Stardew Valley

Stardew Valley game image

Overwhelmingly Positive

Total: 746 ThousandPositive: 734 ThousandNegative: 11.4 Thousand
98%
2%
Steam review score: 9
AI Community game rating

91.88 %

Stardew Valley is placed at number 1 under 17 analysed games!
AI Community toxicity rating

6.7 %

The Community toxicity rating was calculated by evaluating the most 973 impactful steam game reviews
Currently playing

provided by steam

AI Review

Stardew Valley is a charming indie RPG and farming simulation game where you inherit an overgrown farm and turn it into a thriving homestead. With its open-ended gameplay, you can grow crops, raise animals, mine for resources, fish, and build relationships with over 30 unique townsfolk. The game’s cozy, pixel-art graphics and relaxing soundtrack create a warm, immersive atmosphere. With an AI Community Rating of 91.66%, players praise its addictive, chill, and charming nature, calling it a perfect escape from stress. However, some note the grind and repetitive tasks can feel tedious, especially for perfectionists. Multiplayer support for up to 8 players adds a fun co-op dimension, though synchronization issues occasionally arise. Whether you’re seeking a relaxing solo experience or a shared farming adventure, Stardew Valley offers endless opportunities to create, explore, and connect.

History

58 events
34 SmallUpdateEvent3 MajorUpdateEvent17 NewsEvent3 PreAnnounceMajorUpdateEvent1 GameSalesEvent
  • April 18, 2025
    4 months since last event
    Today
  • December 20, 2024
    about 18 hours after previous event
    Stardew Valley 1.6.15 Patch now available
    Event
    SmallUpdateEvent
    Upvotes
    32182
    Downvotes
    593
    Voting score
    98%
    Toxicity before
    11.88 %
    Toxicity after
    5.57 %
  • December 20, 2024
    22 days after previous event
    Stardew Valley up for "Labor of Love" Steam Award
    Event
    NewsEvent
    Upvotes
    53828
    Downvotes
    1488
    Voting score
    97%
    Toxicity before
    12.05 %
    Toxicity after
    5.81 %
  • November 27, 2024
    9 days after previous event
    Stardew Valley up for "Labor of Love" Steam Award Nomination
    Event
    NewsEvent
    Upvotes
    49624
    Downvotes
    642
    Voting score
    99%
    Toxicity before
    5.48 %
    Toxicity after
    10.3 %
  • November 19, 2024
    7 days after previous event
    Stardew Valley x Fangamer Merch Holiday Sale
    Event
    NewsEvent
    Upvotes
    16299
    Downvotes
    344
    Voting score
    98%
    Toxicity before
    7.73 %
    Toxicity after
    5.0 %
  • November 12, 2024
    4 days after previous event
    1.6.14 Update
    Event
    SmallUpdateEvent
    Upvotes
    10111
    Downvotes
    388
    Voting score
    96%
    Toxicity before
    4.35 %
    Toxicity after
    5.75 %
  • November 08, 2024
    about 23 hours after previous event
    Minor update 1.6.13
    Event
    SmallUpdateEvent
    Upvotes
    5613
    Downvotes
    246
    Voting score
    96%
    Toxicity before
    3.97 %
    Toxicity after
    5.71 %
  • November 07, 2024
    1 day after previous event
    1.6.12 Update
    Event
    SmallUpdateEvent
    Upvotes
    4988
    Downvotes
    152
    Voting score
    97%
    Toxicity before
    3.09 %
    Toxicity after
    7.27 %
  • November 06, 2024
    1 day after previous event
    Update 1.6.11
    Event
    SmallUpdateEvent
    Upvotes
    4988
    Downvotes
    150
    Voting score
    97%
    Toxicity before
    2.97 %
    Toxicity after
    6.54 %
  • November 05, 2024
    about 6 hours after previous event
    1.6.10 Bug Fix Patch
    Event
    SmallUpdateEvent
    Upvotes
    6235
    Downvotes
    184
    Voting score
    97%
    Toxicity before
    3.75 %
    Toxicity after
    7.08 %
  • November 04, 2024
    6 months after previous event
    1.6.9 Update Now Available
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    22989
    Downvotes
    206
    Voting score
    99%
    Toxicity before
    3.79 %
    Toxicity after
    7.2 %
  • April 28, 2024
    1 day after previous event
    1.6.7 -- Fixes a bug in 1.6.6
    Event
    SmallUpdateEvent
    Upvotes
    16999
    Downvotes
    828
    Voting score
    95%
    Toxicity before
    13.1 %
    Toxicity after
    8.79 %
  • April 26, 2024
    4 days after previous event
    Stardew Valley 1.6.6 Patch Notes
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    31979
    Downvotes
    601
    Voting score
    98%
    Toxicity before
    14.49 %
    Toxicity after
    8.97 %
  • April 23, 2024
    3 days after previous event
    A message to Stardew Valley's Chinese players
    Event
    NewsEvent
    Upvotes
    8448
    Downvotes
    75
    Voting score
    99%
    Toxicity before
    13.68 %
    Toxicity after
    11.86 %
  • April 19, 2024
    about 9 hours after previous event
    1.6.5 patch notes
    Event
    SmallUpdateEvent
    Upvotes
    9875
    Downvotes
    275
    Voting score
    97%
    Toxicity before
    13.89 %
    Toxicity after
    8.24 %
  • April 19, 2024
    about 13 hours after previous event
    1.6.4 hotfix 1
    Event
    SmallUpdateEvent
    Upvotes
    5418
    Downvotes
    161
    Voting score
    97%
    Toxicity before
    14.29 %
    Toxicity after
    8.03 %
  • April 18, 2024
    22 days after previous event
    1.6.4 Patch
    Event
    PreAnnounceMajorUpdateEvent
    Upvotes
    19086
    Downvotes
    211
    Voting score
    99%
    Toxicity before
    14.41 %
    Toxicity after
    8.47 %
  • March 27, 2024
    7 days after previous event
    Stardew Valley 1.6.3 Patch
    Event
    SmallUpdateEvent
    Upvotes
    16803
    Downvotes
    295
    Voting score
    98%
    Toxicity before
    9.32 %
    Toxicity after
    5.93 %
  • March 21, 2024
    1 day after previous event
    Patch 1.6.2
    Event
    SmallUpdateEvent
    Upvotes
    15438
    Downvotes
    278
    Voting score
    98%
    Toxicity before
    3.0 %
    Toxicity after
    10.63 %
  • March 20, 2024
    1 minute after previous event
    Patch 1.6.1 -- Bug fixes
    Event
    SmallUpdateEvent
    Upvotes
    12949
    Downvotes
    162
    Voting score
    99%
    Toxicity before
    2.88 %
    Toxicity after
    10.63 %
  • March 20, 2024
    about 8 hours after previous event
    Patch 1.6.1 -- Bug fixes
    Event
    SmallUpdateEvent
    Upvotes
    7629
    Downvotes
    95
    Voting score
    99%
    Toxicity before
    2.88 %
    Toxicity after
    10.63 %
  • March 19, 2024
    22 days after previous event
    Stardew Valley 1.6 Update Available now!
    Event
    MajorUpdateEvent
    Upvotes
    65554
    Downvotes
    495
    Voting score
    99%
    Toxicity before
    3.0 %
    Toxicity after
    10.63 %
  • February 26, 2024
    5 months after previous event
    1.6 Release Date Announced!
    Event
    NewsEvent
    Upvotes
    81401
    Downvotes
    718
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    4.79 %
  • September 28, 2023
    4 months after previous event
    A Sneak Peek into the upcoming 1.6 update
    Event
    NewsEvent
    Upvotes
    110559
    Downvotes
    958
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • June 08, 2023
    3 months after previous event
    World Ocean Day Sale & Pledge
    Event
    GameSalesEvent
    Upvotes
    9835
    Downvotes
    56
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 26, 2023
    about 1 year after previous event
    Stardew Valley 7 year Anniversary
    Event
    NewsEvent
    Upvotes
    82646
    Downvotes
    914
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 21, 2021
    21 days after previous event
    1.5.6 -- Minor Update
    Event
    SmallUpdateEvent
    Upvotes
    19859
    Downvotes
    1192
    Voting score
    94%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 30, 2021
    10 months after previous event
    1.5.5 update
    Event
    SmallUpdateEvent
    Upvotes
    16595
    Downvotes
    556
    Voting score
    97%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • January 23, 2021
    7 days after previous event
    1.5.4 Patch Out Now
    Event
    SmallUpdateEvent
    Upvotes
    16486
    Downvotes
    232
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • January 15, 2021
    7 days after previous event
    1.5.3 Patch Out Now
    Event
    SmallUpdateEvent
    Upvotes
    10522
    Downvotes
    120
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • January 08, 2021
    15 days after previous event
    1.5.2 Patch Out Now
    Event
    SmallUpdateEvent
    Upvotes
    11355
    Downvotes
    96
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 25, 2020
    3 days after previous event
    1.5.1 Patch Out Now
    Event
    SmallUpdateEvent
    Upvotes
    16304
    Downvotes
    166
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 21, 2020
    10 months after previous event
    1.5 Content Update -- Now Available!
    Event
    MajorUpdateEvent
    Upvotes
    56874
    Downvotes
    232
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 11, 2020
    11 days after previous event
    1.4.5 Patch available now
    Event
    SmallUpdateEvent
    Upvotes
    11636
    Downvotes
    238
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • January 31, 2020
    about 2 months after previous event
    Stardew Valley 1.4.4 patch out now
    Event
    SmallUpdateEvent
    Upvotes
    8372
    Downvotes
    69
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 13, 2019
    9 days after previous event
    1.4.3 Patch Out Now
    Event
    SmallUpdateEvent
    Upvotes
    5454
    Downvotes
    88
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 05, 2019
    2 days after previous event
    1.4.2 Patch Now Out
    Event
    SmallUpdateEvent
    Upvotes
    4274
    Downvotes
    59
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • December 03, 2019
    6 days after previous event
    1.4.1 Post-Launch Patch Now Available
    Event
    SmallUpdateEvent
    Upvotes
    2481
    Downvotes
    20
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 26, 2019
    9 months after previous event
    1.4 Content Update -- Now Available!
    Event
    MajorUpdateEvent
    Upvotes
    23107
    Downvotes
    70
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 01, 2019
    about 1 month after previous event
    Update 1.3.36 now live
    Event
    SmallUpdateEvent
    Upvotes
    3135
    Downvotes
    26
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • January 24, 2019
    16 days after previous event
    Open beta for new langauges: French, Italian, Turkish, Hungarian, and Korean
    Event
    NewsEvent
    Upvotes
    1331
    Downvotes
    19
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • January 08, 2019
    about 2 months after previous event
    Patch Notes -- 1.3.33
    Event
    SmallUpdateEvent
    Upvotes
    2019
    Downvotes
    18
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • November 19, 2018
    4 months after previous event
    Patch Notes -- 1.3.32
    Event
    SmallUpdateEvent
    Upvotes
    1470
    Downvotes
    19
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • August 01, 2018
    3 months after previous event
    Stardew Valley 1.3 (Multiplayer Update) is now available!
    Event
    NewsEvent
    Upvotes
    3242
    Downvotes
    14
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 30, 2018
    about 1 year after previous event
    Stardew Valley Opt-In Multiplayer Beta now available
    Event
    NewsEvent
    Upvotes
    2314
    Downvotes
    9
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 25, 2017
    7 months after previous event
    Stardew Valley available to play in 7 languages!
    Event
    SmallUpdateEvent
    Upvotes
    2710
    Downvotes
    62
    Voting score
    98%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 07, 2016
    4 days after previous event
    v1.11
    Event
    SmallUpdateEvent
    Upvotes
    1739
    Downvotes
    16
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • October 03, 2016
    2 months after previous event
    Stardew v1.1 is here!
    Event
    SmallUpdateEvent
    Upvotes
    2552
    Downvotes
    3
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • July 29, 2016
    4 months after previous event
    Stardew Valley is now available for Mac and Linux!
    Event
    NewsEvent
    Upvotes
    1833
    Downvotes
    11
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • April 04, 2016
    15 days after previous event
    New Build -- 1.07
    Event
    SmallUpdateEvent
    Upvotes
    1771
    Downvotes
    13
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 20, 2016
    16 days after previous event
    New Build -- 1.06
    Event
    SmallUpdateEvent
    Upvotes
    2006
    Downvotes
    10
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 05, 2016
    3 days after previous event
    New Build -- 1.05
    Event
    SmallUpdateEvent
    Upvotes
    1551
    Downvotes
    9
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • March 02, 2016
    1 day after previous event
    New Build -- 1.04
    Event
    SmallUpdateEvent
    Upvotes
    940
    Downvotes
    6
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 29, 2016
    about 17 hours after previous event
    Note From The Developer
    Event
    NewsEvent
    Upvotes
    2061
    Downvotes
    3
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 29, 2016
    about 22 hours after previous event
    New Build -- 1.03
    Event
    NewsEvent
    Upvotes
    677
    Downvotes
    5
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 28, 2016
    1 day after previous event
    New Build -- 1.02
    Event
    NewsEvent
    Upvotes
    671
    Downvotes
    2
    Voting score
    100%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 27, 2016
    about 8 hours after previous event
    New Build -- Version 1.01
    Event
    NewsEvent
    Upvotes
    646
    Downvotes
    6
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 26, 2016
    about 22 hours after previous event
    Stardew Valley Is Now Available!
    Event
    NewsEvent
    Upvotes
    638
    Downvotes
    5
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A
  • February 26, 2016
    27 days after previous event
    Game was released
  • January 29, 2016
    Release Date & Trailer!
    Event
    NewsEvent
    Upvotes
    1114
    Downvotes
    9
    Voting score
    99%
    Toxicity before
    N/A
    Toxicity after
    N/A

What the community wishes

Add Ukrainian localization support
The game lacks Ukrainian localization, which would make it more accessible and enjoyable for Ukrainian-speaking players. Adding this feature would enhance inclusivity and broaden the game's appeal.
Improve marriage quality mechanics
The new update promises to improve marriage quality, but players report it doesn't work as expected. Enhancing the mechanics of marriage interactions and events would make relationships more engaging and rewarding.
Expand endgame content variety
While the game has extensive content, some players feel the endgame lacks variety. Adding more diverse activities, challenges, or storylines for late-game players would keep the experience fresh and engaging.
Reduce time dilation effect
Players often lose track of time while playing, leading to unintended long sessions. Introducing features to better manage in-game time or provide reminders could help players balance gameplay with real-life responsibilities.
Enhance character depth and interactions
While the characters are charming, some players feel they lack depth. Expanding character backstories, dialogue options, and unique interactions would make relationships more meaningful and immersive.
Add more diverse fishing events
Fishing is a popular activity, but players suggest adding more diverse events or challenges related to fishing. This would make the fishing experience more dynamic and rewarding.
Improve multiplayer synchronization
Multiplayer is a great addition, but some players experience synchronization issues. Enhancing the stability and synchronization of multiplayer gameplay would improve the co-op experience.
Add more customization options
Players enjoy personalizing their farms but want more customization options for buildings, decorations, and character appearance. Expanding these features would enhance creativity and player expression.
Introduce more seasonal events
Seasonal events are a highlight, but players suggest adding more unique events for each season. This would increase replayability and make each season feel more distinct.
Optimize grind for perfectionists
Achieving perfection in the game can feel overly grindy. Balancing the grind for completionists by reducing repetitive tasks or adding shortcuts would improve the experience.
Expand modding tools and support
Modding is popular, but players want more robust tools and official support for mod creators. Enhancing modding capabilities would foster a stronger community and extend the game's lifespan.
Add more diverse animal options
Players enjoy raising animals but suggest adding more diverse species or breeds. This would add variety and new challenges to animal husbandry.
Improve inventory management
Inventory management can become cumbersome, especially in late-game. Adding features like expanded storage or better organization tools would streamline gameplay.
Add more dynamic weather effects
Weather effects are minimal and could be expanded to include more dynamic events like storms or droughts. This would add realism and challenge to farming.
Introduce more challenging difficulty options
Some players find the game too easy and suggest adding more challenging difficulty options. This would cater to players seeking a more hardcore farming experience.
Expand mining and combat mechanics
Mining and combat are enjoyable but could be expanded with more diverse enemies, tools, or mechanics. This would add depth to these aspects of gameplay.
Add more diverse crop options
While farming is central, players suggest adding more diverse crops with unique growth requirements or benefits. This would make farming more strategic and engaging.
Improve NPC gift preferences
NPC gift preferences can feel arbitrary or inconsistent. Refining these mechanics to make them more intuitive or rewarding would improve relationship-building.
Add more interactive town events
Town events are fun but could be more interactive or impactful. Adding more player-driven events or choices would make the town feel more alive.
Expand lore and hidden secrets
The game has rich lore, but players want more hidden secrets or storylines to uncover. Expanding the lore would add depth and intrigue to the world.

Reviews

Toxicity trend

N-Grams

escape from stressso fun andmost fun andhelped to groundcharming pixel artmeditative calmness totrue escape intofeels so relaxingfun and peacefullove this gameimmersive you willpure relaxation infantastic addition addedirresistible charm andbest games tobeautiful game pleaseretains its magicalsignificant part offeels like comingcozy blanket with

Keywords

What the community loves
fun
54
relaxing
43
love
38
cozy
37
recommend
36
great
23
good
21
addictive
19
best
19
chill
18
charming
18
amazing
17
friends
16
music
15
enjoyable
14
Where the community is undecided
farming
70
fishing
32
farm
31
hours
30
game
26
time
20
play
19
mining
16
mods
11
gameplay
10
update
10
community
9
developer
9
money
9
friends
9
What the community dislikes
boring
35
repetitive
15
grind
13
recommend
11
stressful
11
frustrating
10
slow
10
awful
9
time
9
crashes
8
lost
8
refund
8
issues
7
hate
7
problem
6

Whats the data quality we are looking at

Persons who wrote a Stardew Valley review on Steam have:

written on average 7.05 gaming reviews in total
own an average of 45.9 steam games
have an average playtime of 127.11 hours on submitting the review

While looking at 1014 reviews we have sorted them into following categories:

905x
Gameplay & Mechanics Feedback
  • Praise for core mechanics, combat, movement, level design, controls.
  • Criticism of mechanics, AI, movement, balance, or game feel.
  • Complaints or praise about difficulty, lack of challenge, or poor scaling.
  • Game is too short, too long, repetitive, or lacks replayability.
  • Feedback on slow or rushed pacing.
  • Praise or criticism of tutorial or onboarding.
49x
Performance & Technical Issues
  • FPS drops, lag, stuttering, long load times.
  • Crashes, corrupted saves, softlocks, major blockers.
  • Small bugs (visual glitches, physics issues, pop-ins).
  • Online or matchmaking issues, disconnections.
  • Poor performance despite good hardware.
  • Not working on specific GPUs, CPUs, or OS versions.
48x
User Experience, UI, and Accessibility
  • Praise or complaints about responsiveness, keybinding, controller support.
  • Menus, HUD, inventory management, readability.
  • Colorblind modes, subtitle issues, difficulty options.
  • Poor translations, missing subtitles, regional content.
534x
Story & Narrative
  • Praise for writing, dialogue, characters, world-building.
  • Criticism of pacing, writing, characters.
  • Contains major plot spoilers.
124x
Multiplayer & Community Feedback
  • Co-op, PvP, social features, matchmaking quality.
  • Cheating, griefing, harassment, toxic behavior.
203x
Monetization & Business Model
  • Microtransactions, loot boxes, paywalls.
  • Praise or criticism of expansions or season passes.
  • Is the game worth the price? Good/bad value.
76x
Feature Requests & Suggestions
  • Suggestions for new modes, characters, weapons, maps.
  • Suggestions for UI improvements, better customization, settings tweaks.
127x
Developer Engagement & Support
  • Praise or criticism of dev responsiveness, patches, communication.
  • Feedback on progress, roadmap, or missing features in early access.
122x
Trash Reviews
  • Random, spam-like, or nonsensical; no meaningful feedback.
  • Not related to the game.
  • Pure jokes, memes, or ASCII art with no substantive feedback.
  • Hateful, harassing, or explicit language.

In-depth analysis of most impactful community reviews

Positive

I play a lot of games you would call "rage inducing". I love the hack and slash thrill from DMC, the gore fest from Doom Eternal, the unbearable challenges of Souls-Like games. My wife introduced me to this game and its a game I didn't know I needed. I deal with a lot of anxiety and PTSD from my military service and other stressors in my life, but there's something about harvesting crops and petting your duck named "Howard" that just feels so relaxing. This game is an escape from the everyday stress and I can't recommend it enough. And it was developed by a one man army?! Like damn this man earned his flowers.

  • Sentiments

    • I love playing rage-inducing games like DMC, Doom Eternal, and Souls-Like games because they provide a thrilling and intense experience.
    • I was introduced to this game by my wife, and it turned out to be something I didn’t know I needed, which made me feel grateful and surprised.
    • This game helps me cope with my anxiety and PTSD from military service and other life stressors, providing a much-needed escape.
    • Harvesting crops and petting my duck named 'Howard' in the game feels incredibly relaxing and therapeutic.
    • The game serves as a perfect escape from everyday stress, and I find it highly recommendable.
    • I am amazed that the game was developed by a single person, which makes me appreciate the developer’s dedication and talent.

Positive

Stardew Valley feels like coming home. I can't remember which playthrough I'm on, which is a rarity for me. I've revisited childhood favorites like Zelda and Mario countless times, cherishing each experience. However, as an adult, this happens less frequently. Maybe it's because modern games don't resonate with me as deeply, or maybe my gaming habits have simply changed over time. Yet, whenever I boot up Stardew Valley, it hits all the right notes. Whether I've talked with the residents of Pelican Town dozens of times or played through its events repeatedly, the game retains its magical allure. It feels like a nostalgic return to childhood gaming, a comforting experience I can enjoy every time of the year. What's truly remarkable is the developer's commitment to continually expanding the game with substantial updates and expansions, all provided for free. Stardew Valley brims with passion and love. Despite its status as one of the most successful indie games of all time, the developer continues to pour his heart into it, enriching the experience for players. I deeply respect and appreciate this dedication, which unfortunately is no longer a given in today's gaming industry. And after all these years, I've finally reached the summit ❤.

  • Sentiments

    • Stardew Valley feels like a nostalgic return to childhood gaming, offering a comforting experience that I can enjoy at any time of the year.
    • The game retains its magical allure even after multiple playthroughs, which is rare for me as an adult gamer.
    • The developer's commitment to continually expanding the game with substantial updates and expansions, all provided for free, is truly remarkable.
    • Stardew Valley brims with passion and love, which I deeply respect and appreciate, especially in today's gaming industry.
    • The game hits all the right notes for me, making it feel like coming home every time I play it.
    • I can't remember which playthrough I'm on, which is a rarity for me, as I usually don't revisit games as frequently as an adult.
    • Modern games often don't resonate with me as deeply as childhood favorites, which might explain why I revisit games less frequently now.
    • The developer continues to pour his heart into Stardew Valley, enriching the experience for players, which is no longer a given in today's gaming industry.
    • After all these years, I've finally reached the summit, which feels like a significant personal achievement in the game.

Positive

i am 57 years old and my son got me a steam account and bought this game for me, I didnt know if i would play it but I really like it and it has been a big stress relief to me. great game... love it.

  • Sentiments

    • I am 57 years old and my son got me a Steam account and bought this game for me, which made me feel appreciated and excited to try something new.
    • I didn't know if I would play it, but I ended up really liking it, which surprised me in a good way.
    • The game has been a big stress relief for me, helping me relax and enjoy my time.
    • I think it's a great game and would recommend it to others.
    • I love the game and find it very enjoyable.

Positive

There isn't much to be said that hasn't already been said for this amazing game if you enjoyed the classic harvest moon type games you will absolutely 100% enjoy this. The game play seems fresh and fun even after clocking in over 60 hours, You won't want to quit, “Just 1 more day” then you realize that turned into 5 days and it's 4am and you have to sleep sometime. This game, takes the old harvest moon concepts and tosses in a bit of Rune factory and a sprinkle of animal crossing leaving you with a sensational experience. Each day brings something fresh, There is over 25 different Npc's to interact with each day and each one brings their own charm and dialogue options depending on if you take the time to build up your friendships. Your farm can be whatever you make it, You design what it looks like, how it runs, what you plant and what animals you choose to raise. The fishing can be a bit difficult to begin with but very rewarding and relaxing once you get the hang of it. On days you want something a bit different you can hop into the mine and find some rare gems, ores and minerals, Some that you can donate to the game's huge museum or use to upgrade your tools! I can't praise this game enough, if your on the fence about purchasing this game or you think you should wait for a sale, Don't wait! This game was made by a single developer who deserves every single penny for all the obvious hard work and dedication. So go and farm your butt off!!!!

  • Sentiments

    • I feel that this game is absolutely amazing and highly enjoyable, especially for fans of classic Harvest Moon-style games.
    • I find the gameplay to be fresh and fun, even after spending over 60 hours playing it.
    • I often find myself wanting to play 'just one more day,' which turns into several days and late nights.
    • I appreciate how the game combines elements from Harvest Moon, Rune Factory, and Animal Crossing to create a sensational experience.
    • I enjoy the variety each day brings, with over 25 NPCs to interact with, each offering unique charm and dialogue options.
    • I love the freedom to design my farm, deciding its layout, operations, crops, and animals, which makes the experience highly personalized.
    • I find the fishing mechanic challenging at first but very rewarding and relaxing once mastered.
    • I enjoy mining for rare gems, ores, and minerals, which can be donated to the museum or used to upgrade tools.
    • I believe the game is worth every penny and that the single developer deserves recognition for their hard work and dedication.
    • I strongly recommend purchasing the game without waiting for a sale, as it is a must-play experience.

Positive

Fun and peaceful game. It never gets boring with all the additions. I am 58 and have tried to play other games but often get stressed out but I feel quite calm and relaxed playing Stardew Valley, it is better than all the others! Thank you.

  • Sentiments

    • I find the game fun and peaceful, which makes it enjoyable to play.
    • I feel that the game never gets boring because of all the additions and updates.
    • I have tried other games but often get stressed out, which contrasts with my experience with Stardew Valley.
    • I feel quite calm and relaxed while playing Stardew Valley, which is a significant positive aspect for me.
    • I believe Stardew Valley is better than all the other games I have tried, which shows my strong preference for it.

Negative

i'm sure this game is great when you really get into it; unfortunately, i just can't. time-based mechanics are very stressfull for me, and my impression is that stardew valley has a LOT of those. how could i possibly feel relaxed when i have to remember to water the crops, talk to everyone in town, figure out what gifts they like, and check out whatever seasonal thing is going on at the moment, every single day, and find whatever i need for the community center?! if i want a game to relax to, i boot up celeste, because a having a simple, predictable wall to repeatedly mash your face against is relaxing to me. evidently though, a lot of people aren't like me. but if you are, stay clear of this game

  • Sentiments

    • I find the time-based mechanics in Stardew Valley very stressful, which makes it hard for me to relax while playing.
    • I feel overwhelmed by the need to remember to water crops, talk to everyone in town, and figure out what gifts they like every single day.
    • I find the seasonal events and community center tasks in Stardew Valley to be too demanding and stressful.
    • I prefer playing Celeste for relaxation because its simple, predictable challenges are more calming to me.
    • I acknowledge that Stardew Valley is likely a great game for those who enjoy its mechanics, but it doesn't suit my preferences.
    • I feel that Stardew Valley requires too much multitasking and planning, which detracts from my enjoyment.
    • I find the repetitive nature of Celeste's challenges to be more relaxing compared to the constant demands of Stardew Valley.
    • I believe that Stardew Valley is not a good fit for players who, like me, prefer simpler and less stressful gaming experiences.
    • I feel that the game's mechanics create a sense of urgency that prevents me from enjoying it as a relaxing experience.
    • I recognize that many people enjoy Stardew Valley, but it doesn't align with my personal gaming preferences.

Negative

i actually love this game but i intentionally misclicked for some reason. you should def buy it and support the creator tho

  • Sentiments

    • I actually love this game, which shows a strong positive sentiment towards the game.
    • I intentionally misclicked for some reason, which seems like a neutral or slightly negative sentiment about my own actions but not the game itself.
    • You should definitely buy it and support the creator, which expresses a strong positive sentiment and recommendation for the game and its creator.

Negative

Stardew Valley has so much shit to do and is built just right where i want to min/max every second. But combine this with the stupid fast day timer, the energy mechanic, friendships (that deteriorate over time), slow movement speed, and the fucking community center, it feels like this game is made to be stressful, not relaxing (at least for me). Half of my playtime is me planning out what to do on the wiki while having the game paused. It's like a worse second life.

  • Sentiments

    • I feel overwhelmed by the amount of content in Stardew Valley, as there is so much to do, which makes me want to min/max every second.
    • I find the fast day timer in Stardew Valley frustrating because it adds unnecessary pressure to gameplay.
    • The energy mechanic in Stardew Valley feels restrictive and adds to the stress rather than relaxation.
    • I dislike how friendships deteriorate over time in Stardew Valley, as it feels like an added chore to maintain them.
    • The slow movement speed in Stardew Valley annoys me because it makes gameplay feel sluggish and inefficient.
    • I find the Community Center tasks in Stardew Valley tedious and stressful rather than enjoyable.
    • I spend a lot of time planning my actions in Stardew Valley using the wiki, which takes away from the immersive experience.
    • Stardew Valley feels like a worse version of a second life to me, as it introduces too many stressful mechanics.

Negative

so-called "relaxing game" has a timer that constantly runs down until you die. it's like if minecraft only allowed you to mine 100 blocks before you had to sleep. anxiety inducing

  • Sentiments

    • I feel that the game is falsely advertised as 'relaxing' when it actually induces anxiety due to its mechanics.
    • I find the constant timer that runs down until death to be stressful and counterproductive to relaxation.
    • I compare the game's timer mechanic to Minecraft's block limit, which I find equally frustrating and restrictive.
    • I experience anxiety while playing the game, which contradicts its supposed relaxing nature.
    • I feel that the game's design choices, like the timer, are poorly thought out and detract from the experience.

Negative

Listen, I tried for 50 hours. The relationship building is quite mechanical - you're essentially "filling a meter" by giving gifts and having brief conversations, rather than having dynamic or branching interactions. Each character only has a limited set of dialogue that changes seasonally or based on heart events, which can feel repetitive over time. This would be fine if I thought the main game loop was enjoyable.

  • Sentiments

    • I found the relationship building in the game to be quite mechanical, as it involves filling a meter by giving gifts and having brief conversations, which lacks dynamic or branching interactions.
    • I noticed that each character has a limited set of dialogue that changes seasonally or based on heart events, which felt repetitive over time.
    • I tried playing the game for 50 hours, indicating a significant investment of time and effort to engage with its mechanics.
    • I felt that the main game loop was not enjoyable enough to compensate for the repetitive relationship mechanics.

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