The Wolf Among Us

The Wolf Among Us game image

Overwhelmingly Positive

Total: 16.6 ThousandPositive: 16.2 ThousandNegative: 385
98%
2%
Steam review score: 9

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Community review

The Wolf Among Us is a gripping action-adventure game from the creators of The Walking Dead, blending mature storytelling with immersive gameplay. Based on the Eisner Award-winning Fables comic series, you step into the shoes of Bigby Wolf, the Sheriff of Fabletown, as you unravel a brutal murder mystery. With a 91.45% AI Community Rating, players praise its engaging story, rich characters, and atmospheric visuals. However, some note that choices lack meaningful impact, and gameplay can feel shallow. Despite occasional technical glitches, the game’s dark, gritty tone and emotional depth make it a must-play for fans of narrative-driven adventures. Dive into a world where fairytales collide with reality, and every decision shapes your journey.

What the community wishes

Choices lack meaningful impact
Many reviews note that despite the game's emphasis on choices, the story often progresses in a predetermined direction, reducing the perceived impact of player decisions. This diminishes replay value and player agency.
Gameplay lacks depth
Several players feel the game lacks sufficient gameplay mechanics, relying too heavily on narrative. Adding more interactive elements or puzzles could enhance engagement.
Technical issues with dialogue
Players report bugs where dialogue options appear as 'This choice is blank,' requiring restarts. This disrupts immersion and should be addressed for smoother gameplay.
Ending glitches break immersion
Some players encountered game-breaking glitches during the climax, such as invisible characters or missing walls. These issues need fixing to preserve the emotional impact of the ending.
Limited replayability due to choices
Players feel that choices don't significantly alter outcomes, making replays less rewarding. Adding more branching paths or varied endings could improve replay value.
Pacing issues in later episodes
The pacing feels uneven, particularly in Episodes 3 and 4, where the story feels side-tracked. Tightening the narrative flow could maintain player engagement throughout.
Combat mechanics feel slow
Players find the combat sequences slow and unengaging. Improving the responsiveness and intensity of combat could enhance the overall experience.
Lack of borderless window option
The absence of a borderless window mode and issues with 'Night Light' compatibility on Windows are technical drawbacks that affect player comfort and usability.
Dialogue options don't match outcomes
Players note that dialogue choices sometimes don't align with the character's actual responses, breaking immersion. Better alignment between choices and outcomes is needed.
Ending feels rushed or unresolved
Some players feel the ending is abrupt or lacks closure, leaving key questions unanswered. Expanding the finale could provide a more satisfying conclusion.
Save file corruption issues
Players report occasional save file corruption, requiring chapter restarts. Implementing more robust save file management would improve reliability.
Need for more distinct endings
The game's endings feel too similar regardless of choices. Introducing more distinct and impactful endings would enhance player satisfaction and replayability.
Lack of meaningful character development
Some characters feel underdeveloped, with their arcs not fully explored. Expanding character backstories and interactions could deepen the narrative.
Inconsistent tone in character reactions
Characters sometimes react disproportionately to player actions, creating tonal inconsistencies. More nuanced reactions would improve immersion.
Need for more gameplay variety
The game's focus on narrative leaves little room for varied gameplay. Adding more investigative or interactive elements could balance the experience.
Unclear explanations for plot points
Some plot developments feel unexplained or rushed, leaving players confused. Clarifying key story elements would improve narrative coherence.
Limited impact of moral choices
Moral dilemmas often feel inconsequential, reducing their emotional weight. Making choices more impactful would heighten the stakes and player investment.
Need for better tutorial or guidance
New players, especially those unfamiliar with Telltale games, may struggle with the mechanics. Adding a tutorial or clearer guidance could improve accessibility.
Lack of meaningful collectibles
Collectibles like the Book of Fables feel underutilized. Expanding their role in the story or gameplay could add depth and replay value.
Need for more diverse environments
The game's environments, while atmospheric, can feel repetitive. Introducing more varied settings would enhance visual and narrative diversity.

Reviews

Toxicity trend

N-Grams

captivating narrative-driven adventurefascinating and coolneatly interesting charactersunbelievably good storytellingcompelling narrative engagingcool vibes andhighly anticipated sequelextremely immersive experiencebest damn thingthrilling ending thattriumph of tightbest games evergreat and interestingdefinitely worth youramazing and pleasinginteresting and welldark and moodylegitimately enthralling storyshines the brightestbest telltale game

Keywords

What the community loves
story
16
recommend
9
interesting
6
engaging
6
best
6
immersive
6
fun
5
characters
5
storytelling
5
amazing
4
cool
4
masterpiece
4
10/10
3
replay
3
captivating
3
Where the community is undecided
story
8
choices
7
detective
6
Telltale
5
characters
5
sequel
5
dialogue
4
dark
4
noir
3
exclusive
2
choice
2
Walking Dead
2
comic
2
price
2
mature
2
What the community dislikes
gameplay
3
choices
3
bug
3
recommend
3
hate
2
crashes
1
dark
1
deleted
1
destinations
1
died
1
difficult
1
evil
1
expectations
1
falls short
1
fast
1

In-depth analysis of most impactful community reviews

Positive

The big ((bad)) detective and wolf sheriff Bigby, in his life in Fabletown, where fairy tales and happy endings are more unusual and drastic than expected, tries to solve various incidents for the not so well-being of its citizens. In this journey he will find himself in a plot of intrigue that will bring risks to all the citizens of Fabletown. Based on the Fable comic book saga, The Wolf Among Us is a narrative story involving choices that can affect the characters' situations. Teltalle is known for involving this practicality of consequences in actions and yet many times you see that no matter how hard you try to make the right choices, the fate of certain characters keeps going in the same direction as it was programmed (technically choices are not so relevant after all...). With 5 episodes, it's a complementary and well-developed plot that will leave you shaking in your hands over whether you want ((or not)) the good outcome of those around you. Still, as said, certain results permeate into a single direction regardless of choices, making an elementary bubble without a metamorphosis to the outside.

  • Sentiments

    • I feel that the narrative of The Wolf Among Us is engaging and well-developed, with a plot that keeps me invested in the outcomes of the characters.
    • I appreciate the game's connection to the Fable comic book saga, which adds depth and familiarity to the story.
    • I find the concept of choices affecting the characters' situations intriguing, as it adds a layer of interactivity to the narrative.
    • I feel frustrated that despite the emphasis on choices, certain outcomes seem predetermined, which diminishes the impact of my decisions.
    • I think the game creates a sense of tension and uncertainty, leaving me anxious about the fates of the characters.
    • I notice that the game's plot is complementary and cohesive across its 5 episodes, which enhances the storytelling experience.
    • I feel that the lack of significant changes in certain outcomes makes the narrative feel somewhat rigid and less dynamic.
    • I appreciate the game's attempt to blend fairy tales with darker, more drastic themes, which adds a unique twist to the story.
    • I find the character of Bigby, the wolf sheriff, compelling and well-suited to the game's noir-inspired setting.
    • I feel that the game's focus on intrigue and risks to the citizens of Fabletown adds a layer of urgency and stakes to the story.

Positive

Hands down the best telltale game and one of my favorite games of all time, I've never been tired of replaying this story since its release. great and interesting story with many plot twists, cool vibes and art style. Can't wait for the second season!!

  • Sentiments

    • I consider this game to be the best Telltale game ever made, which reflects my extremely high regard for it.
    • This game is one of my favorite games of all time, showing my deep personal attachment and enjoyment.
    • I have never grown tired of replaying this story since its release, indicating its lasting appeal and replayability.
    • The story is great and interesting, with many plot twists that keep me engaged and excited.
    • The game has cool vibes and an art style that I find appealing and memorable.
    • I am eagerly looking forward to the second season, showing my anticipation and excitement for future content.

Positive

For those accustomed to the Telltale way, the strength of the game rides on its story, and not only does it shine bright with [i]The Wolf Among Us[/i] but I think it easily shines the brightest with it. Telltale’s best by far. On paper, this is the story of Fabletown’s Sheriff the Big Bad Wolf trying to atone for eating people's grandmothers, blowing down houses, and all the rest of his storied mayhem, but it is ultimately a tale of displaced people, second-class citizens whom other residents don't even acknowledge and just might happen to be Snow White, Beauty and the Beast, and the Little Mermaid. It's a strong neo-noir that gets its hands dirty just as much from the grisly violence you're investigating as it does from the ugly first-world problems of its upper crust. It's the story of working poor vs a harried elite, filtered through the lens of long-forgotten legends and folklore. It’s unbelievably good storytelling, and sets itself as a prequel to the Fables comic book series. It's a triumph of tight plotting, wild imagination, and sure-handed direction. It's a game that never flinches in taking its story and its chain-smoking protagonist everywhere it can. All aboard the decade-long sequel express. Destination 2024. We’re nearly there people. Just a little bit longer to go.

  • Sentiments

    • I believe the story of The Wolf Among Us shines the brightest among Telltale's games, making it their best work by far.
    • I think the game's story is incredibly strong, blending neo-noir elements with grisly violence and first-world problems of the elite.
    • I find the narrative of displaced people and second-class citizens, represented by characters like Snow White and the Little Mermaid, to be deeply compelling.
    • I feel the game's storytelling is unbelievably good, successfully setting itself as a prequel to the Fables comic book series.
    • I consider the game a triumph of tight plotting, wild imagination, and sure-handed direction.
    • I appreciate how the game never flinches in taking its story and chain-smoking protagonist to their limits.
    • I am excited about the upcoming sequel, eagerly anticipating its release in 2024.
    • I think the game's portrayal of working poor versus a harried elite, filtered through folklore, is both unique and impactful.
    • I find the game's exploration of long-forgotten legends and folklore to be imaginative and engaging.
    • I believe the game's neo-noir style and gritty themes make it a standout experience.

Positive

A postmodern reimagining of classic fairy tales set against the backdrop of a noir-ish crime-ridden city in the 1960s. The story feels like a darker take on Alan Moore and Frank Miller’s comics. The scene-setting, music, and visual style—I loved it all. The only downside? Not enough gameplay. But the hero’s raw brutality and masculine presence, paired with the lonely jazz notes and the scent of cigarettes and whiskey, more than make up for the lack of action.

  • Sentiments

    • I loved the postmodern reimagining of classic fairy tales set in a noir-ish, crime-ridden city in the 1960s.
    • The story feels like a darker take on Alan Moore and Frank Miller’s comics, which I found intriguing and well-executed.
    • The scene-setting, music, and visual style were all elements I thoroughly enjoyed and found immersive.
    • I felt the game lacked enough gameplay, which was a significant downside for me.
    • The hero’s raw brutality and masculine presence were compelling and added depth to the experience.
    • The lonely jazz notes and the atmosphere of cigarettes and whiskey created a mood that I found captivating and memorable.

Positive

The Wolf Among Us is a stylish noir detective game from Telltale, where you play as Bigby Wolf, the Sheriff of Fabletown. Yes, the very same Big Bad Wolf who has traded in huffing and puffing to solve murders. I have to admit that at first, I was quite skeptical about this game, but before I knew it, I was completely under its spell. If you enjoy dark detective stories and fairy tale characters with an adult twist, this game is for you.

  • Sentiments

    • I was initially skeptical about The Wolf Among Us, but it completely won me over and captivated me.
    • The game is stylish and has a noir detective theme, which I found very appealing.
    • Playing as Bigby Wolf, the Sheriff of Fabletown, was an interesting and unique experience.
    • The concept of the Big Bad Wolf solving murders instead of huffing and puffing was intriguing and fresh.
    • The game combines dark detective stories with fairy tale characters, which I found to be a compelling mix.
    • The adult twist on fairy tale characters added depth and made the story more engaging.
    • I would recommend this game to anyone who enjoys dark detective stories with a unique twist.

Negative

[b]Pros:[/b] [list] [*]Interesting source material and premise. [*]The way the story unfolds keeps you engaged. [*]Ending leaves room for interpretation. [/list] [b]Cons:[/b] [list] [*]You’re given the illusion of choice; decisions don’t really matter that much. [*]Telltale laid off 90% of its staff in 2018 after a major restructuring. [*]The Wolf Among Us 2 will be an Epic Games Store exclusive. [/list] The Wolf Among Us is not bad, assuming you enjoy this genre of interactive fiction, but the lack of meaningful choices as well as Telltale's actions make it difficult to recommend. If you're still interested, get it on sale. The lowest recorded sale price is $3.74 at 75% off. PS: Worked perfectly on Linux; Platinum rating on [url=https://www.protondb.com/app/250320]ProtonDB.[/url]

  • Sentiments

    • I found the source material and premise of the game to be very interesting, which made the experience engaging from the start.
    • The way the story unfolds kept me engaged throughout the game, making it a compelling narrative experience.
    • The ending of the game left room for interpretation, which I found intriguing and thought-provoking.
    • I felt that the game gave me the illusion of choice, as my decisions didn’t seem to have a significant impact on the outcome.
    • I was disappointed to learn that Telltale laid off 90% of its staff in 2018, which made me question the company’s stability and future.
    • I was not pleased to find out that The Wolf Among Us 2 will be an Epic Games Store exclusive, which limits my options for purchasing it.
    • Overall, I think The Wolf Among Us is not a bad game, especially if you enjoy interactive fiction, but the lack of meaningful choices and Telltale’s actions make it hard to recommend.
    • I would suggest getting the game on sale, as the lowest recorded price of $3.74 at 75% off makes it a more reasonable purchase.
    • I was pleasantly surprised that the game worked perfectly on Linux and earned a Platinum rating on ProtonDB, which is a positive for Linux users.

Negative

Game might be cool....Don't know because the timer was way to fast. The option to slow down or turn off the timer would seem a no brainer. And NO i can't be chuffed with pressing a pause button for EVERY choice.

  • Sentiments

    • I think the game might be cool, but I am unsure because I haven't had a chance to fully experience it due to the timer being too fast.
    • I find the timer in the game to be way too fast, which negatively impacts my ability to enjoy or properly engage with the game.
    • I believe that having an option to slow down or turn off the timer would be an obvious and necessary feature for the game.
    • I am frustrated that there is no option to adjust the timer, as it feels like a basic and essential feature that should be included.
    • I am unwilling to repeatedly press a pause button for every choice in the game, as it feels tedious and inconvenient.

Negative

It's been 3 months since I bought this game. I kept putting it on the last shelf to get through later, but I kept putting it off for so many months. One of the reasons is that I needed a little more time for this, which I often don't always manage to allocate on working days. Another thing is that this is a separate story from the developers of Telltale Games, which I don't understand at all... anything. A story in which I don't understand very well. In general, this shouldn't be the reason, because there is a similar story with another game from the developers - this is [i]Batman - The Telltale Games[/i]. There I was able to immerse myself in the atmosphere of that game. But I had a hard time with this one. What do I think of this game? I probably won't recommend it. Because it was very difficult for me to immerse myself in this game to find out what is happening there. The atmosphere in it... unlike other games, except for [i]The Walking Dead[/i], is somewhat pixelated, and a little... oppressive, I guess. Well, at least that's my take on this game, and that's my opinion on the game. I'll say that I can't get enough into the story because I can't communicate freely in English, and the language that could help me with that... mostly Ukrainian, but Russian would work too. You can only try to evaluate this game in your own way, and say how you managed to pass this game, did you not stretch it for a long time.

  • Sentiments

    • I kept putting off playing this game for months because I didn't have enough time to dedicate to it on working days.
    • I don't understand the story of this game at all, which made it hard for me to engage with it.
    • I had a hard time immersing myself in this game, unlike other games from the same developers, such as Batman - The Telltale Games.
    • The atmosphere in this game feels pixelated and oppressive, which I didn't enjoy.
    • I probably won't recommend this game because it was difficult for me to get into the story and understand what was happening.
    • I struggled to connect with the game due to my limited ability to communicate freely in English, which affected my experience.
    • I found the game's story hard to follow, and it didn't captivate me like other games from the same developers.
    • I stretched out playing this game for a long time because I couldn't fully engage with it.
    • I believe the game could be better evaluated by someone who can fully understand the language and immerse themselves in the story.
    • My overall opinion of the game is negative due to the lack of immersion and difficulty in understanding the story.

Negative

Love Telltale and Telltale style games, this one starts with a lot of potential but (in my opinion) falls extremely flat at the end. If you like these choose your own adventure heavily story-based games, I recommend checking out The Walking Dead Game, Until Dawn, or Detroit Become Human. You can skip this one.

  • Sentiments

    • I love Telltale and Telltale-style games, as they have a unique appeal that I enjoy.
    • This game starts with a lot of potential, which initially excites me and gives me high hopes.
    • In my opinion, the game falls extremely flat at the end, which is disappointing and unsatisfying.
    • I recommend checking out The Walking Dead Game, Until Dawn, or Detroit Become Human, as they are better alternatives in this genre.
    • I suggest skipping this game, as it does not meet my expectations compared to other similar games.

Negative

There are a huge heap of very positive reviews for this, so I just wanted to add a caution; while The Wolf Among Us is an interesting experience, there's not much to it, and it's borderline as to whether it should qualify as a game. *There is no skill involved, and not much to learn. *There are limited choices to make, most of which don't have any real consequences. *Much of your 'time played' will be spent watching cutscenes, and you can't skip or fast-forward them. While it was an interesting ~9 hours spent, I couldn't say it was *fun*. There's also not much replayability; now that I've finished, I don't imagine I'll ever play it again. As such, I can't really recommend this, given how many better games are out there for your time and money. Maybe a 6/10? A decent experience for the price, especially if you can get it on sale, but I'd keep your expectations low.

  • Sentiments

    • I found The Wolf Among Us to be an interesting experience, but it felt like there wasn't much to it, and I question whether it should even qualify as a game.
    • I noticed that there is no skill involved in playing the game, and there isn't much to learn from it.
    • I felt that the choices available in the game are limited, and most of them don't have any real consequences.
    • I spent a significant amount of my time playing just watching cutscenes, which I couldn't skip or fast-forward.
    • I spent around 9 hours playing, but I wouldn't describe the experience as fun.
    • I don't see much replayability in the game; now that I've finished it, I don't imagine I'll ever play it again.
    • I can't really recommend this game, especially considering how many better games are available for the same time and money.
    • I think it's a decent experience for the price, especially if you can get it on sale.
    • I would suggest keeping your expectations low if you decide to play this game.
    • I would rate the game a 6/10, as it was an okay experience but not outstanding.

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