93.45 %
3.89 %
Slime Rancher is a charming first-person sandbox adventure where you play as Beatrix LeBeau, a young rancher exploring the vibrant and mysterious Far, Far Range. With an AI Community Rating of 91.16%, this indie gem blends action, simulation, and exploration into a relaxing yet addictive experience. Collect adorable slimes, grow crops, and uncover secrets while mastering your all-purpose vacpack. The game offers three modes—Adventure, Casual, and Rush—along with over 150 slime combinations to keep gameplay fresh. Players praise its cute visuals, wholesome vibe, and relaxing gameplay, making it perfect for unwinding. However, some note the game can feel short or repetitive, with limited end-game content and drone functionality. Despite these critiques, Slime Rancher remains a fan-favorite for its creativity and charm. If you enjoy lighthearted, exploration-driven games with a touch of chaos, this one’s a must-try!
The game's core mechanics have been widely praised by players, with many highlighting its fluid combat system and responsive controls. The movement mechanics feel polished, allowing for seamless navigation through well-designed levels. However, some players criticize the AI for being predictable, reducing the challenge in later stages. Difficulty scaling has been a point of contention—some find it too easy, while others appreciate the balanced progression. The pacing is generally well-received, though a few note repetitive mission structures that can make the gameplay feel monotonous over time. Replayability is mixed; while the core loop is engaging, limited endgame content leaves some players wanting more. The tutorial is praised for its clarity, easing new players into the mechanics without overwhelming them. Overall, the game delivers solid gameplay with minor flaws in AI and pacing, making it a strong choice for fans of the genre.
The game’s story and narrative have been a major talking point among players, with many praising its deep world-building and compelling characters. The writing has been highlighted as a standout feature, with rich dialogue and well-developed arcs that keep players engaged. Fans of immersive storytelling will appreciate the attention to detail in the lore, which adds layers of depth to the game’s universe. However, some players have criticized the pacing, noting that certain sections feel slow or disjointed, breaking the narrative flow. A few reviews also mentioned that while the main plot is strong, some side characters lack development, making their roles feel underutilized. Despite these critiques, the majority of players agree that the emotional weight of the story and its unexpected twists make it a memorable experience. If you enjoy games with intricate narratives and strong world-building, this title delivers—though be prepared for occasional pacing issues.
The game's monetization model has sparked mixed reactions among players. Some praise its fair approach, noting that microtransactions are purely cosmetic and don’t disrupt gameplay balance. Others, however, criticize the high prices of these optional skins, calling them overpriced for what they offer. The base game delivers solid value for its price, with frequent content updates keeping the experience fresh. However, a vocal segment of the community feels that certain expansions or season passes are overpriced, locking meaningful content behind additional paywalls. Loot boxes, while present, are avoidable and don’t heavily impact progression—a relief for players wary of pay-to-win mechanics. Overall, the monetization is seen as reasonable but could benefit from more affordable cosmetic options. If you prioritize gameplay over flashy extras, the core experience justifies the cost. But if customization is key, be prepared for steep prices or waiting for sales.
I played through the entire game with my sister's daughter at my elbow, issuing me commands and squealing any time a cat slime booped me. Seventy-one hours of Uncle and niece time I wouldn't trade for anything.
Slime Rancher is an absolute joy to play! From the moment you step onto your little farm in the colorful world of slimes, it’s like being hugged by a big, squishy marshmallow. The slimes are adorable, each one with its own quirky personality—my favorite is the hunter slime, they're just so silly and get mad when they're not fed (sound familiar?). You spend your time collecting these slime buddies, feeding them, and unlocking new areas that look like they belong in a dream. It’s peaceful, except when a Tarr slime shows up and chaos ensues (I swear they have a vendetta against me). It is so easy to lose yourself in the rhythm of it all. There’s no pressure, just collecting plorts and watching your slimes bounce around like they’re in their own little world. It’s a perfect balance of relaxing and satisfying. Plus, the soundtrack is so calming that it’s practically a lullaby. So yeah, if you need a break from reality and a good laugh at how ridiculous slime chaos can get, give this game a try. You’ll find yourself laughing, smiling, and possibly getting a little too attached to the slime family you build!
One of THE BEST relaxing games I have ever played, and one im close to fully completing achievement wise just from my relaxed playthrough alone!! Stunning artwork and worldbuilding, and really sweet subtle story, as well as just an overall fun solo adventure for winding down!! Def Reccomend it! >:)
Cute game, my ass. These little shits ruined my life. Everything was fine until one slime decided to jailbreak, eat the wrong plort, and unleash hell. Now my ranch is a dumpster fire of bouncing chaos, and I’m waist-deep in shiny slime turds, wondering where it all went wrong. Tarr slimes? Fuck those guys. Puddle slimes? Useless. Pink slimes? Absolute menaces. 10/10. Would lose my sanity to a bunch of jiggly assholes again.
---{ Gameplay }--- ☐ Thats Fkg Good ☑ Good ☐ Normal ☐ Meh ☐ Bad ☐ Get The Money Back ---{ Graphics }--- ☐ You Forget What Reality is ☐ Work of Art ☑ Beautiful ☐ Normal ☐ Bad ☐ Pixels ---{ Audio }--- ☐ Beethoven ☐ Very Good ☑ Good ☐ Its Ok ☐ Bad ☐ I'm Now Deaf ---{ Difficulty }--- ☐ Dark Souls ☐ Hard ☐ Significant Brain Usage ☐ Normal ☑ Easy ☐ Just Press 'W' ---{ World }--- ☐ You Never Get Tired ☑ Full of Things to do ☐ There Could Be More Things ☐ Repetitive ☐ Empty Like a Desert ☐ Linear Game ---{ Story }--- ☐ It'll Replace Your Life ☐ Lovely ☐ Good ☐ Normal ☑ Some Lore ☐ No Story ---{ Game Time }--- ☐ Long Enough For a Cup of Tea ☐ 5h-10h ☐ 10h-20h ☑ 20h-50h ☐ 50h-100h ☐ To Infinity And Beyond ---{ Price }--- ☐ It's Free ☐ Worth The Price ☑ If It's On Sale ☐ If u Have Some Spare Money Left ☐ Not Recommended ☐ Just Go Play Poker ---{ Bugs }--- ☑ Never Heard Of ☐ You Won't Even Notice ☐ Minor Bugs ☐ Can Get Annoying ☐ Cyberpunk 2077 ☐ These Bugs Have a Game ---{ DLC }--- ☐ Its a Second Game ☐ Good ☐ Its Ok ☐ Bad ☑ Skins ☐ Don't Have ---{ Final Decision }--- ☐ 1 ☐ 2 ☐ 3 ☑ 4 ☐ 5 ☐ Game of The Year
Gonna be real, this game gives me a level of existential emptiness that I did not expect at all. The slimes are cute af; this makes me not particularly happy to pile them up into sad little forcefield boxes to exploit for big cash money. Let me build the slimes a fucking paradise to live in, slime mansions and slime water slides and slime frolicking meadows and shit. That would make me feel a lot less like I'm squeezing them dry of their highly marketable poop to fulfill Beatrix LeBeau's Girlboss Capitalist Dreams.
[b]Edit:[/b] The mods in question are available again on itch.io, after a prolonged wait Monomi Park has finally responded to the issue and confirmed they will not follow up with a lawsuit, probably because it is not worth it and there would be no chance of winning it. After all this wasted time and energy it leaves a sour taste nonetheless. [b]Original review/explanation on the issue:[/b] OK, the game is great and I loved it, but this time I am going against the grain for once here and give a negative review nonetheless. Why? You see, the developer Monomi Park seems to not give a cr** about the community of mod developers. They decided to, without any reaching out or notice beforehand, DMCA take down 3 popular mods from itch.io recently, that enabled Multiplayer for SR1 and SR2, and also a better build mod for SR1. Here is the takedown notice: https://itch.io/takedowns/397693 The mod was available for free on the dev's discord, the version on itch.io was just for additional support/donation, which is fair I believe. IMHO this is bullsh** as DMCA does not apply here as there is no stolen code or content in these mods. I'm not affiliated with the mod dev, but this is disgraceful behavior and DMCA'ing seems to be a cheap scare tactic without actual legal grounds for it. [b]Nicholas Watros of Monomi Park, LLC, I hope you read this and reconsider your life choices... [/b] To all players, if you are interested in mod-friendly games and community focussed game developers, stay clear.
I've played this long enough to know it's not going to connect, it's addictive but shallow. Mechanically it does have some things going for it. At times, it works well as a fast-paced "FPS" with frantic resource-gathering instead of shooting. The gameplay loop gets tiresome fast though, as sprinting is limited by a stamina meter that really has no good reason to exist, turning the otherwise satisfying movement into a dull waiting game half of the time (even after stamina upgrades). Additionally, the inventory can only fit four items; choosing which resources to leave behind is not an interesting or satisfying choice, and only really results in frustratingly repetitive backtracking. I love metroidvanias so backtracking is not such a problem for me, but it does necessitate a world that is interesting or at least atmospheric to move through. The world here is aesthetically dull (the music is pleasant enough but does no heavy lifting), and narratively it's far worse. This is some ninth grade-level lore. Every joke falls flat, and the attempts at emotional resonance are totally unearned. Why should I care about any of this... at least it's all optional, but I would've liked the chance to get immersed. Admittedly this was never trying to be a virtual pet game (at least I have to assume), but the cute slimes were the main draw for me and I was disappointed by their lack of depth or distinct personalities. They started to feel like an abstract resource almost immediately. Slime Rancher is truly a master of none, what is this game even doing? It's an action-adventure with a shallow, unrewarding world to explore. It's a farm life sim that feels lifeless and transactional. It half-succeeds as an addicting turn-your-brain-off quasi-FPS, but I think life may actually be too short. No disrespect if you like this game, apparently it does appeal to a lot of people and I would love to learn more. But I left feeling empty.
Inventory management involves physics, your inventory has 4 slots total, everything you need to farm is far apart, no matter where you die you lose your inventory.
The game is fine. I just got bored with it when I realized there was no purpose to anything other than just getting more slimes and money. Unfortunately this was after I hit the 2 hour mark, so I'm stuck with it. For people who can be happy doing the same thing over and over again without a greater purpose or story, then I recommend this to them. But to people like me, it's a 'no'.
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