Timberborn is a unique city-building simulation game where you lead industrious beavers in a post-apocalyptic world. With an AI Community Rating of 88.47%, players praise its charming 'lumberpunk' aesthetic, challenging droughts, and innovative water physics. Choose between two factions—nature-friendly Folktails or industrious Iron Teeth—each offering distinct gameplay styles. Build vertically, manage resources, and terraform the land to survive recurring droughts and toxic seasons. While the game’s cute visuals and deep mechanics are highlights, some players find late-game content repetitive and wish for more map variety. Despite minor flaws, Timberborn’s engaging gameplay and frequent updates make it a must-try for fans of strategy and simulation games.
been playing this beauty since my pc could handle about 200 beavers. now my pc can handle 600 beavers and i havent upgraded the pc. love to see devs care about improving their work, love to see Devs take suggestions from the community and implement them
Your standard city builder with water management being its unique twist on the genre. Really cool how you can build dams, create reservoirs, increase flow, etc. Overall its a fun game, but some areas of the game desperately need some work. The maps are super boring, no game has needed procedurally generated maps more than this one. I want to keep playing but when I go to start a new game, I just look at the map choices and close the game. They are small, uninteresting, and don't give you much flexibility in how you play which kills the replayability for me. Also, the way happiness works feels cheap and lazy. The main way you get your happiness high is by providing them with more and more different types of food which is pointlessly repetitive, There should be food groups and you need to provide 1 type of food from each. Having 10 types of food for the sake of it is just not fun. The science system isn't great either. It becomes irrelevant once you build the bigger science building because you get so much science you can just unlock whatever, but with the initial science building it feels like it takes too long to unlock stuff. Terraforming should be unlocked by default and should just be a beaver with a shovel digging trenches, not some expensive building that dissolves the ground or whatever. There is a ton of potential here, but not sure how much more I can play it without the above issues addressed. 35 hours is not a lot of play time for a city builder...
This game is like crack. At first I wasn't sure I was getting it, and then slowly but surely as my town expanded in size, gained momentum, I began testing interesting vertical buildings, outlasting badtides and droughts, this game began to take root into my psyche. I began to see beavers working in my dreams, my last thoughts before bed would be mentally testing new building conformations, and I found myself in the throws of addiction. The life of your colony will overrun your synapses and you will become all consumed.
I love this game with a passion, even though it is sometimes a nightmare to make your cities work. It's always fun challange to make everything run smoothly instead of an annoying to do list. When you are done with a district there is always a thing in another place on the map where you want a colony or to build a thing. OR BUILD SOMETHING GIANT that takes weeks to complete! There is always something to do / design / conquer / engineer / build. I can never get enough of this!! And in combination with like an enormous amount of mods (like trains that you should check out) this game is a never ending improvement on improvement of your own creativity and engineering skills. You can clearly see the passion of the Devs that they put into this masterpiece & the communication to / with the community helps keep us updated! I can't wait to see where this game is going because I have high hopes for it's future! Note: Do keep a clock near your PC, because this game great at making you forgot that it's 2 AM already
City builder addicts beware! This game will take over your life (or at least your gaming sessions, but then what else is there???). You will start seeing wet beavers and power shafts in your sleep. There's no other city builder quite like this. I can not recommend it enough, just buy it.
EDIT: I've got over 200 hours of gameplay now - here's why. It's a nice game to do chores and small tasks to since you only have to manage things once every 10 minutes or so. In that way I'll put it on, go do the dishes, come back, play for a few minutes, go vacuum, come back, etc. It's not something I find myself getting immersed in, just something I can passively play while I'm doing other things. I had fun for about 10 hours of gameplay - not sure what to do after that? It's definitely fun and challenging at first, but unless you're into city building for the sake of city building, there's not much to do. You can keep your colony small, surviving, and happy indefinitely. It's not like you're rewarded to get to larger colony sizes, different areas of the map, research, etc. You have to give yourself your own challenges if you want to keep playing this game.
Meh. It's a well made game and I didn't encounter any bugs, but anyone familiar with Banished will probably walk away from this one disappointed. The resource and crafting system is way simpler and overall this game is more forgiving. No worrying about clothing/tools/weather here, and it really feels like the game desperately needs those kinds of challenges. On a positive note, the water/river management mechanic is fresh and unique, and the complementary drought system is an interesting challenge the first few times you encounter it. That small challenge is probably what kept me playing as long as I did, otherwise my playtime would be even shorter. But once you figure out how to build dams and remember to move the gates up or down based on drought/no-drought, the game just kinda runs itself after that and there isn't much else to do. The "end-game" resources and recipes don't feel necessary or relevant to anything. I managed to grow my colony to 200 beavers on my first playthrough after 20 hours and was pretty bored after that. It's not a bad game, but not one I'd recommend to experienced gamers. Unfortunately I don't get the feeling that full release will change my opinion much.
After beating a 30 day drought on hard I came to the realisation that this game is just too slow to do anything. You want to "terraform" the land? You spend days in your real life doing small projects because if you want difficulty you have to spent a majority of your time just making sure things survive which leaves no time for anything else. But then the easier difficulties are so easy to survive that terraforming the land is pointless because you don't need to do that to survive anymore. So giving yourself the time for projects is now useless because you only need to set yourself up, if you are on a harder difficulty. And the devs ideas of added problems are just adding in the ability for beavers to get injured or adding in toxic water, which doesn't make the game harder it just makes it annoying and more boring to play. Because now it just takes you even longer to get anywhere as everything needs too much wood and it takes too long to grow. I am not really sure what they are trying to achieve with the updates this game has gotten over the years. It hasn't made the game better. The worst part about the game is how slow doing anything is and the updates have made this process take longer.
Tried to like this multiple times, ultimately the huge bottleneck in log generation is insane and slows the entire game to a crawl, as I am sitting on multiple full storehouses of food just twiddling my thumbs waiting for another tree to mature so I can resume playing the game I just don't feel the "fun".
The building UI blocks the centre of the screen. I figured the developers would fix this issue, but apparently not. It's been "Under consideration" forever now, and it seems completely ignored. I haven't seen a single response yet. I don't understand how people are okay with this. You get a big square blocking the centre of the screen when trying to build anything. Why is no one talking about this huge flaw? I've never seen a city builder do this before. I waited for months, giving the devs the benefit of the doubt, but I want to play the game I bought, and right now I can't.
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