The Binding of Isaac is a darkly captivating action RPG shooter with heavy rogue-like elements, blending intense gameplay with a haunting narrative. Players guide Isaac through randomly generated dungeons filled with grotesque enemies, bizarre treasures, and challenging bosses. With over 100 unique items that visually and functionally transform Isaac, no two runs are ever the same. The game boasts an AI Community Rating of 89.52%, with players praising its replayability, creativity, and rewarding difficulty. However, some find its reliance on RNG and unforgiving mechanics frustrating. Despite its Flash-based origins, the game’s retro-style graphics and eerie soundtrack create a unique atmosphere. If you enjoy challenging, skill-based games with endless variety, The Binding of Isaac is a must-play.
This game is heaps of fun, but if you are deciding on getting this game please realize there's The Binding of Isaac Rebirth which is way better optimized then this "flash game turned EXE" version. Small addition after now finally achieving Eternal God: You have to both LOVE and HATE how much RNG this game tosses at you, I took me several runs to finish the game on Hardmode with Isaac, but with Eve the RNG was so much in my favor i facerolled every boss in my run... Some enemies are borderline insane when they are Eternal, while others just don't get harder but easier when they are eternal. The most notable one was It Lives, Yes the enemies it spawns are harder, but if you get a group of enemies and you manage to leave 1 alive you can keep basically kite It Lives till it dies...
I can only recommend this game to fans of [i]The Binding of Isaac: Rebirth[/i] that have already completed 100% of the game with the DLCs and want to experience the original. The original Isaac has fewer synergies, more game-breaking bugs, and it's more unfair altogether. I'm a huge fan of Edmund's games, so I still enjoyed it, but those with less patience who do not feel nostalgic over it will definitely see it as an inferior version.
The original Flash Isaac is a very challenging game yet a great game nonetheless. If you've never played this game you should definitely give TBoI Rebirth or Afterbirth a try, (they're much easier than this original game, look better, and play better too.) That isn't to say this first game is bad it's quite the opposite. It's just I personally have what we call in the biz' a "skill issue" so I suck at this game, that won't subtract points though as I recognize how well made, challenging, and fun this game is. Would recommend : 10 crying babies out of 10
Ok its is super good and fun and re-playable. The thing is rebirth is so much better. If you want to get a little taste of issac try this game only 4 dollars. if you do enjoy it play rebirth. I have rebirth on xbox and its tons of fun. Check out both of them. Binding of Issac is AWESOME. (Prob No One Would Read This Comment NGL)
I bought and played this game because I promised it to someone who was once important to me that I would try it out one day.I always keep my promise. When I got it, it was on sale. It's nice to play when I just need some relaxation. Sometimes it's more fun than other games. Poor Isaac, he died so many times because of me :( But I still enjoy playing it. It helps me improve my dodging skills and it's a fun game. I would recommend buying it.
At this point, this game is more of an archive piece. It is fantastic, and I love it. I cannot, however, recommend it because The Binding of Isaac: Rebirth exists. If you have any interest in this game, go buy that one.
It can be fun if you like small indie top-down roguelikes. The further you get into the levels the harder and more exciting it becomes. Has some fun elements which can be used to think tactically. Infuriating how easy it can be to die and have to start all over again with a random seed, where you liked your previous gear, which you wont get back. Really annoying having to start over in the early levels which are really annoying with the flies. You need to look up what all your pick-ups do because the game wont always tell you. The game is okay but it gets really dull. The more I played the less I wanted to play more afterwards. Maybe it was better playing it at launch in 2011.
I really enjoyed it back in the days, but this one doesn´t feel very good anymore. Rebirth is just so much more polished, feels much less clunky and is just a more expanded, modern and enjoyable experience. It was a great game back then, but got improved massively in the newer rendition.
For the time this game came out, it was very impressive, and its creation led to Rebirth and its DLCs, which are some of my favorite gaming experiences ever. With all that said, this game is really fucking bad. The bullet speed is way too fast, it lags as soon as there's two (2) enemies on screen, and the so-called "Hard Mode" is just an excuse to make the player sit through bullshit attack patterns that are borderline undodgeable unless you have flight or orbitals. There is literally only one thing about this Hard Mode that I think is interesting, which is the fact that you get a lot more eternal hearts due to bosses frequently being their eternal variants. I think it adds an interesting element of strategy and rewards you for playing the mode. Unfortunately, this reward is ripped out of you as soon as you run into a room with more than one eternal enemy. Great! Winning or losing a run comes down to whether you run into Book of Shadows, Guppy's Paw or a health generating item like The Relic or Book of Revelations, regardless of what else you have, making it much less of an actually skill-based experience than Rebirth (and subsequent versions). Cool for historical purposes and the influence it had, but going back to it, it's insane to think that this is what people sunk hundreds of hours into at one point.
البعض إذا شاهد رجل في الشارع بسروال قصير سيقولن عنه مجنون لا يستحي كيف يخرج هكذا أمام الناس ولكن نفس الشخص إذا صعد على المسرح بكلسون أبو خط وأبرز مؤخرته سيقولون عنه وحش بطل رفعت رؤسنا بعظلاتك و مؤخرتك من المجنون هنا ..!!
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