event
    SmallUpdateEvent
    Upvotes
    1379
    Downvotes
    14
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 28, 2021
    2 days after previous event
    Update 1.3.3074 brings various fixes and improvements
    Event
    SmallUpdateEvent
    Upvotes
    1321
    Downvotes
    13
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 26, 2021
    3 days after previous event
    Update 1.3.3072 adds various improvements and fixes
    Event
    SmallUpdateEvent
    Upvotes
    1357
    Downvotes
    14
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 24, 2021
    about 8 hours after previous event
    Update 1.3.3069b adds ideoligion save and load
    Event
    SmallUpdateEvent
    Upvotes
    2341
    Downvotes
    22
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 23, 2021
    about 20 hours after previous event
    Update 1.3.3069 released
    Event
    SmallUpdateEvent
    Upvotes
    1181
    Downvotes
    8
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 22, 2021
    1 day after previous event
    Update 1.3.3068 in testing on unstable branch
    Event
    SmallUpdateEvent
    Upvotes
    862
    Downvotes
    9
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 21, 2021
    1 day after previous event
    Update 1.3.3067 released
    Event
    SmallUpdateEvent
    Upvotes
    1277
    Downvotes
    24
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 20, 2021
    3 days after previous event
    Ideology expansion released!
    Event
    DLCReleaseEvent
    Upvotes
    3264
    Downvotes
    82
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 18, 2021
    2 days after previous event
    Ideology and 1.3 release date, plus Gauranlen trees
    Event
    NewsEvent
    Upvotes
    5698
    Downvotes
    83
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 15, 2021
    4 days after previous event
    Info for modders: Multi-version mods
    Event
    NewsEvent
    Upvotes
    3634
    Downvotes
    29
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 11, 2021
    7 days after previous event
    Ideology adds social roles and rituals
    Event
    NewsEvent
    Upvotes
    7091
    Downvotes
    76
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 04, 2021
    about 1 month after previous event
    Announcing update 1.3 and the Ideology expansion
    Event
    MajorUpdateEvent
    Upvotes
    17535
    Downvotes
    126
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • May 24, 2021
    4 months after previous event
    Version 1.2.3005 updates languages and names
    Event
    SmallUpdateEvent
    Upvotes
    2422
    Downvotes
    64
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 06, 2021
    5 months after previous event
    Version 1.2.2900 updates languages and names
    Event
    SmallUpdateEvent
    Upvotes
    864
    Downvotes
    23
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • September 11, 2020
    about 1 month after previous event
    Update 1.2.2753 add new gear, new permits, and many refinements
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    5936
    Downvotes
    41
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • August 10, 2020
    2 months after previous event
    Update 1.2 adds new quests, psycasts, gear, and more
    Event
    MajorUpdateEvent
    Upvotes
    4893
    Downvotes
    63
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • June 03, 2020
    7 days after previous event
    Update 1.1.2654 refines new features
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    2651
    Downvotes
    42
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • May 27, 2020
    22 days after previous event
    Update 1.1.2647 adds psychic meditation, new psycasts, and tons more
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    2455
    Downvotes
    36
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • May 05, 2020
    7 days after previous event
    Update 1.1.2624 powers up deep drilling and more
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    1635
    Downvotes
    23
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 28, 2020
    9 days after previous event
    Update 1.1.2618 brings various improvements
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    2150
    Downvotes
    43
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 19, 2020
    11 days after previous event
    Update 1.1.2610 improves quest generation and more
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    1510
    Downvotes
    13
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 08, 2020
    10 days after previous event
    Update 1.1.2598 adds configurable quest rewards and more
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    1444
    Downvotes
    18
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 29, 2020
    9 days after previous event
    Update 1.1.2589 adds shuttle pads and more
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    1460
    Downvotes
    24
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 20, 2020
    7 days after previous event
    Update 1.1.2579
    Event
    SmallUpdateEvent
    Upvotes
    718
    Downvotes
    16
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 14, 2020
    2 days after previous event
    Update 1.1.2575
    Event
    SmallUpdateEvent
    Upvotes
    630
    Downvotes
    22
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 12, 2020
    1 day after previous event
    Update 1.1.2571
    Event
    SmallUpdateEvent
    Upvotes
    655
    Downvotes
    18
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 11, 2020
    about 23 hours after previous event
    Update 1.1.2570 released
    Event
    SmallUpdateEvent
    Upvotes
    570
    Downvotes
    16
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 10, 2020
    2 days after previous event
    Update 1.1.2569 on unstable branch
    Event
    SmallUpdateEvent
    Upvotes
    517
    Downvotes
    9
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 08, 2020
    1 day after previous event
    Update 1.1.2567 released
    Event
    SmallUpdateEvent
    Upvotes
    691
    Downvotes
    13
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 07, 2020
    about 22 hours after previous event
    Update 1.1.2566 released
    Event
    SmallUpdateEvent
    Upvotes
    523
    Downvotes
    11
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 06, 2020
    1 day after previous event
    Update 1.1.2565 released
    Event
    SmallUpdateEvent
    Upvotes
    430
    Downvotes
    8
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 05, 2020
    1 day after previous event
    Update 1.1.2564 released
    Event
    SmallUpdateEvent
    Upvotes
    565
    Downvotes
    15
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 03, 2020
    about 22 hours after previous event
    Update 1.1.2563 released
    Event
    SmallUpdateEvent
    Upvotes
    465
    Downvotes
    8
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 03, 2020
    about 21 hours after previous event
    Update 1.1.2562 released
    Event
    SmallUpdateEvent
    Upvotes
    576
    Downvotes
    10
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 02, 2020
    about 17 hours after previous event
    What's Next for RimWorld
    Event
    NewsEvent
    Upvotes
    5352
    Downvotes
    72
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 01, 2020
    1 day after previous event
    Update 1.1.2560 released
    Event
    SmallUpdateEvent
    Upvotes
    511
    Downvotes
    17
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 29, 2020
    1 day after previous event
    Update 1.1.2559 released
    Event
    SmallUpdateEvent
    Upvotes
    473
    Downvotes
    20
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 28, 2020
    1 day after previous event
    Update 1.1.2258 released
    Event
    SmallUpdateEvent
    Upvotes
    511
    Downvotes
    20
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 26, 2020
    3 days after previous event
    Update 1.1.2257 released
    Event
    SmallUpdateEvent
    Upvotes
    529
    Downvotes
    14
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 24, 2020
    2 days after previous event
    RimWorld free update 1.1 and Royalty expansion released
    Event
    DLCReleaseEvent
    Upvotes
    3013
    Downvotes
    130
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 22, 2020
    about 23 hours after previous event
    Minor update #5 to unstable build (1.1.2552)
    Event
    SmallUpdateEvent
    Upvotes
    571
    Downvotes
    18
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 21, 2020
    about 19 hours after previous event
    Minor update #4 to unstable build (1.1.2551)
    Event
    SmallUpdateEvent
    Upvotes
    493
    Downvotes
    11
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 20, 2020
    about 20 hours after previous event
    Minor update #3 to 1.1 unstable (1.1.2550)
    Event
    SmallUpdateEvent
    Upvotes
    480
    Downvotes
    7
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 19, 2020
    about 11 hours after previous event
    Compatibility fix 1.0.2549 released
    Event
    SmallUpdateEvent
    Upvotes
    520
    Downvotes
    5
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 19, 2020
    about 23 hours after previous event
    Minor update #2 to 1.1 unstable
    Event
    SmallUpdateEvent
    Upvotes
    585
    Downvotes
    8
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 18, 2020
    about 23 hours after previous event
    Minor fixes to 1.1 unstable
    Event
    SmallUpdateEvent
    Upvotes
    655
    Downvotes
    8
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 17, 2020
    5 months after previous event
    RimWorld 1.1 available on unstable Steam branch
    Event
    MajorUpdateEvent
    Upvotes
    5404
    Downvotes
    36
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 02, 2019
    4 months after previous event
    Update 1.0.2408 released
    Event
    SmallUpdateEvent
    Upvotes
    1425
    Downvotes
    58
    Voting score
    96%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • May 31, 2019
    14 days after previous event
    Update 1.0.2282 released
    Event
    SmallUpdateEvent
    Upvotes
    920
    Downvotes
    20
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • May 17, 2019
    4 months after previous event
    Unstable testing of minor update 1.0.2271
    Event
    SmallUpdateEvent
    Upvotes
    440
    Downvotes
    7
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • January 24, 2019
    4 days after previous event
    RimWorld soundtrack available on Steam
    Event
    NewsEvent
    Upvotes
    446
    Downvotes
    9
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • January 20, 2019
    3 months after previous event
    1.0 technical update brings multi-version mod support
    Event
    SmallUpdateEvent
    Upvotes
    679
    Downvotes
    7
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 17, 2018
    about 15 hours after previous event
    RimWorld 1.0 released
    Event
    SmallUpdateEvent
    Upvotes
    3137
    Downvotes
    16
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 17, 2018
    10 days after previous event
    Game was released
  • October 07, 2018
    about 1 month after previous event
    RimWorld 1.0 will be released October 17
    Event
    NewsEvent
    Upvotes
    1681
    Downvotes
    10
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • September 05, 2018
    about 11 hours after previous event
    Unstable version testing and a call for translators
    Event
    NewsEvent
    Upvotes
    327
    Downvotes
    4
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • September 05, 2018
    8 days after previous event
    Early access price and final price
    Event
    NewsEvent
    Upvotes
    637
    Downvotes
    35
    Voting score
    95%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • August 28, 2018
    9 months after previous event
    RimWorld Beta 19 – Polish the Cannons released!
    Event
    SmallUpdateEvent
    Upvotes
    1105
    Downvotes
    12
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 18, 2017
    25 days after previous event
    RimWorld Beta 18 – A World of Story is released!
    Event
    SmallUpdateEvent
    Upvotes
    1841
    Downvotes
    17
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 24, 2017
    5 months after previous event
    Backstory in game sales will close
    Event
    NewsEvent
    Upvotes
    957
    Downvotes
    24
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • June 03, 2017
    10 days after previous event
    Alpha17b performance hotfix released.
    Event
    SmallUpdateEvent
    Upvotes
    787
    Downvotes
    17
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • May 24, 2017
    about 1 month after previous event
    Alpha 17 - On the Road released!
    Event
    SmallUpdateEvent
    Upvotes
    1361
    Downvotes
    4
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 11, 2017
    about 2 months after previous event
    New content is in progress for Alpha 17!
    Event
    NewsEvent
    Upvotes
    1727
    Downvotes
    6
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 11, 2017
    2 days after previous event
    Greetings and Salutations!
    Event
    NewsEvent
    Upvotes
    629
    Downvotes
    41
    Voting score
    94%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 08, 2017
    about 2 months after previous event
    Progress update on Alpha 17
    Event
    NewsEvent
    Upvotes
    1065
    Downvotes
    8
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 20, 2016
    8 days after previous event
    RimWorld Alpha 16 – Wanderlust released!
    Event
    SmallUpdateEvent
    Upvotes
    1272
    Downvotes
    2
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 12, 2016
    11 days after previous event
    How to not lose Alpha 15 saves upon Alpha 16 release
    Event
    NewsEvent
    Upvotes
    474
    Downvotes
    1
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 01, 2016
    23 days after previous event
    Quick teaser: Transport Pods
    Event
    NewsEvent
    Upvotes
    905
    Downvotes
    4
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 09, 2016
    4 days after previous event
    Quick teaser: The Ice Planet
    Event
    NewsEvent
    Upvotes
    1157
    Downvotes
    3
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 04, 2016
    1 day after previous event
    Quick teaser: The Caravan
    Event
    NewsEvent
    Upvotes
    1649
    Downvotes
    4
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 03, 2016
    about 2 months after previous event
    Quick teaser: The Planet
    Event
    NewsEvent
    Upvotes
    1226
    Downvotes
    2
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • September 09, 2016
    7 days after previous event
    Creative content rewards available separately from main game
    Event
    NewsEvent
    Upvotes
    227
    Downvotes
    14
    Voting score
    94%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • September 02, 2016
    about 22 hours after previous event
    Alpha 15c is live
    Event
    SmallUpdateEvent
    Upvotes
    282
    Downvotes
    7
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • September 01, 2016
    4 days after previous event
    Alpha15c in testing on unstable branch
    Event
    NewsEvent
    Upvotes
    293
    Downvotes
    5
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • August 29, 2016
    about 12 hours after previous event
    Alpha15b - Tiny fix to early game raid timings
    Event
    SmallUpdateEvent
    Upvotes
    278
    Downvotes
    4
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • August 28, 2016
    30 days after previous event
    Alpha 15 - Tutorial and Drugs released!
    Event
    SmallUpdateEvent
    Upvotes
    573
    Downvotes
    3
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 29, 2016
    about 15 hours after previous event
    Alpha 14e - Fixes for game-breaking bugs
    Event
    SmallUpdateEvent
    Upvotes
    241
    Downvotes
    4
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 29, 2016
    7 days after previous event
    Broken-save bugfix pushed to unstable branch
    Event
    SmallUpdateEvent
    Upvotes
    172
    Downvotes
    4
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 21, 2016
    3 days after previous event
    Alpha14d - fixes and tunings
    Event
    NewsEvent
    Upvotes
    322
    Downvotes
    4
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 19, 2016
    about 16 hours after previous event
    Alpha14c release, tiny balance update
    Event
    SmallUpdateEvent
    Upvotes
    416
    Downvotes
    3
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 18, 2016
    3 days after previous event
    Alpha14b unlocks the missing half of the game events
    Event
    SmallUpdateEvent
    Upvotes
    354
    Downvotes
    6
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 15, 2016
    5 days after previous event
    RimWorld Alpha 14 released on Steam with Scenario System!
    Event
    NewsEvent
    Upvotes
    363
    Downvotes
    6
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 10, 2016
    20 days after previous event
    Alpha 14 preview
    Event
    NewsEvent
    Upvotes
    309
    Downvotes
    2
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • June 20, 2016
    Steam release on July 15
    Event
    NewsEvent
    Upvotes
    280
    Downvotes
    1
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A

What the community wishes

Improve late-game content depth
Late-game becomes dull with repetitive tasks and lack of meaningful challenges. Adding more dynamic events, deeper diplomacy, or end-game goals could enhance engagement.
Optimize single-core performance
The game runs on a single core, causing significant FPS drops in larger colonies. Multi-core optimization would greatly improve performance.
Expand diplomacy and faction interactions
Diplomacy and faction interactions are shallow and underdeveloped. Adding more depth, such as alliances, trade agreements, or political intrigue, would enhance gameplay.
Add more narrative-driven events
The game lacks story-driven events or quests. Introducing more narrative elements could make the storytelling aspect more engaging and varied.
Improve pawn AI intelligence
Pawns often make poor decisions, like not defending themselves against threats. Smarter AI behavior would reduce micromanagement and improve immersion.
Balance resource distribution
Resource distribution can be unbalanced, leading to overstocking of some items while struggling for basics. Better resource balancing would improve gameplay flow.
Enhance user interface intuitiveness
The interface is clunky and unintuitive. Streamlining and modernizing the UI would make the game more accessible and enjoyable.
Add more end-game achievements
The game lacks achievements or rewards for completing end-game goals. Adding achievements could provide more motivation and replayability.
Reduce DLC dependency for core features
Some core features, like children and new events, are locked behind DLC. Including more base game updates would reduce reliance on paid expansions.
Expand modding support and stability
Mods frequently break with updates, causing frustration. Better modding support and stability would enhance the player experience.
Add more dynamic world events
The game could benefit from more random, dynamic world events to keep gameplay fresh and unpredictable.
Improve faction trade and raiding mechanics
Trade and raiding mechanics are underdeveloped. Adding more depth, such as caravan management or faction-specific trade goods, would improve these systems.
Add more customization options for storytellers
Players want more control over storyteller settings to tailor the game experience. Adding more customization options would enhance replayability.
Introduce more diverse late-game threats
Late-game threats are repetitive. Adding more varied and challenging end-game enemies or events would keep the game exciting.
Improve graphics and visual appeal
The graphics are simplistic and outdated. Modernizing the visuals would make the game more appealing to new players.
Add more meaningful colony progression
Colony progression can feel shallow. Adding more milestones, technologies, or colony-wide goals would make progression more rewarding.
Expand on the surgery and health system
The surgery and health system is a favorite feature. Expanding it with more medical conditions, treatments, or bionic options would add depth.
Add more diverse starting scenarios
Players want more varied starting scenarios to increase replayability. Adding more unique or challenging starts would enhance the early game.
Improve caravan and travel mechanics
Caravan and travel mechanics are clunky. Streamlining these systems and adding more features, like travel events, would improve the experience.
Add more in-game tutorials or guides
New players often struggle with the learning curve. Adding more in-game tutorials or guides would make the game more accessible.

Reviews

Toxicity trend

N-Grams

game is boringgame is frustratingcannibalism is alwayscost to playhighly moddable gamegreat game playgame is addictinghighly recommend tryinggame is engaginglot of replayabilitywar crime simulatorgame is customizablegame is expensivegame is unforgivingfun for hoursgame is awesomegame is complicatedgame is phenomenalreally good dealgame is great

Keywords

What the community loves
fun
57
love
28
recommend
28
great
23
mods
22
10/10
22
good
22
best
19
favorite
17
modding
16
addictive
14
community
14
amazing
12
worth
10
enjoy
9
Where the community is undecided
mods
77
DLC
36
colony
31
DLCs
20
Rimworld
15
content
15
colonists
14
game
14
hours
13
modding
13
survival
10
community
10
mod
10
tutorial
9
time
8
What the community dislikes
expensive
28
DLC
21
overpriced
17
boring
16
frustrating
12
price
12
DLCs
12
recommend
11
tutorial
8
stupid
8
repetitive
8
hate
8
hard
7
performance
7
difficult
7

Whats the data quality we are looking at

Persons who wrote a RimWorld review on Steam have:

written on average 13.0 gaming reviews in total
own an average of 80.37 steam games
have an average playtime of 468.23 hours on submitting the review

While looking at 789 reviews we have sorted them into following categories:

653x
Gameplay & Mechanics Feedback
  • Praise for core mechanics, combat, movement, level design, controls.
  • Criticism of mechanics, AI, movement, balance, or game feel.
  • Complaints or praise about difficulty, lack of challenge, or poor scaling.
  • Game is too short, too long, repetitive, or lacks replayability.
  • Feedback on slow or rushed pacing.
  • Praise or criticism of tutorial or onboarding.
53x
Performance & Technical Issues
  • FPS drops, lag, stuttering, long load times.
  • Crashes, corrupted saves, softlocks, major blockers.
  • Small bugs (visual glitches, physics issues, pop-ins).
  • Online or matchmaking issues, disconnections.
  • Poor performance despite good hardware.
  • Not working on specific GPUs, CPUs, or OS versions.
25x
User Experience, UI, and Accessibility
  • Praise or complaints about responsiveness, keybinding, controller support.
  • Menus, HUD, inventory management, readability.
  • Colorblind modes, subtitle issues, difficulty options.
  • Poor translations, missing subtitles, regional content.
338x
Story & Narrative
  • Praise for writing, dialogue, characters, world-building.
  • Criticism of pacing, writing, characters.
  • Contains major plot spoilers.
6x
Multiplayer & Community Feedback
  • Co-op, PvP, social features, matchmaking quality.
  • Cheating, griefing, harassment, toxic behavior.
263x
Monetization & Business Model
  • Microtransactions, loot boxes, paywalls.
  • Praise or criticism of expansions or season passes.
  • Is the game worth the price? Good/bad value.
62x
Feature Requests & Suggestions
  • Suggestions for new modes, characters, weapons, maps.
  • Suggestions for UI improvements, better customization, settings tweaks.
68x
Developer Engagement & Support
  • Praise or criticism of dev responsiveness, patches, communication.
  • Feedback on progress, roadmap, or missing features in early access.
212x
Trash Reviews
  • Random, spam-like, or nonsensical; no meaningful feedback.
  • Not related to the game.
  • Pure jokes, memes, or ASCII art with no substantive feedback.
  • Hateful, harassing, or explicit language.

In-depth analysis of most impactful community reviews

Positive

This game taught me a lot about cultural acceptance, and the importance of working together to build something lasting, significant, and beautiful. Then it taught me to hate everything, and everyone.

  • Sentiments

    • I learned valuable lessons about cultural acceptance from this game, which made me appreciate diversity and unity.
    • The game showed me the importance of collaboration in creating something meaningful and beautiful.
    • I developed a strong sense of hatred toward everything and everyone after playing this game.

Positive

if you think Geneva convention are more like Geneva suggestions this is the game for you. the developers only love letting you do worse things

  • Sentiments

    • I feel that this game appeals to players who enjoy pushing moral boundaries, as it disregards the Geneva conventions as mere suggestions.
    • I believe the developers take pleasure in allowing players to commit increasingly worse actions within the game.

Positive

RimWorld stands as humanity's most sophisticated empathy simulator—not because it creates empathy, but because it systematically erodes it. You begin caring about your colonists as people and end seeing them as walking resource containers. The game's genius isn't in its mechanics but in how it transforms you into exactly the kind of ruthless survivor it simulates.

  • Sentiments

    • I feel that RimWorld is an incredibly sophisticated empathy simulator, which is a unique and thought-provoking aspect of the game.
    • I notice that the game systematically erodes empathy, which creates a disturbing but fascinating psychological effect.
    • I start by caring about the colonists as people, which makes the initial experience emotionally engaging.
    • I end up seeing the colonists as mere walking resource containers, which feels dehumanizing and unsettling.
    • I recognize the game's genius lies not in its mechanics but in how it changes the player's mindset.
    • I realize the game transforms me into a ruthless survivor, mirroring the harsh survival simulation it portrays.

Positive

-Be me -Play RimWorld for the first time -Crashlanded with 3 colonists: an arsonist nudist, a 70-year-old ex-spy with dementia, and a raccoon named "Justice" -Start building a wooden house in a biome called "Murder Ridge" -First week: Arsonist gets food poisoning Vomits on the floor, slips on own vomit, sets kitchen on fire Spy forgets fire exists Raccoon dies trying to put it out Winter hits Nudist gets frostbite on entire body We survive on squirrel meat and desperation Arsonist develops psychic bond with a nearby cougar Names it "Mr. Whiskers" Summer: Trader caravan comes Spy accidentally flashes them during a mental break They kidnap her as payment for psychological damage 2 days later Meteorite crashes directly into our fridge Releases ancient mechanoid killing machines Mr. Whiskers dies heroically buying me time Decide to install mods Now have genetically engineered chicken-people who lay explosive eggs Recruit one He betrays me instantly and burns my crops Call for help from empire Empire sends a dude with no legs and a knife Dies to angry turkey Fast forward 6 hours IRL Base is a crater Everyone’s dead But I managed to tame a Thrumbo, name it “Jeff” Jeff immediately goes on a psychotic break and kicks my last colonist in the face, killing him instantly 10/10 absolute cinema

  • Sentiments

    • I had an incredibly chaotic and unpredictable experience playing RimWorld for the first time, filled with absurd and hilarious moments.
    • The game presented extreme challenges, such as colonists with terrible traits and constant disasters, making survival difficult.
    • I found the randomness of events, like the arsonist setting the kitchen on fire and the raccoon dying, both frustrating and entertaining.
    • The game's emergent storytelling, like the spy being kidnapped after flashing a caravan, was absurdly funny and memorable.
    • I felt devastated when the meteorite destroyed our fridge and unleashed deadly mechanoids, ruining our progress.
    • Mods added a new layer of chaos, like explosive egg-laying chicken-people, which made the experience even more unpredictable.
    • The betrayal by the genetically engineered chicken-person was a frustrating but amusing twist.
    • The game's difficulty was punishing, as seen when the legless empire recruit died to a turkey, leaving us helpless.
    • Despite everything going wrong, taming a Thrumbo named 'Jeff' felt like a small victory, even if it ended tragically.
    • The overall experience was so absurdly entertaining that I still rated it 10/10, calling it 'absolute cinema.'

Positive

a good game if you want something quick and easy, but the replayability is a bit lackluster, becoming a bit boring after only 1300 hours

  • Sentiments

    • I think this game is good for quick and easy gameplay, which is a positive aspect.
    • I feel the replayability is lackluster, which is a negative point for the game.
    • I find the game becomes boring after 1300 hours, indicating a long-term engagement issue.

Negative

I was told I should like this game if I liked Kenshi, I do not. The vanilla base game is way too slow and requires way too much micromanagement to be fun. Individual colonists lack personality and struggle to stand out, so when they die I just feel annoyed or indifferent. Loosing a colonist can cause a run to crawl to a halt while you wait for pawn with the right stats to enter the map, and that is assuming you don't accidentally kill them while trying to take them hostage. Despite this I can't stop playing, and am currently failing to overcome the sunk cost fallacy of having invested 60+ hours in a single run. In the face of the overwhelmingly positive reviews this game has, I feel like I should like this game. Maybe if I find the right mods, or invest a not insignificant amount of money into the DLC, I will like the game? If I have to ask these questions, I cannot recommend that game.

  • Sentiments

    • I was told I should like this game if I liked Kenshi, but I do not.
    • The vanilla base game is way too slow and requires too much micromanagement to be fun.
    • Individual colonists lack personality and struggle to stand out, making their deaths feel annoying or indifferent.
    • Losing a colonist can cause a run to crawl to a halt while waiting for a pawn with the right stats to appear.
    • Despite my frustrations, I can't stop playing and feel trapped by the sunk cost fallacy after investing 60+ hours.
    • I feel like I should like this game due to overwhelmingly positive reviews, but I don't.
    • I wonder if finding the right mods or buying DLC might make me like the game, but this uncertainty makes me hesitant to recommend it.

Negative

Rimworld = great game. My problem: 35$ for base game is a really, REALLY good deal, but it doesn't make sense for all the dlc to add up to $125 with the base game price, even just adding content that should've been a part of the base game.

  • Sentiments

    • I think Rimworld is a great game, and I appreciate its quality and value.
    • I believe the base game price of $35 is a really good deal and offers great value.
    • I feel that the total cost of $125, including the base game and all DLC, is excessive and doesn't make sense.
    • I am frustrated that some DLC content feels like it should have been included in the base game.

Negative

It is a very good game but it is currently too expensive for the experience it offers, since many of the mods require you to own all the available DLC. Right now the full experience inclusive of all DLC is AU$171.

  • Sentiments

    • I think the game is very good, which shows a strong positive sentiment towards the overall quality of the game.
    • I feel the game is currently too expensive for the experience it offers, indicating dissatisfaction with the pricing.
    • I find it frustrating that many mods require owning all available DLC, which adds to the cost and limits accessibility.
    • I am concerned about the high total cost of AU$171 for the full experience including all DLC, which feels excessive.

Negative

I remember buying this game in pre-release. And as far as im concerned they never delivered the final game they promised. Instead we have a ton of DLC that you have to pay for meanwhile the base game feels like it was never finished. Not a fan of the Devs, this game had a ton of potential but they chose money over the players. Would not recommend. It would cost over 150$ to get the whole game.

  • Sentiments

    • I feel disappointed because the game I bought in pre-release was never delivered as promised, lacking the final version that was advertised.
    • I am frustrated that the base game feels unfinished, giving the impression that the developers did not complete it properly.
    • I dislike the excessive amount of DLC that requires additional payment, making the game feel like a cash grab rather than a complete experience.
    • I have a negative opinion of the developers, believing they prioritized profit over delivering a quality product for players.
    • I think the game had a lot of potential, but the developers wasted it by focusing on monetization instead of player satisfaction.
    • I would not recommend this game due to the high cost of obtaining the full experience, which would exceed $150.

Negative

Imagine making people pay 25 dollars for your mods dressed up as DLC. This game is dwarf fortress with better HUD, it isn't worth 100 $.

  • Sentiments

    • I feel that the game is overpriced at $100, which makes it not worth the cost.
    • I believe the game is essentially just a modded version of Dwarf Fortress with a better HUD.
    • I think charging $25 for what feels like mods disguised as DLC is unfair.

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