Volcano Princess

Volcano Princess game image

Overwhelmingly Positive

Total: 2.27 ThousandPositive: 2.18 ThousandNegative: 97
96%
4%
Steam review score: 9

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Community review

Volcano Princess is a charming indie RPG and parenting simulator where you shape the future of a young girl destined to rule the Volcano Kingdom. With an impressive AI Community Rating of 91.86%, this game combines family bonding, character development, and strategic decision-making. Players praise its adorable art style, engaging story, and high replayability with multiple endings. However, some note issues with repetitive gameplay, slow pacing, and translation errors. Dive into a whimsical medieval world, explore hobbies, attend college, and guide your daughter through friendships, combat training, and royal duties. Will she become a noble leader or a dark force? Every choice matters in this heartfelt adventure!

What the community wishes

Improve English translation quality
The English translation is poorly done, with frequent misspellings and awkward sentence structures. A thorough revision or hiring a professional translator would greatly enhance immersion and clarity.
Add scene-skipping feature
The game can feel repetitive during multiple playthroughs. Adding a scene-skipping system would improve replayability and reduce monotony.
Fix inconsistent character naming
Characters like Lebsa are inconsistently named (e.g., Rebbesa), causing confusion. Standardizing names across the game would improve clarity.
Clarify storyline and lore
The plot can be hard to follow due to vague storytelling and translation issues. Providing clearer narrative direction and better explanations would enhance the experience.
Improve Steam Deck compatibility
The game lacks proper integration with Steam Deck controls, relying only on the trackpad. Adding full controller support would improve accessibility.
Address pacing issues
The game's content unlocks slowly, which may not suit all players. Adjusting the pacing to make progression feel more dynamic would help.
Add age-appropriate NPC aging
NPCs do not age alongside the protagonist, which feels immersion-breaking. Adding age-appropriate character models over time would improve realism.
Fix combat RNG frustrations
Combat can feel unfair due to RNG, such as mind-controlled allies killing teammates. Balancing RNG mechanics would improve fairness and enjoyment.
Enhance UI for character locations
Locations lack indicators for where characters are, forcing players to search manually. Adding location markers would streamline gameplay.
Expand on parenting mechanics
The game focuses more on controlling the daughter than parenting. Adding more meaningful parenting interactions would better align with the game's theme.
Improve event clarity and triggers
Some events are tied to achievements and rarely occur, making them hard to experience. Making event triggers clearer would enhance player satisfaction.
Polish voice acting consistency
Voice acting is inconsistent, with many characters only humming or giggling. Expanding voice lines, especially in Japanese, would improve immersion.
Balance stat requirements for endings
Certain career endings require overly specific stat balances, which can feel unfair. Adjusting stat requirements would make endings more accessible.
Add more variability in events
Events can feel repetitive across playthroughs. Introducing more variability in event outcomes would increase replayability.
Fix translation errors in key scenes
Key scenes, like Claude's 3rd event, have translation errors that disrupt immersion. Fixing these errors would improve the overall experience.
Address slow story progression
The story progresses too slowly, with significant events taking hours to appear. Speeding up early-game story development would retain player interest.
Add more meaningful combat depth
Combat feels integral but lacks depth. Adding more strategic elements or optional combat systems would enhance gameplay variety.
Improve furniture visibility in rooms
Purchased furniture is not visible in the room, which feels unsatisfying. Adding visual representation of furniture would improve customization.
Clarify relationship mechanics
Relationship mechanics can feel confusing, with lower-ranked relationships sometimes superseding higher ones. Clarifying these mechanics would improve player understanding.
Expand on dark endings
Dark endings feel underdeveloped and lack emotional impact. Expanding on these endings with more depth and consequences would make them more compelling.

Reviews

Toxicity trend

N-Grams

charming characters eachmuch more wholesomegame is breathtakinghighly recommend itvery sweet andbest therapy sessionsabsolutely incredible gameabsolutely great gamemust have everyfull of warmthamazing replay valuegreat artwork cutegreat game objectiveamazing im addictedgreat replayability becausevery enjoyable gamereally like itgood good goodbeautiful and engagingfun and cute

Keywords

What the community loves
fun
16
recommend
11
cute
9
characters
9
replayability
8
worth
5
endings
5
story
5
beautiful
5
love
5
replay
5
wholesome
4
good
4
artwork
3
romance
3
Where the community is undecided
translation
9
daughter
8
endings
7
story
7
playthrough
3
father
3
gameplay
3
stats
3
plot
3
ending
3
events
2
replaying
2
single
2
virtual
2
combat
2
What the community dislikes
translation
8
repetitive
6
bad
3
grammar
3
translations
2
confusing
2
slow
2
bland
2
issues
2
typos
2
difficult
1
disappointed
1
disappointing
1
dragged
1
energy
1

In-depth analysis of most impactful community reviews

Positive

First playthrough i did organically and tried to raise her how I thought was right and see what she would become. She became a prostitute.... good good good game, amazing, im addicted. Im prepared to get the true ending now.

  • Sentiments

    • I enjoyed the freedom to make choices organically and see the consequences of my actions in the game.
    • I was surprised and slightly disappointed when my choices led to the character becoming a prostitute.
    • I find the game to be very good and engaging, with a lot of replay value.
    • I am addicted to the game and find it highly enjoyable.
    • I am motivated to play again to achieve the true ending, showing my investment in the game's story.

Positive

As someone who hates being alive and has an insanely negative view of himself. This is one of the best therapy sessions I had in my life. This game is full of warmth. The devs definitley poured loved into this. The music and art is worth it alone. Has more RPG aspects in it, than modern AAA RPGS, which are just trash.

  • Sentiments

    • I feel that this game is one of the best therapy sessions I have ever had, as it provides a sense of warmth and comfort.
    • I believe the developers poured a lot of love into this game, which makes it feel special and heartfelt.
    • I think the music and art in this game are incredibly well-done and worth experiencing on their own.
    • I appreciate that this game has more RPG aspects than modern AAA RPGs, which I find to be lacking in quality.
    • I have an insanely negative view of myself, and this game helped me feel better about my life.
    • I dislike modern AAA RPGs, as I find them to be trash compared to this game.
    • I hate being alive, but this game provided me with a sense of comfort and positivity.
    • I feel that the game's warmth and emotional depth make it stand out from other games.

Positive

Much more wholesome than Princess Maker 2, which is a game I grew up with and played heavily as a teen. The daughter in Volcano Kingdom is not sexualized or anything gross like that, like the daughters in these sims can often be... I was so relieved that she was allowed to be a kid, and that her romances all feel very sweet and age-appropriate. Unfortunately though, the translation could use a little bit of a rework, to really let its charm shine through-- but I really think this game was lovely to play. Worth the money for sure.

  • Sentiments

    • I found the game to be much more wholesome compared to Princess Maker 2, which I played heavily as a teen, and I appreciated that the daughter in Volcano Kingdom was not sexualized.
    • I was relieved that the daughter in the game was allowed to be a kid, which felt very refreshing and appropriate.
    • I thought the romances in the game felt sweet and age-appropriate, which added to the overall wholesome experience.
    • I believe the translation of the game could use a rework to better showcase its charm, which slightly detracted from the experience.
    • Despite the translation issues, I found the game to be lovely to play and worth the money.

Positive

As a devoted fan of stat management and child-rearing simulation games, "Volcano Princess" offers a delightful mix of nostalgia and innovation. This game not only pays homage to beloved classics but also introduces unique gameplay elements that keep the experience fresh and engaging. With its charming art style and engaging mechanics, it's a must-play for fans of the genre. Here's what makes it shine and where it could improve: Pros: Charming Characters: Each character is uniquely designed and full of personality, enhanced by excellent voice acting. Vivid Art Style: The colorful and expressive anime graphics make every scene a joy to behold. Diverse Gameplay: From cooking and alchemy to dressing up and room decoration, the game offers a variety of activities. Engaging Combat: Simplistic yet fun turn-based JRPG style fights add a layer of strategic depth. Replayability: No two playthroughs are alike, thanks to dynamic content that unfolds gradually. Support for Developers: It’s a commendable effort from a non-native English team to reach a broader audience. Cons: Confusing Storyline: The plot can be hard to follow at times, lacking clear direction. Language Barriers: The English localization is rough around the edges, which might distract from immersion. Slow Pacing: The game's content unlocks slowly, which might not suit everyone's taste. Yes, I recommend this game! It's a heartfelt ode to the genre and a promising step for future projects.

  • Sentiments

    • I find the game to be a delightful mix of nostalgia and innovation, offering a fresh and engaging experience for fans of stat management and child-rearing simulation games.
    • I appreciate the charming characters, each uniquely designed and full of personality, enhanced by excellent voice acting.
    • I am impressed by the vivid art style, with its colorful and expressive anime graphics that make every scene a joy to behold.
    • I enjoy the diverse gameplay, which includes activities like cooking, alchemy, dressing up, and room decoration, providing a variety of experiences.
    • I find the turn-based JRPG style combat to be simplistic yet fun, adding a layer of strategic depth to the game.
    • I value the game's replayability, as no two playthroughs are alike due to dynamic content that unfolds gradually.
    • I commend the developers for their effort in supporting non-native English localization, making the game accessible to a broader audience.
    • I find the storyline to be confusing at times, lacking clear direction, which detracts from the overall experience.
    • I notice that the English localization is rough around the edges, which might distract from immersion.
    • I feel the game's pacing is slow, with content unlocking gradually, which might not suit everyone's taste.

Positive

I've achieved multiple career endings and the true ending. I must say that this game is breathtaking! Raising a daughter is so fun yet emotional. There is still so much to do, and many endings to see. The replay value is high. The art, music, and story are fantastic! I highly recommend it.

  • Sentiments

    • I find the game breathtaking, which highlights its exceptional quality and immersive experience.
    • Raising a daughter in the game is described as both fun and emotional, indicating a deep and engaging gameplay mechanic.
    • There is still so much to do in the game, which emphasizes its high replay value and long-lasting appeal.
    • The game has many endings to see, which adds to its replayability and keeps players engaged.
    • The art in the game is fantastic, showcasing its visual appeal and artistic quality.
    • The music in the game is fantastic, contributing to its immersive and enjoyable atmosphere.
    • The story in the game is fantastic, indicating a well-crafted and compelling narrative.
    • I highly recommend the game, which strongly conveys my overall satisfaction and endorsement.

Negative

The main gripe for me was that the English translation was way too weird... FYI I am a dual speaker, fluent in both Chinese and English, and I used the Chinese text version. Way too much get lost in translation and the grammar is all wrong and sentences are just unreadable... I know this is from a Chinese developer and may have language limitations, but still this kind of level is unacceptable even for a normal document, even I can translate properly. Please hire a proper translator and don't use baidu translate... Story progress is very slow as well, I played for 2 hours and I didn't even get to see any significant events, not gonna risk my money for the ending, refunded. Also don't think I will have the patience to do multiple endings. Does not run well on Steam Deck, totally no integration for the buttons, only uses the track pad. I have played sim games like this before and I enjoyed it, but not this one.

  • Sentiments

    • I found the English translation to be extremely poor and unreadable, with incorrect grammar and sentences that made no sense. As a fluent speaker of both Chinese and English, I believe the translation quality is unacceptable even for a normal document.
    • I used the Chinese text version because the English translation was so bad, and I still noticed that too much meaning was lost in translation.
    • I think the developer should hire a proper translator instead of relying on tools like Baidu Translate, as the current translation quality is subpar.
    • The story progression felt very slow; after playing for 2 hours, I didn’t encounter any significant events, which made the experience unengaging.
    • I decided to refund the game because I didn’t want to risk my money on an ending that might not be worth it, given the slow pace and poor translation.
    • I don’t think I have the patience to explore multiple endings, as the game failed to hold my interest.
    • The game does not run well on Steam Deck, with no proper integration for buttons and reliance on the trackpad, which made the experience frustrating.
    • I have enjoyed similar simulation games in the past, but this one did not meet my expectations due to its poor execution.

Negative

This looked like it'd be fun, but I couldn't get past the fact that adult characters were treating a child as an object of attraction. It ended up feeling like it was set in a world full of paedophiles. It also calls attention to the immersion-breaking fact that none of the NPCs age along with the protagonist.

  • Sentiments

    • I was initially excited about the game because it looked like it would be fun, but my experience was overshadowed by discomfort.
    • I felt deeply uncomfortable with how adult characters treated a child as an object of attraction, which made the game feel inappropriate.
    • The game's world gave me the impression that it was filled with paedophiles, which was extremely unsettling.
    • I found it immersion-breaking that none of the NPCs aged along with the protagonist, which made the game feel unrealistic.

Negative

It was really hard for me to give this a thumbs down; but I give it with caveats. If you are into life sims, this potentially could be the game for you. For me, there was one giant glaring problem: the translations. I am fine with translations that are not the best in the world, but unfortunately it was bad enough for me, that 50% of the time I really didn't understand what the heck was being said between characters. This problem gets exacerbated by the fact, that you are just dumped in and expected to play -- there is a button for a "tutorial", but it is not a tutorial at all, it is a collection of small tips on each topic. But again, the translations were so bad, they weren't very useful. Somewhere in there, I see a good fun game, and I'm not disputing all those who love this game. It may be right for you, but it really was not for me.

  • Sentiments

    • I found it really hard to give this game a thumbs down, as I can see potential in it for certain players, especially those who enjoy life sims.
    • The translations were a major issue for me, as they were so poor that I often couldn't understand what the characters were saying.
    • The lack of a proper tutorial was frustrating, as the provided 'tutorial' was just a collection of tips that didn't help much.
    • I believe there is a good and fun game hidden somewhere within, but the issues I encountered overshadowed that potential.
    • I acknowledge that many players love this game, and it might be the right fit for others, even if it wasn't for me.
    • The poor translations made the game significantly harder to enjoy, as they disrupted my understanding of the story and interactions.
    • I appreciate the effort put into the game, but the execution, particularly in translations and onboarding, fell short for me.
    • The game's concept and genre could appeal to life sim enthusiasts, but the technical issues made it unenjoyable for me.
    • I felt lost and unsupported when starting the game, as the lack of a proper tutorial left me confused about how to proceed.
    • Despite my negative experience, I recognize that the game has its merits and could be enjoyable for the right audience.

Negative

Feels like a mobile game with a bad English translation. I was expecting a cute, story-driven strategy game about parenting. Instead, I got a bland and sometimes confusing casual game where all I did was click around and watch random stats go up. Do the stats mean something? I don't know. I never encountered any events that used them and the broken English didn't explain things well or make me interested in the characters.

  • Sentiments

    • I feel disappointed because the game feels like a mobile game with a bad English translation, which was not what I expected.
    • I was expecting a cute, story-driven strategy game about parenting, but the game did not meet my expectations.
    • I found the game to be bland and sometimes confusing, which made it hard to enjoy.
    • I felt like all I did was click around and watch random stats go up, which was not engaging or meaningful.
    • I was unsure if the stats in the game meant anything, as I never encountered any events that used them.
    • The broken English in the game made it difficult to understand the mechanics and explanations.
    • I was not interested in the characters due to the poor translation and lack of engaging storytelling.

Negative

I might change my recommendation late, if I play more of the game. But, I was uncomfortable with the translations on this game. The game is fully voiced in Chinese, but in Japanese it only speaks important lines, while the English text is full of grammar issues and typos right from the opening scenes. I didn't get any further than naming my daughter (although I admit that was already emotional when asked what kind of dad I wanted to be).

  • Sentiments

    • I was uncomfortable with the translations in this game, as the English text is full of grammar issues and typos right from the opening scenes.
    • The game is fully voiced in Chinese, which I appreciate, but in Japanese, it only speaks important lines, which feels inconsistent.
    • I didn't get very far in the game, only reaching the point of naming my daughter, which was already an emotional moment.
    • I admit that the emotional moment of being asked what kind of dad I wanted to be was impactful and engaging.
    • I might change my recommendation later if I play more of the game, indicating I am open to revisiting my opinion.

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