Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice game image

Overwhelmingly Positive

Total: 303 ThousandPositive: 288 ThousandNegative: 14.3 Thousand
95%
5%
Steam review score: 9
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
AI Community game rating

91.1 %

Sekiro™: Shadows Die Twice is placed at number 12 under 104 analysed games!
AI Community toxicity rating

28.69 %

The Community toxicity rating was calculated by evaluating the most 97 impactful steam game reviews
Currently playing

provided by steam

What the community loves

good
16
fun
12
game
8
best
8
better
4
play
4
fight
4
happy
4
gameplay
3
satisfying
3

What the community dislikes

bad
19
boring
12
frustrating
12
hard
11
difficult
9
easy
7
simple
6
disappointed
5
disappoint
4
defeat
3

What the community wishes

Improve Quality of Life
I think it would be great if the game provided more guidance on how to improve quality of life, such as tips on where to find important items and how to optimize stats. This would make it easier for new players to get into the game and feel more accomplished in their progress.
More Unique Mechanics
I'd love to see more unique mechanics and gameplay mechanics added to the game. This would keep the game fresh and exciting and make it stand out from other dark souls games.
Lady Butterfly Cosmetics
It would be awesome if the game had some Lady Butterfly themed cosmetics, such as outfits, accessories, or even a custom title. This would be a great way to show off my love for the character and the game.
Clearer Directions
I got confused due to unclear guidance. Provide easier-to-follow tutorials or guidance to help players progress.
More Meaningful Bosses
Some bosses and elites had same designs, which felt uninteresting. Try to create more unique and challenging enemies.
Less Repetitive Gameplay
The repetitive sword fighting mechanics got old. Introduce new skills or abilities to keep the gameplay fresh.
Improved Storytelling
The story was somewhat unclear. Develop a more engaging narrative with better character development and dialogue.
Hidden Content
I liked the feeling of discovery, but some secrets were too well-hidden. Add more accessible secrets or hints to guide players.
Improve Storytelling
I wish the story was told more effectively, with a better pacing and more character development.
Enhance Combat Mechanics
The combat system needs to be more responsive and challenging, with more variety in enemy interactions.
Add More Interactive Environments
I would love to see more interactive objects and environments that add to the gameplay experience.
Improve Soundtrack
The soundtrack is nice but it's not memorable, it needs to be more catchy and energetic.
More Character Customization
I wish I could customize my character more, with more options for appearance, abilities and skills.
Fix Minor Bugs
There are some minor bugs that need to be fixed, like the sometimes unresponsive camera.
Introduce New Game Modes
It would be great to have more game modes, like co-op or competitive modes, to add replay value.
Improve Boss Battles
Boss battles need to be more challenging and memorable, with better rewards for defeating them.
Enhance Graphics
The graphics are nice but they could be more detailed and polished, especially in cutscenes.
More Replay Value
The game feels a bit short, it would be great to have more challenges and side quests to keep me engaged.
Improve User Interface
The UI could be more intuitive and user-friendly, with better navigation and options for customization.
Add More Collectibles
I love collecting stuff, more collectibles and hidden secrets would add to the game's replay value.
Improve Online Multiplayer
Online multiplayer is a bit laggy, it needs to be more responsive and have better matchmaking.
More Variety in Enemies
Enemies need to be more varied and challenging, with different abilities and attack patterns.
Improve Difficulty Curve
The difficulty curve is a bit uneven, it needs to be more gradual and challenging for experienced players.
Add More Cutscenes
More cutscenes would add to the game's story and immersion, and make the game more memorable.
Improve Level Design
Some levels feel a bit linear, it would be great to have more open-world areas to explore.
More Customization Options
I wish I could customize my character more, with more options for appearance, abilities and skills.
Improve Frame Rate
The game sometimes has a low frame rate, it needs to be more stable and smooth.
Add More NPC Interactions
More NPC interactions would add to the game's story and immersion, and make the game more memorable.
Improve Sound Effects
Sound effects are nice but they could be more immersive and realistic, especially during combat.
Easier Difficulty Options
I wish there were easier difficulty options for new players, as the game can be overwhelming at first. This would make the game more accessible to a wider audience.
More Guidance on Combat
A more comprehensive tutorial or hints section would be helpful for players who struggle with the new combat system, like I did when I first started playing.
More Character Customization Options
I'd love to see more options for character customization, such as more varied weapon choices or different aesthetic designs for clothes and armor.
Better Boss Battle Pacing
Sometimes the boss fights felt a bit too repetitive and slow-paced, a few more surprises or challenges would keep the fight more engaging.
More Replay Value
While the game is definitely worth playing multiple times, I feel like there could be more secrets and side quests to keep players busy for longer.
Better PC Port
I wish the game was optimized for PC, with graphics and performance improvements to make it run smoothly on lower-end hardware.
More Interactive Storyline
I would like to see more choices and consequences in the story, making the player feel more invested in the world and its characters.
New Playable Characters
Adding new playable characters with unique abilities and playstyles would greatly extend the game's replay value and variety.
More Story Options
I would have liked more choices in the storyline, to give more agency to the player
More Diverse Enemies
It would have been great to have more diverse enemies with unique abilities, like in other FromSoftware games
More Progression Feels
Sometimes I felt like not much was happening in terms of progression, and it was difficult to gauge how close I was to completing the game
More Stealth Options
It would have been awesome to have more stealth options, like hiding in the environment or disguising myself like in other stealth games
Optional Boss Fights
I would have liked the option to skip boss fights if I didn't feel like fighting them, especially on higher difficulties
Improve Game Selection Options
I did not find the game selection suitable for me, and it's hard to get motivated to continue playing after clearing the game.
Add More Enjoyable Minigames
I think adding more enjoyable minigames like the ones with Dakso, like the ones with the rolling mechanic, would be a great addition to the game.
Reduce Repetitive Gameplay
The gameplay becomes too repetitive after a while, and it's hard to stay motivated during the second playthrough.
Easy Mode Option
I think there should be an easy mode option for new players to get used to the game, as it can be overwhelming for beginners.
Health Boost MOD
I would suggest adding a health boost mod, especially for new players, to increase their survivability and make the game more enjoyable.
Soft Difficulty Curve
I think the difficulty curve should be softer for new players, with gradual increase in difficulty, to help them adjust and appreciate the game.
Hint System
A hint system or tutorial would be helpful for new players to understand the mechanics and objectives of the game.
Player Guidance
I would recommend providing more guidance for players, such as direction indicators or clues, to help them navigate the game world.
More Enemy Variety
The game could benefit from more enemy variety, with different behaviors and patterns, to make encounters more challenging and engaging.
Enhanced Graphics
Enhancing the game's graphics and visuals would make the game more immersive and visually appealing.
More Challenging Levels
I would have liked the game to be more challenging, with harder levels that require more skill and strategy to complete.
More Gameplay Options
Having more gameplay options, such as different game modes or increasing the level cap, would make the game more engaging and replayable.
Improved Graphics
The graphics in the game were not impressive, I would suggest improving them to make the game look more realistic and visually appealing.
New Characters and Abilities
Adding new characters and abilities to the game would give players more variety and options to choose from, making the game more exciting.
Better Storyline
The storyline in the game was simple and lacked depth, I would suggest adding more plot twists and unexpected events to make it more interesting.
Improve Atmosphere
I think the game's atmosphere is lacking, it needs more details, sound effects and overall settings to make it feel immersive.
More Interesting Locations
The game's locations are not interesting, they need to be more detailed and resemble real-life places or have unique features.
Proteus Update
I think the proteus system is useless, it's confusing and not useful, it needs to be reworked or removed.
Boss Fights
The boss fights were good, but they need to be more challenging and have more variety.
UI and UX
The UI and UX need to be improved, it's clunky and hard to navigate, it should be more user-friendly.
Simplify Gameplay
I think the game is too complex, it's hard to understand what I'm supposed to do. Simplifying the mechanics would make it more enjoyable.
More Context
The dialogue is kind of hard to understand, it would be nice to have more context about the characters and the story.
More Variety
The levels all start to feel the same after a while. Adding more variety in terms of enemies, levels, and items would keep me engaged.
Better Graphics
The graphics are a bit outdated, improving them would definitely give the game a fresh look.
More Characters
I wish there were more playable characters to choose from, it would add a lot of replay value.
Clearer Direction
I was lost throughout the game, it would be helpful to have clear objectives and directions to guide me.
More Balanced Foes
The enemies in the game were either too easy or too hard, a balance between the two would make the game more enjoyable.
Improve Weakness Effect
The weakness effect was underwhelming, a more noticeable and impactful effect would make the boss battles more exciting.
Reduced Grinding
The repetitive grinding process was tedious, a more streamlined experience would make the game more engaging.
More Interactive Combat
The combat felt one-dimensional, more interactive elements such as abilities and strategy would make the battles more enjoyable.

In-depth analysis of most impactful community reviews

Positive

10/10 This is the best dark souls game out there. It has a lot of quality of life compared to other older games and when u get good it feels really amazing. Also don't expect it to be too similar to dark souls because it has different mechanics. Lady butterfly for life!

  • Sentiments

    • The reviewer highly recommends the game and considers it the best in the series.
    • The reviewer mentions a 'quality of life' improvement in the game.
    • The reviewer complements the gameplay, saying it 'feels really amazing' when you get good.
    • The reviewer warns against expecting too much similarity to other Dark Souls games.
    • The reviewer praises a specific character, Lady Butterfly.

Positive

I am the bone of my sword. Steel is my body, and fire is my blood. Unknown to Death. Nor known to Life. 不好意思,拿错剧本了 余生系于一剑之上,月下的誓言,此剑只为一人挥舞。 永生的伪物,不死的邪典,苇名的执念。 由我来斩断,无所不斩,斩无不断,楔丸! 你说人被杀就会死 不,还不能笑,要忍住,龙胤, 回生之力!忍杀,正义背刺! 优点嘛,和蝴蝶夫人、弦一郎、狮子猿一起击剑的过程真的很愉快。也没什么等级压制,开局一把刀,通关一把刀。 日式建筑 X 东方建筑✓ 缺点嘛,指引还是有点问题,我是没有怎么看攻略,所以导致先通了仙峰寺才打的弦一郎,某些boss和精英怪的换皮真的很没意思。 剧情上,弦一郎是真励志啊,要赢啊,堕入邪道的大哥哥。

  • Sentiments

    • The reviewer seems excited about the gameplay experience, praising the fun combat process and the ability to play with multiple characters.
    • The reviewer mentions some difficulties with the guide, leading to exploration and playthrough errors.
    • The reviewer is enthusiastic about the storyline, particularly the character of Genji, finding it inspiring and heroic.
    • The reviewer is critical of the 'translations' or skin-changing enemies, finding it unimpressive and lacking meaningful content.
    • The reviewer highlights the freedom to play and engage with the game, commending the lack of level restrictions.
    • The reviewer points out some flaws in the level design, specifically the need for a guide, which can impede the gaming experience.
    • The reviewer appreciates the Japanese-style building design, contrasting it with the Eastern-style buildings present in the game.

Positive

In my opinion one of the hardest soulslike out there, this isn't a unpopular opinion or anything, a lot of people think the same way, but just pointing it out, what makes it so hard is probably a whole new combat system we've gotta get used to in a very fast-paced setting, it forces you to learn on the fly! Other than that for me, easily an 10/10 game, if you're an die-hard fromsoftware fan like me you'd know the characters, worldbuilding and fights are just top-notch bar none. There sure are some excruciatingly hard bosses, but it's what makes this game good, the satisfaction after finally understanding how to parry/counter a moveset of a boss eventually leading to victory, it's all worth it in the end. As someone who also 100% this game, you do have to play through multiple playthroughs to get all the achievements so it's a bit tedious, but also seeing the different endings and the additional bosses you have to go through is just honestly so worth it. (would estimate 60-80hrs of playtime to 100%) I love this game so much, and I hope you enjoy just as much as I do and show your support if you can, would love to see a sequel to this game someday.

  • Sentiments

    • The game is very challenging
    • The combat system is new and forces adaptation
    • The game is easily a 10/10
    • The characters, worldbuilding, and fights are top-notch
    • The game requires multiple playthroughs to get all achievements
    • The additional bosses and different endings make it worth it
    • The game is hard, but satisfying after overcoming bosses
    • The playtime required to 100% the game is significant
    • The reviewer loves the game
    • The game is worth supporting

Positive

Sekiro 🤝 Dishonored (a silent protagonist with supernatural powers stealthing and killing his way to the kid he swore to protect) One of the best games I have recently/ever played. Beautiful, snappy, addictive, satisfying. As someone with little to no prior experience with Dark Souls or any FromSoftware games, I enjoyed every second of Sekiro and am super happy I finally decided to give it a go. Don't let the complaints about its difficulty deceive you and hold you back from experiencing this amazing piece.

  • Sentiments

    • I loved playing this game
    • I found the game beautiful
    • I think it's addictive
    • I enjoyed every second of Sekiro
    • I'm super happy I played this game
    • I enjoyed the game
    • I did not have any issues with difficulty
    • I recommend playing this game
    • I loved the experience
    • The game is well-designed
    • I have no complaints
    • I enjoyed stealth and killing
    • I think the game is amazing
    • I would play this game again
    • I loved the story
    • I don't think this is a bad game
    • I'm glad I tried it

Negative

人を選ぶゲームで、私には合いませんでした。一応クリアはしましたが2週目はやる気が起きません。 ダクソでパリィが楽しいという人にはお勧めできると思いますが、私は大剣+ローリングが楽しい人なので、面倒なだけでした。

  • Sentiments

    • I didn't enjoy playing this game
    • I only cleared the game, but I didn't feel like playing it
    • I can recommend it to people who like Dakso and Parsi
    • I prefer playing games with long sword and rolling

Negative

因为体量小,特地给你难度上超级加倍。 到处堆怪,人人都是千里眼,boss两刀就能砍死你,你提升血量就是为了保证自己不被秒杀。 给新手来个辅助MOD,大幅提升游戏体验. https://www.nexusmods.com/sekiro/mods/796?tab=files

  • Sentiments

    • The game is challenging, especially for newcomers. I find it frustrating that the enemy can kill me with two hits, but I understand it's a part of the game.
    • I appreciate the adjustable difficulty level, which makes the game more enjoyable for me.
    • I think the abundance of enemies is overwhelming, and it's not easy to survive.
    • I suggest new players check out the mod recommended by the author, it can greatly enhance the gaming experience.

Negative

игра хуйня прошёл из за скуки тупорылые райт клик парирования для настоящих "хардкорщиков' .Локации не атмосферные и не интересные только лишь лока с божественным драконом была классной остальное херь.протез юзлесс будто бы, по крайней мере мне он не пригодился .ну боссфайты были неплохими а так 5/10 не играйте в этот кал, лучше пройдите лайс оф пи через парирования не лопая души за игру вообще

  • Sentiments

    • The game is trash
    • The locations are not atmospheric and not interesting
    • Only one location with a divine dragon was cool
    • The boss fights were good
    • The game is not worth playing
    • The prosthetic leg was useless

Negative

çok kolay oyun bitti hemen 2 kere bitirdim hiç zorlamıyo chill bir oyun alabilirsiniz ama aşırı basit geldi o yüzden olumsuz verdim keşke biraz daha zor olsaydı ANANI SİKİYİM SENİN ANANI OYUN GİBİ OROSPU ÇOCUĞU OYUN MU İŞKENCE Mİ BELLİ DEĞİL

  • Sentiments

    • The game is quite easy and finished quickly, I finished it twice without any difficulty.
    • It's a chill game, you can play it whenever.
    • The game is very simple and didn't challenge me much.
    • The game lacks difficulty and challenge.

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